Player Matchup

Ra
Ra
 
Ra
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MIETEK22084
Xbalanque
Level 128
God Stats
23W - 33L
1,433 SR
Queue Stats
39W - 57L
1,394 Elo+
Solo
Janus
Janus
ReggieCT
Janus
Level 235
God Stats
16W - 9L
1,751 SR
Queue Stats
1,185W - 654L
1,683 Elo+
Party 1
Ne Zha
Ne Zha
Visionized
Ne Zha
Level 143
God Stats
8W - 3L
1,892 SR
Queue Stats
108W - 31L
1,828 Elo+
Party 1
Team Averages
Level 164
1,615 SR
1,581 Elo+

VS

Team Averages
Level 135
1,625 SR
1,528 Elo+
Chang'e
Chang'e
FrozenNV
Chang'e
Level 189
God Stats
1W - 0L
1,725 SR
Queue Stats
88W - 42L
1,655 Elo+
Solo
Apollo
Apollo
KumaTheTyrant
Apollo
Level 141
God Stats
5W - 3L
1,690 SR
Queue Stats
43W - 35L
1,544 Elo+
Solo
Bacchus
Bacchus
Nerolia
Bacchus
Level 155
God Stats
6W - 4L
1,735 SR
Queue Stats
67W - 90L
1,385 Elo+
Solo
Susano
Susano
SplitterSplat
Susano
Level 170
God Stats
4W - 7L
1,474 SR
Queue Stats
422W - 361L
1,554 Elo+
Solo
Vulcan
Vulcan
Wvlsh
Vulcan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 5
7,156
1,022
7,037
5,650
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
11
1 / 4 / 2
6,544
935
2,709
6,220
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MIETEK22084
Xbalanque
9
0 / 0 / 0
5,847
835
472
1,130
301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ReggieCT
Janus
13
3 / 4 / 5
7,302
1,043
7,101
6,802
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Visionized
Ne Zha
14
5 / 3 / 5
7,679
1,097
12,922
9,555
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FrozenNV
Chang'e
14
3 / 2 / 3
7,731
1,104
3,468
6,317
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 2 / 8
7,937
1,134
4,642
7,371
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Nerolia
Bacchus
13
1 / 2 / 9
7,505
1,072
6,451
11,422
7,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 2 / 3
8,095
1,156
9,095
8,132
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Wvlsh
Vulcan
12
0 / 4 / 6
6,865
981
1,863
5,540
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
14
14
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
5
1.5
L
Medusa
 
Medusa
1
4
2
0.5
W
Chang'e
FrozenNV
Chang'e
3
2
3
2.25
W
3
2
8
3.5
L
Xbalanque
MIETEK22084
Xbalanque
0
0
0
0
W
Bacchus
Nerolia
Bacchus
1
2
9
2.75
L
Janus
ReggieCT
Janus
3
4
5
1.38
W
7
2
3
4.25
L
Ne Zha
Visionized
Ne Zha
5
3
5
2.5
W
Vulcan
Wvlsh
Vulcan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
25,519
29,357
Taken
38,782
11,790
Mitigated
14,798
6,000
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,037
1,016
401
1,056
5,650
2,216
0
1,359
4,291
20,350
590
L
Medusa
 
Medusa
2,709
1,007
0
332
6,220
1,994
0
2,529
3,691
0
11,291
W
Chang'e
FrozenNV
Chang'e
3,468
168
745
2,198
6,317
1,553
270
1,526
4,791
19,982
0
W
4,642
2,672
0
463
7,371
2,285
763
3,385
3,986
0
16,919
L
Xbalanque
MIETEK22084
Xbalanque
472
0
0
277
1,130
301
0
388
742
0
1,772
W
Bacchus
Nerolia
Bacchus
6,451
989
1,280
3,445
11,422
7,523
0
3,134
8,288
14,822
1,432
L
Janus
ReggieCT
Janus
7,101
1,004
0
470
6,802
2,528
0
2,972
3,830
19,062
0
W
9,095
2,341
0
1,229
8,132
2,206
131
3,301
4,783
0
15,764
L
Ne Zha
Visionized
Ne Zha
12,922
3,949
0
3,464
9,555
4,751
0
4,073
5,482
0
27,936
W
Vulcan
Wvlsh
Vulcan
1,863
101
0
785
5,540
1,231
43
2,463
3,077
13,883
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
38,133
125
Minions Killed
161
0
Camps Cleared
0
614,327
Distance Traveled
811,533
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,156
1,022
43
6
0
154,559
0
L
Medusa
6,544
935
21
3
0
103,301
4
W
Chang'e
7,731
1,104
49
7
0
153,062
1
W
Apollo
7,937
1,134
33
5
0
168,382
0
L
Xbalanque
5,847
835
3
0
0
36,536
0
W
Bacchus
7,505
1,072
20
3
0
146,130
0
L
Janus
7,302
1,043
31
4
0
157,339
0
W
Susano
8,095
1,156
24
3
0
186,124
0
L
Ne Zha
7,679
1,097
27
4
0
162,592
0
W
Vulcan
6,865
981
35
5
0
157,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role