Player Matchup

Shiva
Shiva
Blutarski
Shiva
Level 56
God Stats
2W - 4L
1,495 SR
Queue Stats
66W - 79L
1,397 Elo+
Party 1
Discordia
Discordia
PukaLvs
Discordia
Level 42
God Stats
7W - 3L
1,784 SR
Queue Stats
55W - 78L
1,369 Elo+
Solo
Odin
Odin
frankendilly
Odin
Level 84
God Stats
10W - 10L
1,580 SR
Queue Stats
72W - 89L
1,396 Elo+
Party 1
Bellona
Bellona
jpthefat1
Bellona
Level 53
God Stats
3W - 2L
1,455 SR
Queue Stats
68W - 79L
1,398 Elo+
Party 1
Ix Chel
Ix Chel
peepherz
Ix Chel
Level 89
God Stats
8W - 7L
1,446 SR
Queue Stats
74W - 92L
1,396 Elo+
Party 1
Team Averages
Level 65
1,552 SR
1,391 Elo+

VS

Team Averages
Level 96
1,528 SR
1,500 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MickyDeeSprite
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,496 Elo+
Party 2
Sol
Sol
SHAMROCK-LOE
Sol
Level 129
God Stats
3W - 6L
1,352 SR
Queue Stats
13W - 19L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
ShadowBlade35281
Erlang Shen
Level 96
God Stats
8W - 3L
1,717 SR
Queue Stats
17W - 9L
1,577 Elo+
Party 2
Athena
Athena
Vortex1330
Athena
Level 99
God Stats
2W - 1L
1,572 SR
Queue Stats
58W - 50L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Blutarski
Shiva
12
3 / 1 / 4
7,521
501
10,276
16,457
10,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
PukaLvs
Discordia
13
1 / 3 / 2
7,373
492
8,765
7,825
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 1 / 2
8,289
553
9,561
14,721
8,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
jpthefat1
Bellona
11
1 / 4 / 2
7,143
476
7,232
13,226
7,040
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ix Chel
peepherz
Ix Chel
12
2 / 1 / 4
7,812
521
8,189
6,460
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 4 / 0
8,174
545
11,738
11,078
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 1
6,383
426
3,546
11,245
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 0
7,636
509
5,869
8,843
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
ShadowBlade35281
Erlang Shen
13
4 / 0 / 0
8,004
534
7,636
13,536
14,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Vortex1330
Athena
10
0 / 3 / 1
6,311
421
2,772
15,178
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
10
10
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
0
1
W
Shiva
Blutarski
Shiva
3
1
4
5
L
0
3
1
0.17
W
Discordia
PukaLvs
Discordia
1
3
2
0.67
L
2
2
0
1
L
Erlang Shen
ShadowBlade35281
Erlang Shen
4
0
0
4
L
Athena
Vortex1330
Athena
0
3
1
0.17
W
5
1
2
6
W
Bellona
jpthefat1
Bellona
1
4
2
0.5
W
Ix Chel
peepherz
Ix Chel
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,023
Damage
31,561
58,689
Taken
59,880
29,983
Mitigated
37,575
14,164
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,738
466
0
2,807
11,078
3,576
0
6,330
4,748
60,264
2,233
W
Shiva
Blutarski
Shiva
10,276
1,762
821
4,328
16,457
10,351
497
6,619
9,567
0
40,558
L
3,546
1,164
0
3,525
11,245
4,529
280
1,115
10,130
0
39,197
W
Discordia
PukaLvs
Discordia
8,765
471
0
750
7,825
2,217
590
4,720
2,715
45,838
268
L
5,869
2,000
0
3,798
8,843
2,669
677
3,623
5,220
53,435
6,882
L
Erlang Shen
ShadowBlade35281
Erlang Shen
7,636
4,272
0
5,604
13,536
14,548
356
22
13,514
0
48,600
L
Athena
Vortex1330
Athena
2,772
489
0
3,165
15,178
12,253
0
5,790
9,388
16,669
0
W
9,561
3,355
0
2,818
14,721
8,366
594
2,483
12,048
0
49,493
W
Bellona
jpthefat1
Bellona
7,232
2,752
0
2,594
13,226
7,040
384
1,476
11,696
22
33,117
W
Ix Chel
peepherz
Ix Chel
8,189
596
1,567
1,286
6,460
2,009
552
3,288
3,060
43,736
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
36,508
334
Minions Killed
383
0
Camps Cleared
0
1,565,469
Distance Traveled
1,524,569
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,174
545
110
7
0
303,160
0
W
Shiva
7,521
501
67
4
0
329,907
0
L
Nemesis
6,383
426
74
5
0
331,231
0
W
Discordia
7,373
492
76
5
0
316,560
0
L
Sol
7,636
509
96
6
0
249,188
5
L
Erlang Shen
8,004
534
76
5
0
334,950
0
L
Athena
6,311
421
27
2
0
306,040
0
W
Odin
8,289
553
79
5
0
321,105
0
W
Bellona
7,143
476
36
2
0
291,410
0
W
Ix Chel
7,812
521
76
5
0
306,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role