Player Matchup

Geb
Geb
 
Geb
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BubbleErza
Ne Zha
Level 159
God Stats
4W - 3L
1,989 SR
Queue Stats
21W - 11L
1,727 Elo+
Party 1
King Arthur
King Arthur
GiantDeath
King Arthur
Level 189
God Stats
4W - 3L
1,789 SR
Queue Stats
153W - 103L
1,672 Elo+
Party 1
He Bo
He Bo
Offcanny
He Bo
Level 160
God Stats
5W - 2L
1,701 SR
Queue Stats
162W - 79L
1,726 Elo+
Party 1
Team Averages
Level 191
1,696 SR
1,625 Elo+

VS

Team Averages
Level 163
1,488 SR
1,532 Elo+
Neith
Neith
ArsLonga VB
Neith
Level 179
God Stats
1W - 6L
1,433 SR
Queue Stats
35W - 31L
1,570 Elo+
Solo
Ravana
Ravana
DangerDarkFell
Ravana
Level 155
God Stats
7W - 2L
1,612 SR
Queue Stats
148W - 150L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
Dolmimfu
Cthulhu
Level 168
God Stats
11W - 13L
1,618 SR
Queue Stats
300W - 291L
1,502 Elo+
Solo
Janus
Janus
JosePepinoUwU
Janus
Level 157
God Stats
3W - 4L
1,541 SR
Queue Stats
181W - 175L
1,496 Elo+
Solo
Osiris
Osiris
Joshuafranco12
Osiris
Level 156
God Stats
0W - 2L
1,238 SR
Queue Stats
146W - 142L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 0 / 3
7,320
563
3,984
8,912
5,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
 
Rama
12
0 / 2 / 1
6,818
524
3,489
9,947
2,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
BubbleErza
Ne Zha
14
4 / 0 / 4
8,346
642
7,908
8,028
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GiantDeath
King Arthur
13
2 / 0 / 3
8,026
617
6,955
9,617
8,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Offcanny
He Bo
14
5 / 0 / 2
8,129
625
7,045
7,647
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,486
576
5,754
7,652
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
5,403
416
4,710
7,063
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Dolmimfu
Cthulhu
11
0 / 2 / 0
6,544
503
6,975
11,740
6,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 3 / 0
6,342
488
2,697
8,101
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 0
6,685
514
4,137
8,502
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
2
2
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
3
3.5
W
Rama
 
Rama
0
2
1
0.25
L
2
2
0
1
W
Ne Zha
BubbleErza
Ne Zha
4
0
4
6
L
0
4
0
0
L
Cthulhu
Dolmimfu
Cthulhu
0
2
0
0
W
King Arthur
GiantDeath
King Arthur
2
0
3
3.5
L
0
3
0
0
L
0
2
0
0
W
He Bo
Offcanny
He Bo
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,381
Damage
24,273
44,151
Taken
43,058
21,661
Mitigated
18,965
18,346
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,984
517
2,327
3,923
8,912
5,099
0
2,779
6,093
14,242
0
W
Rama
 
Rama
3,489
2,876
0
3,131
9,947
2,902
60
1,697
8,250
0
47,762
L
5,754
1,482
0
1,754
7,652
2,603
185
2,482
5,170
0
70,238
W
Ne Zha
BubbleErza
Ne Zha
7,908
677
0
1,890
8,028
2,689
324
2,479
5,283
0
55,341
L
4,710
1,092
0
2,241
7,063
1,727
0
3,663
3,400
0
31,028
L
Cthulhu
Dolmimfu
Cthulhu
6,975
634
1,837
2,354
11,740
6,435
0
2,777
8,963
32,256
3,091
W
King Arthur
GiantDeath
King Arthur
6,955
1,320
0
2,772
9,617
8,800
0
1,349
8,231
0
47,536
L
2,697
0
0
616
8,101
1,808
0
2,107
5,994
43,494
0
L
4,137
715
0
2,490
8,502
6,392
0
0
8,502
0
43,409
W
He Bo
Offcanny
He Bo
7,045
796
0
4,303
7,647
2,171
0
902
6,745
79,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
32,460
404
Minions Killed
400
0
Camps Cleared
0
1,475,743
Distance Traveled
1,198,444
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,320
563
12
1
0
303,271
3
W
Rama
6,818
524
91
7
0
272,137
0
L
Neith
7,486
576
129
10
0
229,773
0
W
Ne Zha
8,346
642
104
8
0
300,607
0
L
Ravana
5,403
416
59
5
0
216,412
0
L
Cthulhu
6,544
503
47
4
0
278,280
2
W
King Arthur
8,026
617
92
7
0
272,698
0
L
Janus
6,342
488
83
6
0
280,183
0
L
Osiris
6,685
514
82
6
0
193,796
0
W
He Bo
8,129
625
105
8
0
327,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role