Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ADiosdadoo12
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
33W - 37L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Diegogarcia9177
Nu Wa
Level 69
God Stats
55W - 43L
1,557 SR
Queue Stats
125W - 118L
1,452 Elo+
Solo
Arachne
Arachne
GoPackGo404
Arachne
Level 63
God Stats
8W - 6L
1,671 SR
Queue Stats
117W - 125L
1,467 Elo+
Solo
Surtr
Surtr
vjose7699
Surtr
Level 40
God Stats
9W - 3L
1,840 SR
Queue Stats
21W - 27L
1,424 Elo+
Solo
Team Averages
Level 88
1,570 SR
1,455 Elo+

VS

Team Averages
Level 63
1,499 SR
1,354 Elo+
Kukulkan
Kukulkan
Dmsgmn95
Kukulkan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
616W - 615L
1,448 Elo+
Solo
Arachne
Arachne
PerroOvejero
Arachne
Level 61
God Stats
3W - 0L
1,542 SR
Queue Stats
15W - 17L
1,348 Elo+
Party 1
Bellona
Bellona
THERaycous
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,343 Elo+
Party 1
Atlas
Atlas
guar0n11
Atlas
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,321 Elo+
Party 1
Xbalanque
Xbalanque
taquito83
Xbalanque
Level 43
God Stats
3W - 3L
1,452 SR
Queue Stats
6W - 11L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
2
0 / 0 / 0
3,967
331
0
193
30
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
ADiosdadoo12
Ah Muzen Cab
12
2 / 2 / 0
7,208
601
4,991
6,054
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 1
6,287
524
8,194
4,909
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
GoPackGo404
Arachne
10
0 / 1 / 1
5,426
452
1,802
5,660
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
vjose7699
Surtr
10
0 / 4 / 0
5,394
450
7,814
12,601
7,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dmsgmn95
Kukulkan
12
1 / 3 / 1
6,599
550
3,613
6,664
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
PerroOvejero
Arachne
12
5 / 1 / 0
7,113
593
3,956
7,268
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
THERaycous
Bellona
10
0 / 0 / 1
6,157
513
2,696
9,232
6,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
guar0n11
Atlas
10
3 / 0 / 1
6,643
554
4,628
9,021
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
taquito83
Xbalanque
10
0 / 0 / 4
6,108
509
4,977
4,698
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Ah Muzen Cab
ADiosdadoo12
Ah Muzen Cab
2
2
0
1
L
1
2
1
0.75
W
Kukulkan
Dmsgmn95
Kukulkan
1
3
1
0.5
L
Arachne
GoPackGo404
Arachne
0
1
1
0.5
W
Arachne
PerroOvejero
Arachne
5
1
0
5
W
Bellona
THERaycous
Bellona
0
0
1
0.5
W
Atlas
guar0n11
Atlas
3
0
1
3.5
W
Xbalanque
taquito83
Xbalanque
0
0
4
2
L
Surtr
vjose7699
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
19,870
29,417
Taken
36,883
12,247
Mitigated
18,451
4,533
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
193
30
0
0
193
0
711
L
Ah Muzen Cab
ADiosdadoo12
Ah Muzen Cab
4,991
1,391
0
636
6,054
1,785
354
3,228
2,787
0
52,948
L
8,194
4,003
73
396
4,909
1,399
0
0
4,743
47,227
0
W
Kukulkan
Dmsgmn95
Kukulkan
3,613
898
0
750
6,664
2,366
0
97
6,547
38,120
2,342
L
Arachne
GoPackGo404
Arachne
1,802
1,661
48
782
5,660
1,911
0
801
4,688
0
24,965
W
Arachne
PerroOvejero
Arachne
3,956
3,154
0
1,507
7,268
1,851
0
1,962
5,038
0
34,999
W
Bellona
THERaycous
Bellona
2,696
396
0
2,090
9,232
6,269
0
5,008
3,829
0
37,850
W
Atlas
guar0n11
Atlas
4,628
2,156
0
2,655
9,021
6,513
192
306
8,659
22,635
0
W
Xbalanque
taquito83
Xbalanque
4,977
2,664
0
1,740
4,698
1,452
915
336
4,306
0
40,384
L
Surtr
vjose7699
Surtr
7,814
3,640
0
2,598
12,601
7,122
0
3,957
8,644
427
33,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
32,620
250
Minions Killed
332
0
Camps Cleared
0
974,665
Distance Traveled
1,183,951
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,967
331
1
0
0
14,181
0
L
Ah Muzen Cab
7,208
601
85
7
0
220,388
3
L
Nu Wa
6,287
524
70
6
0
219,628
0
W
Kukulkan
6,599
550
86
7
0
202,839
0
L
Arachne
5,426
452
48
4
0
277,419
0
W
Arachne
7,113
593
73
6
0
287,897
0
W
Bellona
6,157
513
68
6
0
246,112
0
W
Atlas
6,643
554
30
3
0
228,196
2
W
Xbalanque
6,108
509
75
6
0
218,907
0
L
Surtr
5,394
450
46
4
0
243,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role