Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BigDiughSenpai
Bake Kujira
Level 170
God Stats
11W - 16L
1,392 SR
Queue Stats
293W - 288L
1,458 Elo+
Solo
Artio
Artio
Bwolf4556
Artio
Level 149
God Stats
34W - 31L
1,588 SR
Queue Stats
492W - 502L
1,504 Elo+
Solo
Hachiman
Hachiman
NekoKawaiiii
Hachiman
Level 156
God Stats
2W - 2L
1,709 SR
Queue Stats
323W - 310L
1,498 Elo+
Solo
Kali
Kali
Shinji_012
Kali
Level 192
God Stats
11W - 11L
1,525 SR
Queue Stats
761W - 720L
1,538 Elo+
Solo
Team Averages
Level 165
1,543 SR
1,500 Elo+

VS

Team Averages
Level 131
1,531 SR
1,492 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AboveHeavens
Cthulhu
Level 110
God Stats
13W - 7L
1,684 SR
Queue Stats
175W - 130L
1,573 Elo+
Solo
King Arthur
King Arthur
FinnMurtoons145
King Arthur
Level 153
God Stats
11W - 8L
1,443 SR
Queue Stats
205W - 176L
1,481 Elo+
Solo
Awilix
Awilix
IXI Sins
Awilix
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,385 Elo+
Solo
Zeus
Zeus
PutFriend878367
Zeus
Level 146
God Stats
8W - 5L
1,529 SR
Queue Stats
357W - 341L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 2 / 1
6,657
555
4,919
5,857
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
BigDiughSenpai
Bake Kujira
12
1 / 3 / 0
7,032
586
4,996
9,032
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Bwolf4556
Artio
10
0 / 3 / 2
6,255
521
2,222
13,041
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
NekoKawaiiii
Hachiman
12
2 / 1 / 0
6,884
574
6,463
6,488
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 2
6,829
569
3,384
12,573
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 3 / 2
7,037
586
4,976
8,972
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AboveHeavens
Cthulhu
12
3 / 0 / 3
7,388
616
6,144
8,544
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
FinnMurtoons145
King Arthur
12
2 / 3 / 2
7,377
615
6,656
11,486
9,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
IXI Sins
Awilix
12
2 / 1 / 4
7,068
589
4,621
6,488
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 2
6,867
572
3,613
5,499
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
9
Kills
11
11
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
2
1
1.75
W
Hel
 
Hel
1
3
2
0.67
W
Cthulhu
AboveHeavens
Cthulhu
3
0
3
4.5
L
Bake Kujira
BigDiughSenpai
Bake Kujira
1
3
0
0.33
L
Artio
Bwolf4556
Artio
0
3
2
0.33
W
King Arthur
FinnMurtoons145
King Arthur
2
3
2
1
W
Awilix
IXI Sins
Awilix
2
1
4
4
L
Hachiman
NekoKawaiiii
Hachiman
2
1
0
2
W
3
2
2
2
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
26,010
46,991
Taken
40,989
23,356
Mitigated
21,897
17,468
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,919
1,247
0
872
5,857
1,807
0
3,147
2,502
41,970
0
W
Hel
 
Hel
4,976
46
634
4,051
8,972
2,956
354
4,165
4,807
59,245
1,588
W
Cthulhu
AboveHeavens
Cthulhu
6,144
939
2,142
2,411
8,544
5,826
0
1,575
6,969
25,349
2,346
L
Bake Kujira
BigDiughSenpai
Bake Kujira
4,996
2,341
0
1,690
9,032
7,117
0
477
8,555
43,951
1,597
L
Artio
Bwolf4556
Artio
2,222
22
1,202
3,994
13,041
7,664
0
4,533
8,234
26,269
0
W
King Arthur
FinnMurtoons145
King Arthur
6,656
599
0
1,726
11,486
9,293
0
4,718
6,768
0
49,778
W
Awilix
IXI Sins
Awilix
4,621
1,476
0
1,446
6,488
2,409
0
312
6,176
0
45,948
L
Hachiman
NekoKawaiiii
Hachiman
6,463
3,053
0
2,602
6,488
2,239
548
3,108
3,194
0
52,294
W
3,613
632
44
779
5,499
1,413
54
1,251
4,240
36,876
0
L
3,384
1,003
0
7,108
12,573
4,529
0
2,085
10,392
0
53,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
35,737
372
Minions Killed
407
0
Camps Cleared
0
1,228,061
Distance Traveled
1,307,222
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,657
555
76
6
0
221,298
2
W
Hel
7,037
586
117
10
0
243,088
0
W
Cthulhu
7,388
616
47
4
0
277,133
4
L
Bake Kujira
7,032
586
88
7
0
247,052
2
L
Artio
6,255
521
47
4
0
236,125
2
W
King Arthur
7,377
615
90
8
0
247,134
6
W
Awilix
7,068
589
78
7
0
305,919
0
L
Hachiman
6,884
574
90
8
0
237,279
0
W
Zeus
6,867
572
75
6
0
233,948
0
L
Kali
6,829
569
71
6
0
286,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role