Player Matchup

Fenrir
Fenrir
DiomedezDiaz1
Fenrir
Level 28
God Stats
3W - 5L
1,550 SR
Queue Stats
33W - 38L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
MrAshnblood
Danzaburou
Level 73
God Stats
33W - 24L
1,537 SR
Queue Stats
44W - 42L
1,490 Elo+
Solo
Cupid
Cupid
TwiSteDSacrement
Cupid
Level 145
God Stats
7W - 8L
1,592 SR
Queue Stats
352W - 375L
1,465 Elo+
Solo
Arachne
Arachne
lExhiliusl
Arachne
Level 67
God Stats
6W - 7L
1,573 SR
Queue Stats
45W - 53L
1,455 Elo+
Party 2
Ymir
Ymir
tryhardnugget43
Ymir
Level 89
God Stats
4W - 4L
1,544 SR
Queue Stats
25W - 25L
1,437 Elo+
Solo
Team Averages
Level 80
1,559 SR
1,458 Elo+

VS

Team Averages
Level 75
1,409 SR
1,358 Elo+
Ishtar
Ishtar
HazyReaper93
Ishtar
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,330 Elo+
Party 1
Bacchus
Bacchus
HazyWater93
Bacchus
Level 100
God Stats
2W - 0L
1,274 SR
Queue Stats
13W - 23L
1,325 Elo+
Party 1
Anubis
Anubis
Prevail4200
Anubis
Level 22
God Stats
6W - 6L
1,193 SR
Queue Stats
7W - 17L
1,305 Elo+
Party 1
Surtr
Surtr
QueenAce14
Surtr
Level 7
God Stats
5W - 3L
1,540 SR
Queue Stats
7W - 13L
1,367 Elo+
Party 1
Poseidon
Poseidon
WaveKazeKage
Poseidon
Level 128
God Stats
166W - 143L
1,538 SR
Queue Stats
572W - 604L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
8,091
1,156
5,378
12,242
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
MrAshnblood
Danzaburou
13
1 / 3 / 4
7,759
1,108
4,584
10,375
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 5
7,833
1,119
8,620
8,661
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
lExhiliusl
Arachne
13
3 / 5 / 7
8,162
1,166
6,213
11,287
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 0 / 0
6,277
897
340
1,331
509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

263

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 2 / 10
8,200
1,171
5,310
3,773
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
HazyWater93
Bacchus
13
2 / 2 / 10
8,563
1,223
6,287
7,322
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
4 / 3 / 12
8,815
1,259
9,693
6,846
2,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
13
1 / 3 / 7
7,383
1,055
4,756
6,803
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
WaveKazeKage
Poseidon
13
7 / 0 / 5
9,074
1,296
12,323
3,076
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
10
Kills
16
16
Deaths
10
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Ishtar
2
2
10
3.5
W
Bacchus
HazyWater93
Bacchus
2
2
10
3.5
L
Danzaburou
MrAshnblood
Danzaburou
1
3
4
1
W
Anubis
4
3
12
3.33
W
Surtr
1
3
7
1.5
L
2
1
5
4.5
W
Poseidon
WaveKazeKage
Poseidon
7
0
5
9.5
L
Arachne
lExhiliusl
Arachne
3
5
7
1.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
38,369
43,896
Taken
27,820
14,663
Mitigated
21,357
4,726
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,378
1,759
0
1,090
12,242
5,137
0
6,751
5,334
0
12,275
W
Ishtar
5,310
3,591
0
0
3,773
1,474
0
0
3,764
0
28,726
W
Bacchus
HazyWater93
Bacchus
6,287
347
0
517
7,322
10,101
0
31
7,214
9,395
1,503
L
Danzaburou
MrAshnblood
Danzaburou
4,584
1,287
0
731
10,375
2,681
0
7,878
2,393
0
26,359
W
Anubis
9,693
66
0
1,932
6,846
2,836
0
35
6,659
22,222
0
W
Surtr
4,756
1,173
0
589
6,803
6,037
0
150
6,537
334
8,637
L
8,620
4,484
192
964
8,661
2,296
0
5,353
3,209
0
24,885
W
Poseidon
WaveKazeKage
Poseidon
12,323
2,178
0
0
3,076
909
0
124
2,909
24,767
523
L
Arachne
lExhiliusl
Arachne
6,213
3,545
0
1,505
11,287
4,040
0
7,561
3,683
0
9,799
L
340
0
0
244
1,331
509
0
384
947
1,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
42,035
118
Minions Killed
157
4
Camps Cleared
5
476,436
Distance Traveled
628,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,091
1,156
16
2
0
110,608
0
W
Ishtar
8,200
1,171
55
8
2
111,745
0
W
Bacchus
8,563
1,223
20
3
0
132,156
0
L
Danzaburou
7,759
1,108
61
9
1
109,377
0
W
Anubis
8,815
1,259
31
4
0
122,160
0
W
Surtr
7,383
1,055
13
2
1
129,551
0
L
Cupid
7,833
1,119
30
4
1
125,526
0
W
Poseidon
9,074
1,296
38
5
2
132,526
0
L
Arachne
8,162
1,166
9
1
1
105,773
0
L
Ymir
6,277
897
2
0
1
25,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role