Player Matchup

Thor
Thor
CLAY6846
Thor
Level 46
God Stats
0W - 1L
1,129 SR
Queue Stats
54W - 69L
1,501 Elo+
Party 2
Khepri
Khepri
LittlePiglet959
Khepri
Level 122
God Stats
2W - 1L
1,453 SR
Queue Stats
117W - 109L
1,577 Elo+
Party 2
Zhong Kui
Zhong Kui
fenrir rocks
Zhong Kui
Level 63
God Stats
11W - 9L
1,589 SR
Queue Stats
49W - 51L
1,526 Elo+
Party 2
Team Averages
Level 77
1,390 SR
1,535 Elo+

VS

Team Averages
Level 83
1,415 SR
1,520 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EazyGleazy
Ymir
Level 23
God Stats
19W - 12L
1,571 SR
Queue Stats
74W - 79L
1,559 Elo+
Party 1
Ra
Ra
xxWh1t3b0y402
Ra
Level 68
God Stats
5W - 6L
1,173 SR
Queue Stats
170W - 160L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 5 / 1
5,717
715
2,076
6,530
2,459
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,761
720
2,137
5,784
3,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
fenrir rocks
Zhong Kui
10
0 / 4 / 1
5,812
727
3,653
4,892
3,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 0 / 7
7,706
963
5,416
5,633
2,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 10
7,128
891
4,117
4,817
3,725
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 0 / 7
8,260
1,033
5,164
2,464
803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
7
8.5
L
Thor
0
5
1
0.1
W
2
1
10
7
L
1
3
0
0.33
L
Zhong Kui
fenrir rocks
Zhong Kui
0
4
1
0.13
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,866
Damage
14,697
17,206
Taken
12,914
9,366
Mitigated
6,970
1,475
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,416
1,708
0
209
5,633
2,442
695
1,691
3,933
0
22,511
L
Thor
2,076
448
0
115
6,530
2,459
0
3,328
3,054
0
10,667
W
4,117
1,335
413
591
4,817
3,725
374
2,751
2,057
9,485
1,120
L
2,137
404
0
589
5,784
3,428
0
3,253
2,481
9,345
0
L
Zhong Kui
fenrir rocks
Zhong Kui
3,653
299
0
771
4,892
3,479
0
2,307
2,418
17,651
238
W
5,164
542
2,039
1,174
2,464
803
660
1,174
1,281
25,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,290
Gold Earned
23,094
61
Minions Killed
105
0
Camps Cleared
0
380,460
Distance Traveled
475,010
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,706
963
40
5
0
176,689
0
L
Thor
5,717
715
14
2
0
143,504
0
W
Ymir
7,128
891
15
2
0
139,476
0
L
Khepri
5,761
720
18
2
0
101,458
0
L
Zhong Kui
5,812
727
29
4
0
135,498
0
W
Ra
8,260
1,033
50
6
0
158,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role