Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
NikolitsaGR
Janus
Level 111
God Stats
5W - 4L
1,644 SR
Queue Stats
255W - 238L
1,546 Elo+
Solo
Ah Puch
Ah Puch
ROBIX LOVE
Ah Puch
Level 38
God Stats
0W - 2L
1,254 SR
Queue Stats
45W - 55L
1,442 Elo+
Solo
Team Averages
Level 80
1,479 SR
1,498 Elo+

VS

Team Averages
Level 141
1,407 SR
1,513 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Az3R Reaper
Charybdis
Level 132
God Stats
1W - 1L
1,273 SR
Queue Stats
67W - 58L
1,525 Elo+
Party 1
Atlas
Atlas
Disability kun
Atlas
Level 169
God Stats
3W - 6L
1,487 SR
Queue Stats
285W - 269L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LFF x Evolved
Ah Muzen Cab
Level 128
God Stats
1W - 6L
1,043 SR
Queue Stats
152W - 167L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
XxxDurstxxX
Cernunnos
Level 157
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 32L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 1 / 5
5,500
1,100
2,074
4,002
3,867
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
 
Arachne
8
1 / 6 / 1
5,071
1,014
3,539
6,745
2,807
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
 
Tyr
1
0 / 0 / 0
1,244
249
0
0
0
10
3 / 3 / 3
5,545
1,109
4,257
3,832
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ROBIX LOVE
Ah Puch
11
3 / 4 / 5
5,933
1,187
5,864
4,508
1,486
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 8
5,731
1,146
2,273
5,375
2,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Az3R Reaper
Charybdis
9
3 / 2 / 6
5,860
1,172
3,308
3,722
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 5
7,319
1,464
4,634
3,898
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
LFF x Evolved
Ah Muzen Cab
12
0 / 1 / 10
6,236
1,247
4,056
4,076
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
XxxDurstxxX
Cernunnos
10
3 / 2 / 5
6,003
1,201
2,312
3,263
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
7
Kills
14
14
Deaths
8
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
5
2.5
L
Arachne
 
Arachne
1
6
1
0.25
L
Tyr
 
Tyr
0
0
0
0
W
Cthulhu
 
Cthulhu
1
3
8
1.67
W
Charybdis
Az3R Reaper
Charybdis
3
2
6
3
W
7
0
5
9.5
W
Ah Muzen Cab
LFF x Evolved
Ah Muzen Cab
0
1
10
5
L
3
3
3
1.5
L
Ah Puch
ROBIX LOVE
Ah Puch
3
4
5
1.38
W
Cernunnos
XxxDurstxxX
Cernunnos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
16,583
19,087
Taken
20,334
9,371
Mitigated
9,736
3,702
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,074
807
310
1,362
4,002
3,867
0
1,471
2,495
6,758
148
L
Arachne
 
Arachne
3,539
1,779
0
883
6,745
2,807
0
1,730
4,840
0
5,032
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
 
Cthulhu
2,273
311
599
142
5,375
2,964
192
1,886
3,489
5,319
168
W
Charybdis
Az3R Reaper
Charybdis
3,308
1,473
262
1,140
3,722
1,108
521
2,482
1,240
0
9,134
W
4,634
1,240
291
1,196
3,898
2,932
323
2,148
1,750
8,986
498
W
Ah Muzen Cab
LFF x Evolved
Ah Muzen Cab
4,056
912
276
1,110
4,076
1,514
400
2,857
1,219
0
15,660
L
4,257
76
401
495
3,832
1,211
0
1,046
2,663
9,473
0
L
Ah Puch
ROBIX LOVE
Ah Puch
5,864
236
0
251
4,508
1,486
0
2,046
2,361
12,067
0
W
Cernunnos
XxxDurstxxX
Cernunnos
2,312
1,104
0
95
3,263
1,218
387
2,763
500
0
4,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
31,149
42
Minions Killed
93
0
Camps Cleared
0
367,436
Distance Traveled
522,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,500
1,100
11
2
0
102,317
0
L
Arachne
5,071
1,014
6
1
0
89,273
0
L
Tyr
1,244
249
0
0
0
0
0
W
Cthulhu
5,731
1,146
13
3
0
102,129
0
W
Charybdis
5,860
1,172
20
4
0
88,326
0
W
Atlas
7,319
1,464
13
3
0
112,466
0
W
Ah Muzen Cab
6,236
1,247
33
7
0
113,909
0
L
Janus
5,545
1,109
11
2
0
77,294
0
L
Ah Puch
5,933
1,187
14
3
0
98,552
0
W
Cernunnos
6,003
1,201
14
3
0
105,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role