Player Matchup

Chaac
Chaac
DegenPo
Chaac
Level 120
God Stats
6W - 6L
1,524 SR
Queue Stats
948W - 980L
1,470 Elo+
Solo
Hachiman
Hachiman
Godofsmite2014
Hachiman
Level 115
God Stats
20W - 32L
1,395 SR
Queue Stats
838W - 845L
1,503 Elo+
Solo
Set
Set
TheForeverHero
Set
Level 131
God Stats
5W - 7L
1,541 SR
Queue Stats
236W - 247L
1,516 Elo+
Solo
Guan Yu
Guan Yu
beausej7
Guan Yu
Level 25
God Stats
0W - 1L
1,488 SR
Queue Stats
61W - 75L
1,443 Elo+
Solo
Pele
Pele
knives4reason
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 43L
1,578 Elo+
Solo
Team Averages
Level 100
1,490 SR
1,502 Elo+

VS

Team Averages
Level 141
1,481 SR
1,518 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Cabester99
Charybdis
Level 126
God Stats
2W - 2L
1,431 SR
Queue Stats
295W - 310L
1,587 Elo+
Solo
Baba Yaga
Baba Yaga
Tyaguim
Baba Yaga
Level 158
God Stats
13W - 8L
1,624 SR
Queue Stats
459W - 477L
1,457 Elo+
Party 1
Terra
Terra
ikh9433
Terra
Level 115
God Stats
3W - 3L
1,377 SR
Queue Stats
259W - 241L
1,564 Elo+
Solo
Achilles
Achilles
theyurtz
Achilles
Level 146
God Stats
7W - 8L
1,472 SR
Queue Stats
616W - 598L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DegenPo
Chaac
12
0 / 5 / 4
6,901
690
15,431
11,892
11,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
16
4 / 1 / 2
8,072
807
13,504
7,514
2,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 3
7,267
727
4,670
9,362
9,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
beausej7
Guan Yu
12
1 / 2 / 4
6,823
682
5,224
9,206
8,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 3
7,049
705
6,221
10,131
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 0 / 12
8,132
813
7,743
13,416
8,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Cabester99
Charybdis
14
2 / 3 / 7
8,252
825
8,150
8,341
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
Tyaguim
Baba Yaga
14
1 / 2 / 13
8,222
822
9,612
8,649
4,142
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
ikh9433
Terra
14
5 / 2 / 9
8,643
864
6,186
11,281
15,601
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
theyurtz
Achilles
15
6 / 1 / 8
8,836
884
13,518
19,671
25,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
7
Kills
15
15
Deaths
8
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
12
7
W
Charybdis
Cabester99
Charybdis
2
3
7
1.83
L
Chaac
DegenPo
Chaac
0
5
4
0.4
L
Hachiman
4
1
2
5
L
0
3
3
0.5
W
Baba Yaga
Tyaguim
Baba Yaga
1
2
13
3.75
L
Guan Yu
beausej7
Guan Yu
1
2
4
1.5
W
Terra
ikh9433
Terra
5
2
9
4.75
L
2
4
3
0.88
W
Achilles
theyurtz
Achilles
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,050
Damage
45,209
48,105
Taken
61,358
36,339
Mitigated
57,725
16,987
Healing
31,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,743
1,961
2,185
5,467
13,416
8,653
414
0
13,416
16,447
1,814
W
Charybdis
Cabester99
Charybdis
8,150
4,256
848
1,139
8,341
3,938
2,052
0
8,341
0
18,915
L
Chaac
DegenPo
Chaac
15,431
754
634
2,078
11,892
11,359
0
4,667
7,225
0
26,089
L
Hachiman
13,504
4,653
1,350
1,219
7,514
2,777
0
4,124
3,390
0
30,850
L
4,670
1,575
421
768
9,362
9,038
0
4,192
5,170
0
12,777
W
Baba Yaga
Tyaguim
Baba Yaga
9,612
450
1,387
1,349
8,649
4,142
800
0
8,649
28,579
0
L
Guan Yu
beausej7
Guan Yu
5,224
393
4,363
3,008
9,206
8,142
0
5,025
4,181
0
9,468
W
Terra
ikh9433
Terra
6,186
814
8,559
3,742
11,281
15,601
224
0
11,281
11,106
649
L
6,221
733
770
2,376
10,131
5,023
0
5,566
4,565
0
9,651
W
Achilles
theyurtz
Achilles
13,518
1,678
1,407
5,916
19,671
25,391
296
0
19,671
1,506
18,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
42,085
102
Minions Killed
114
0
Camps Cleared
0
928,237
Distance Traveled
963,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,132
813
16
2
0
201,381
0
W
Charybdis
8,252
825
30
3
0
168,660
0
L
Chaac
6,901
690
27
3
0
190,499
0
L
Hachiman
8,072
807
37
4
0
180,269
0
L
Set
7,267
727
17
2
0
177,375
0
W
Baba Yaga
8,222
822
36
4
0
190,871
0
L
Guan Yu
6,823
682
12
1
0
215,292
0
W
Terra
8,643
864
17
2
0
179,484
0
L
Pele
7,049
705
9
1
0
164,802
0
W
Achilles
8,836
884
15
2
0
223,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role