Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JBOESKI96
Cthulhu
Level 64
God Stats
221W - 180L
1,579 SR
Queue Stats
368W - 388L
1,471 Elo+
Solo
Nut
Nut
Oscarb24TDC
Nut
Level 71
God Stats
3W - 2L
1,594 SR
Queue Stats
64W - 84L
1,413 Elo+
Solo
Awilix
Awilix
darkclaswon
Awilix
Level 126
God Stats
449W - 423L
1,508 SR
Queue Stats
969W - 934L
1,450 Elo+
Solo
Ra
Ra
darkjedikane37
Ra
Level 128
God Stats
18W - 46L
1,302 SR
Queue Stats
563W - 617L
1,418 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,450 Elo+

VS

Team Averages
Level 98
1,666 SR
1,672 Elo+
Sobek
Sobek
BaronBarclay
Sobek
Level 127
God Stats
42W - 4L
1,736 SR
Queue Stats
369W - 81L
1,797 Elo+
Party 1
Nu Wa
Nu Wa
Crunchaf
Nu Wa
Level 58
God Stats
54W - 13L
1,832 SR
Queue Stats
168W - 39L
1,788 Elo+
Party 1
Artemis
Artemis
JOP_bacon
Artemis
Level 143
God Stats
1W - 0L
1,827 SR
Queue Stats
69W - 76L
1,476 Elo+
Solo
Agni
Agni
KillerHavoc222
Agni
Level 99
God Stats
14W - 3L
1,536 SR
Queue Stats
207W - 38L
1,799 Elo+
Party 1
Mercury
Mercury
L3THALV3N0M
Mercury
Level 63
God Stats
15W - 21L
1,399 SR
Queue Stats
140W - 138L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 1 / 2
6,571
1,095
4,808
4,730
1,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
JBOESKI96
Cthulhu
10
0 / 0 / 0
5,735
956
0
326
166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 2
6,537
1,090
3,793
4,906
1,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
11
2 / 5 / 0
6,602
1,100
3,822
9,109
3,259
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 2
6,571
1,095
3,686
4,186
1,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

332

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
6,628
1,105
2,786
5,734
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Crunchaf
Nu Wa
12
1 / 0 / 6
7,174
1,196
4,364
1,979
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
JOP_bacon
Artemis
12
3 / 0 / 0
7,297
1,216
4,959
4,048
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 3
7,164
1,194
3,846
2,254
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mercury
L3THALV3N0M
Mercury
12
2 / 1 / 4
6,999
1,167
5,155
4,719
1,431
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
2
Kills
8
8
Deaths
2
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
2
1
W
0
1
7
3.5
W
Nu Wa
Crunchaf
Nu Wa
1
0
6
4
L
Cthulhu
JBOESKI96
Cthulhu
0
0
0
0
W
Artemis
JOP_bacon
Artemis
3
0
0
3
W
2
0
3
3.5
W
Mercury
L3THALV3N0M
Mercury
2
1
4
4
L
0
1
2
1
L
Awilix
2
5
0
0.4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
21,110
23,257
Taken
18,734
7,845
Mitigated
8,417
1,025
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,808
179
0
0
4,730
1,391
0
1,514
3,216
19,403
0
W
2,786
0
0
44
5,734
4,643
0
3,037
2,644
4,636
0
W
Nu Wa
Crunchaf
Nu Wa
4,364
940
0
0
1,979
491
0
1,064
844
19,616
0
L
Cthulhu
JBOESKI96
Cthulhu
0
0
0
0
326
166
0
326
0
0
0
W
Artemis
JOP_bacon
Artemis
4,959
929
0
1,162
4,048
1,152
0
2,393
1,655
0
17,030
W
3,846
54
225
179
2,254
700
0
222
2,032
16,679
699
W
Mercury
L3THALV3N0M
Mercury
5,155
1,930
0
408
4,719
1,431
0
1,497
3,222
0
12,604
L
3,793
1,050
0
597
4,906
1,649
0
2,691
2,215
0
18,229
L
Awilix
3,822
918
0
0
9,109
3,259
0
4,236
4,873
0
6,541
L
3,686
124
308
120
4,186
1,380
0
1,941
2,245
24,005
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
35,262
133
Minions Killed
112
3
Camps Cleared
7
501,717
Distance Traveled
634,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,571
1,095
43
7
1
123,459
0
W
Sobek
6,628
1,105
1
0
1
132,588
0
W
Nu Wa
7,174
1,196
40
7
0
117,993
0
L
Cthulhu
5,735
956
0
0
0
0
0
W
Artemis
7,297
1,216
26
4
0
115,292
0
W
Agni
7,164
1,194
31
5
3
124,919
0
W
Mercury
6,999
1,167
14
2
3
143,455
0
L
Nut
6,537
1,090
36
6
0
112,481
0
L
Awilix
6,602
1,100
4
1
1
124,364
0
L
Ra
6,571
1,095
50
8
1
141,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role