Player Matchup

Mulan
Mulan
DemocracyDaddy74
Mulan
Level 81
God Stats
9W - 6L
1,431 SR
Queue Stats
72W - 72L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
JASoul214
Baron Samedi
Level 62
God Stats
3W - 4L
1,476 SR
Queue Stats
104W - 138L
1,357 Elo+
Solo
Bacchus
Bacchus
John_Leggins
Bacchus
Level 27
God Stats
10W - 14L
1,449 SR
Queue Stats
18W - 26L
1,337 Elo+
Party 1
Artemis
Artemis
NumberOneScrub24
Artemis
Level 60
God Stats
11W - 15L
1,447 SR
Queue Stats
26W - 36L
1,343 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TadeoGM
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,613 SR
Queue Stats
96W - 101L
1,440 Elo+
Solo
Team Averages
Level 78
1,483 SR
1,377 Elo+

VS

Team Averages
Level 64
1,520 SR
1,391 Elo+
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frostadevil92
Neith
Level 44
God Stats
2W - 0L
1,726 SR
Queue Stats
30W - 61L
1,349 Elo+
Solo
The Morrigan
The Morrigan
Jdawg20047497
The Morrigan
Level 88
God Stats
7W - 5L
1,438 SR
Queue Stats
212W - 232L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Laila_white_
Cthulhu
Level 64
God Stats
8W - 7L
1,471 SR
Queue Stats
9W - 8L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
R3PTIL3--KING
Ao Kuang
Level 44
God Stats
2W - 3L
1,467 SR
Queue Stats
33W - 54L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
8,799
518
13,926
17,683
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
JASoul214
Baron Samedi
3
0 / 1 / 0
5,242
308
158
807
174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
John_Leggins
Bacchus
13
4 / 2 / 5
7,671
451
6,913
12,392
10,610
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 8 / 0
6,891
405
5,079
13,601
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
TadeoGM
Ah Muzen Cab
16
8 / 2 / 2
10,573
622
17,781
13,810
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 3 / 7
8,938
526
7,659
13,845
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 2 / 7
8,227
484
7,867
9,567
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Morrigan
Jdawg20047497
The Morrigan
13
2 / 6 / 3
8,520
501
9,464
11,616
4,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
Laila_white_
Cthulhu
15
6 / 1 / 5
9,522
560
12,352
14,305
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
R3PTIL3--KING
Ao Kuang
13
3 / 5 / 1
8,036
473
4,577
14,436
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
17
Kills
20
20
Deaths
17
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
7
3.17
L
5
7
3
0.93
W
3
2
7
3.25
L
Baron Samedi
JASoul214
Baron Samedi
0
1
0
0
W
The Morrigan
Jdawg20047497
The Morrigan
2
6
3
0.58
L
Bacchus
John_Leggins
Bacchus
4
2
5
3.25
W
Cthulhu
Laila_white_
Cthulhu
6
1
5
8.5
L
0
8
0
0
W
Ao Kuang
R3PTIL3--KING
Ao Kuang
3
5
1
0.7
L
Ah Muzen Cab
TadeoGM
Ah Muzen Cab
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,857
Damage
41,919
58,293
Taken
63,769
28,186
Mitigated
27,540
16,513
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,659
1,850
0
2,349
13,845
6,135
0
801
13,044
0
62,286
L
13,926
1,850
0
6,217
17,683
8,347
0
7,635
9,675
31
61,691
W
7,867
1,296
0
3,542
9,567
2,842
45
1,659
7,908
0
38,993
L
Baron Samedi
JASoul214
Baron Samedi
158
39
0
154
807
174
0
209
598
2,720
0
W
The Morrigan
Jdawg20047497
The Morrigan
9,464
1,714
0
2,307
11,616
4,080
242
1,023
10,505
52,193
4,845
L
Bacchus
John_Leggins
Bacchus
6,913
789
0
4,110
12,392
10,610
0
6,122
5,832
19,574
0
W
Cthulhu
Laila_white_
Cthulhu
12,352
258
228
5,655
14,305
10,040
0
1,713
12,592
48,977
0
L
5,079
1,547
0
1,935
13,601
4,320
582
4,945
8,397
0
40,469
W
Ao Kuang
R3PTIL3--KING
Ao Kuang
4,577
1,926
0
4,489
14,436
4,443
868
1,892
12,544
25,218
7,035
L
Ah Muzen Cab
TadeoGM
Ah Muzen Cab
17,781
5,484
0
4,097
13,810
4,735
486
4,900
8,689
0
80,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
43,243
287
Minions Killed
388
0
Camps Cleared
0
1,378,413
Distance Traveled
1,630,508
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,938
526
91
5
0
378,095
0
L
Mulan
8,799
518
95
6
0
356,063
0
W
Neith
8,227
484
63
4
0
289,611
0
L
Baron Samedi
5,242
308
4
0
0
30,440
0
W
The Morrigan
8,520
501
83
5
0
284,753
2
L
Bacchus
7,671
451
16
1
0
359,961
0
W
Cthulhu
9,522
560
81
5
0
357,868
4
L
Artemis
6,891
405
67
4
0
306,962
0
W
Ao Kuang
8,036
473
70
4
0
320,181
0
L
Ah Muzen Cab
10,573
622
105
6
0
324,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role