Player Matchup

Danzaburou
Danzaburou
Archaeonn
Danzaburou
Level 50
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 5L
1,123 Elo+
Solo
Cthulhu
Cthulhu
Kbizzle3454
Cthulhu
Level 33
God Stats
18W - 8L
1,688 SR
Queue Stats
39W - 50L
1,421 Elo+
Solo
Tyr
Tyr
StronG-007pty
Tyr
Level 116
God Stats
15W - 17L
1,558 SR
Queue Stats
952W - 966L
1,480 Elo+
Solo
The Morrigan
The Morrigan
TheTruth TTV733
The Morrigan
Level 156
God Stats
40W - 35L
1,589 SR
Queue Stats
935W - 955L
1,433 Elo+
Solo
Arachne
Arachne
reginbuttkiss_6
Arachne
Level 34
God Stats
3W - 5L
1,493 SR
Queue Stats
35W - 44L
1,471 Elo+
Solo
Team Averages
Level 78
1,524 SR
1,386 Elo+

VS

Team Averages
Level 133
1,495 SR
1,450 Elo+
Rama
Rama
DashingEnds
Rama
Level 119
God Stats
3W - 5L
1,403 SR
Queue Stats
272W - 262L
1,447 Elo+
Party 1
Mulan
Mulan
Lude800hp
Mulan
Level 108
God Stats
3W - 3L
1,502 SR
Queue Stats
255W - 235L
1,482 Elo+
Solo
Shiva
Shiva
M0BMunchi3
Shiva
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 147L
1,462 Elo+
Party 1
Hades
Hades
TheJiggster35
Hades
Level 135
God Stats
124W - 95L
1,488 SR
Queue Stats
432W - 417L
1,402 Elo+
Solo
Pele
Pele
Unoriginal12
Pele
Level 144
God Stats
11W - 10L
1,584 SR
Queue Stats
333W - 321L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archaeonn
Danzaburou
5
0 / 4 / 0
3,969
441
1,710
4,412
964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Kbizzle3454
Cthulhu
8
1 / 1 / 1
5,069
563
2,286
5,340
2,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,842
538
1,965
8,633
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
TheTruth TTV733
The Morrigan
7
0 / 4 / 0
4,458
495
1,826
5,291
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 2 / 1
5,157
573
3,055
6,200
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,022
669
1,768
5,555
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Lude800hp
Mulan
8
3 / 1 / 5
5,725
636
3,227
4,657
3,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
11
2 / 0 / 1
6,232
692
4,730
5,302
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 5
5,197
577
3,438
4,966
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 4
5,890
654
7,247
6,445
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
13
13
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Archaeonn
Danzaburou
0
4
0
0
W
1
2
2
1
L
Cthulhu
Kbizzle3454
Cthulhu
1
1
1
1.5
W
Mulan
Lude800hp
Mulan
3
1
5
5.5
W
Shiva
2
0
1
2.5
L
0
2
0
0
W
2
1
5
4.5
L
The Morrigan
TheTruth TTV733
The Morrigan
0
4
0
0
W
5
0
4
7
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,842
Damage
20,410
29,876
Taken
26,925
12,083
Mitigated
12,876
7,717
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Archaeonn
Danzaburou
1,710
882
0
416
4,412
964
0
86
4,326
0
14,277
W
1,768
1,637
0
1,749
5,555
1,532
620
1,423
4,132
0
40,993
L
Cthulhu
Kbizzle3454
Cthulhu
2,286
216
708
1,535
5,340
2,476
0
38
5,302
15,829
1,079
W
Mulan
Lude800hp
Mulan
3,227
483
0
1,789
4,657
3,328
0
513
4,144
0
13,883
W
Shiva
4,730
1,093
0
1,515
5,302
4,085
0
210
5,092
530
39,740
L
1,965
273
0
2,412
8,633
5,720
0
687
7,324
0
25,753
W
3,438
264
115
2,080
4,966
1,591
0
1,317
3,649
27,057
933
L
The Morrigan
TheTruth TTV733
The Morrigan
1,826
292
0
750
5,291
1,404
0
2,049
3,242
18,359
807
W
7,247
2,181
0
1,020
6,445
2,340
0
140
6,305
0
47,955
L
3,055
2,048
0
1,896
6,200
1,519
0
759
5,441
0
19,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
29,066
182
Minions Killed
300
0
Camps Cleared
0
967,069
Distance Traveled
1,003,306
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,969
441
22
2
0
158,861
0
W
Rama
6,022
669
82
9
0
180,419
2
L
Cthulhu
5,069
563
26
3
0
205,373
0
W
Mulan
5,725
636
24
3
0
218,825
0
W
Shiva
6,232
692
69
8
0
178,196
1
L
Tyr
4,842
538
59
7
0
202,007
1
W
Hades
5,197
577
45
5
0
187,999
3
L
The Morrigan
4,458
495
36
4
0
184,983
2
W
Pele
5,890
654
80
9
0
237,867
1
L
Arachne
5,157
573
39
4
0
215,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role