Player Matchup

Anhur
Anhur
GagaProdigy
Anhur
Level 140
God Stats
2W - 2L
1,693 SR
Queue Stats
232W - 220L
1,431 Elo+
Solo
The Morrigan
The Morrigan
Haunted Requiem
The Morrigan
Level 128
God Stats
1W - 1L
1,712 SR
Queue Stats
25W - 41L
1,365 Elo+
Solo
Da Ji
Da Ji
JtAgZ19
Da Ji
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,489 Elo+
Party 3
Lancelot
Lancelot
Perc44
Lancelot
Level 86
God Stats
0W - 3L
1,201 SR
Queue Stats
134W - 152L
1,452 Elo+
Solo
Nox
Nox
removeyourpants
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 108
1,521 SR
1,447 Elo+

VS

Team Averages
Level 106
1,555 SR
1,414 Elo+
Tsukuyomi
Tsukuyomi
AngryPandazZ
Tsukuyomi
Level 147
God Stats
3W - 0L
1,953 SR
Queue Stats
193W - 198L
1,449 Elo+
Party 1
Bacchus
Bacchus
BretimusVIII
Bacchus
Level 144
God Stats
5W - 1L
1,611 SR
Queue Stats
112W - 111L
1,441 Elo+
Party 2
Janus
Janus
EmbERs7481
Janus
Level 66
God Stats
1W - 2L
1,192 SR
Queue Stats
128W - 153L
1,340 Elo+
Solo
Shiva
Shiva
SapphireRain365
Shiva
Level 75
God Stats
13W - 6L
1,529 SR
Queue Stats
147W - 167L
1,445 Elo+
Party 1
Hera
Hera
heymiki
Hera
Level 98
God Stats
7W - 3L
1,488 SR
Queue Stats
189W - 205L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 2
2,906
291
0
1,233
137
The Morrigan
Haunted Requiem
The Morrigan
14
1 / 6 / 6
7,310
731
3,805
7,305
2,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
JtAgZ19
Da Ji
13
4 / 8 / 5
7,665
767
7,505
11,133
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Perc44
Lancelot
17
5 / 7 / 5
9,324
932
8,249
14,312
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 6
7,233
723
2,875
10,079
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngryPandazZ
Tsukuyomi
16
8 / 3 / 16
9,836
984
10,025
8,598
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
BretimusVIII
Bacchus
13
3 / 3 / 18
9,001
900
6,361
12,904
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Janus
15
4 / 3 / 12
9,273
927
4,284
5,731
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 14
8,941
894
5,854
12,040
13,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hera
heymiki
Hera
17
11 / 3 / 13
10,630
1,063
12,764
8,119
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
12
Kills
31
31
Deaths
15
24
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AngryPandazZ
Tsukuyomi
8
3
16
5.33
W
Bacchus
BretimusVIII
Bacchus
3
3
18
4
W
Janus
4
3
12
3.33
L
0
2
2
0.5
L
The Morrigan
Haunted Requiem
The Morrigan
1
6
6
0.67
L
Da Ji
JtAgZ19
Da Ji
4
8
5
0.81
L
Lancelot
Perc44
Lancelot
5
7
5
1.07
W
5
3
14
4
W
Hera
heymiki
Hera
11
3
13
5.83
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,434
Damage
39,288
44,062
Taken
47,392
20,581
Mitigated
36,500
4,416
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AngryPandazZ
Tsukuyomi
10,025
2,595
654
1,097
8,598
3,290
1,518
1,134
6,750
0
22,497
W
Bacchus
BretimusVIII
Bacchus
6,361
152
437
3,330
12,904
14,187
990
2,625
10,279
12,136
0
W
Janus
4,284
789
292
269
5,731
2,290
2,356
334
5,397
12,870
0
L
0
0
0
0
1,233
137
0
389
844
0
0
L
The Morrigan
Haunted Requiem
The Morrigan
3,805
1,428
54
372
7,305
2,688
0
4,163
2,993
13,557
0
L
Da Ji
JtAgZ19
Da Ji
7,505
888
422
354
11,133
5,213
0
6,099
4,934
0
11,487
L
Lancelot
Perc44
Lancelot
8,249
615
646
1,675
14,312
8,954
0
7,837
6,355
0
18,231
W
5,854
676
860
1,575
12,040
13,659
350
1,910
9,104
1,605
16,269
W
Hera
heymiki
Hera
12,764
3,540
846
2,132
8,119
3,074
981
1,034
6,050
31,837
0
L
2,875
934
387
506
10,079
3,589
0
5,154
4,883
9,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
47,681
55
Minions Killed
97
0
Camps Cleared
0
608,160
Distance Traveled
928,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,836
984
16
2
0
202,154
0
W
Bacchus
9,001
900
8
1
0
181,676
0
W
Janus
9,273
927
21
2
0
139,626
0
L
Anhur
2,906
291
0
0
0
0
0
L
The Morrigan
7,310
731
23
2
0
130,309
0
L
Da Ji
7,665
767
7
1
0
148,831
0
L
Lancelot
9,324
932
14
1
0
191,054
0
W
Shiva
8,941
894
14
1
0
225,457
0
W
Hera
10,630
1,063
38
4
0
179,342
0
L
Nox
7,233
723
11
1
0
137,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role