Player Matchup

Cthulhu
Cthulhu
JesusV33 P3n
Cthulhu
Level 81
God Stats
4W - 4L
1,574 SR
Queue Stats
137W - 126L
1,480 Elo+
Solo
Nu Wa
Nu Wa
L0P33ZD
Nu Wa
Level 108
God Stats
1W - 2L
1,638 SR
Queue Stats
6W - 5L
1,636 Elo+
Solo
Surtr
Surtr
RetzerBoyy
Surtr
Level 158
God Stats
10W - 11L
1,510 SR
Queue Stats
511W - 474L
1,470 Elo+
Solo
Ullr
Ullr
TaeHaDuh55
Ullr
Level 114
God Stats
6W - 11L
1,426 SR
Queue Stats
222W - 228L
1,460 Elo+
Solo
Thanatos
Thanatos
andy_men4710
Thanatos
Level 87
God Stats
29W - 20L
1,581 SR
Queue Stats
47W - 40L
1,467 Elo+
Solo
Team Averages
Level 110
1,546 SR
1,502 Elo+

VS

Team Averages
Level 116
1,481 SR
1,459 Elo+
Cthulhu
Cthulhu
BannedKneecap
Cthulhu
Level 89
God Stats
63W - 54L
1,561 SR
Queue Stats
379W - 348L
1,447 Elo+
Solo
Raijin
Raijin
Bigshotbroom440
Raijin
Level 127
God Stats
6W - 17L
1,306 SR
Queue Stats
222W - 241L
1,517 Elo+
Solo
Chiron
Chiron
ButchersSon4298
Chiron
Level 158
God Stats
20W - 16L
1,556 SR
Queue Stats
298W - 295L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
I1_Elder_Reaper_
Aphrodite
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
170W - 186L
1,381 Elo+
Solo
Fenrir
Fenrir
PY3tti
Fenrir
Level 159
God Stats
7W - 8L
1,481 SR
Queue Stats
369W - 362L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JesusV33 P3n
Cthulhu
7
0 / 2 / 0
4,655
466
1,641
4,621
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
L0P33ZD
Nu Wa
11
1 / 2 / 2
6,619
662
5,390
4,870
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
12
3 / 0 / 0
7,181
718
6,631
7,785
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
4,956
496
2,335
6,118
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
andy_men4710
Thanatos
11
4 / 1 / 0
6,010
601
2,835
6,551
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 0 / 3
6,121
612
4,993
7,025
3,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 2 / 1
6,252
625
2,356
4,402
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 1 / 3
5,681
568
3,365
5,424
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
9
0 / 3 / 0
5,066
507
3,286
10,310
2,812
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
PY3tti
Fenrir
10
3 / 2 / 3
5,524
552
3,271
6,913
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
8
Kills
8
8
Deaths
8
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
0
3
3.5
W
2
2
1
1.25
W
1
1
3
2.5
W
Aphrodite
0
3
0
0
L
Cthulhu
JesusV33 P3n
Cthulhu
0
2
0
0
L
Nu Wa
L0P33ZD
Nu Wa
1
2
2
1
W
Fenrir
PY3tti
Fenrir
3
2
3
2.25
L
Surtr
3
0
0
3
L
0
3
0
0
L
Thanatos
andy_men4710
Thanatos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
17,271
29,945
Taken
34,074
13,082
Mitigated
12,032
10,612
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,993
366
33
1,043
7,025
3,777
0
2,446
4,579
28,455
1,887
W
2,356
48
0
500
4,402
1,170
0
2,272
2,130
45,395
341
W
3,365
703
456
1,460
5,424
1,703
0
912
4,512
0
34,708
W
Aphrodite
3,286
156
0
5,180
10,310
2,812
0
748
9,058
30,746
0
L
Cthulhu
JesusV33 P3n
Cthulhu
1,641
98
153
1,405
4,621
2,920
0
928
3,693
13,297
269
L
Nu Wa
L0P33ZD
Nu Wa
5,390
1,222
0
1,310
4,870
1,479
69
3,223
1,647
39,724
2,493
W
Fenrir
PY3tti
Fenrir
3,271
559
0
557
6,913
2,570
0
862
5,989
0
39,989
L
Surtr
6,631
1,726
0
3,509
7,785
4,451
176
2,915
4,870
1,255
46,719
L
2,335
548
0
509
6,118
1,861
0
1,772
4,346
0
25,177
L
Thanatos
andy_men4710
Thanatos
2,835
659
0
3,726
6,551
2,371
0
1,721
4,830
0
32,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
28,644
301
Minions Killed
325
0
Camps Cleared
0
981,741
Distance Traveled
1,042,057
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,121
612
48
5
0
216,777
3
W
Raijin
6,252
625
86
9
0
200,445
0
W
Chiron
5,681
568
65
7
0
209,534
2
W
Aphrodite
5,066
507
67
7
0
154,523
4
L
Cthulhu
4,655
466
26
3
0
149,007
0
L
Nu Wa
6,619
662
81
8
0
170,445
0
W
Fenrir
5,524
552
59
6
0
260,778
0
L
Surtr
7,181
718
86
9
0
219,990
0
L
Ullr
4,956
496
49
5
0
197,275
3
L
Thanatos
6,010
601
59
6
0
245,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role