Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Avoxjunior
Vulcan
Level 78
God Stats
10W - 5L
1,601 SR
Queue Stats
59W - 58L
1,463 Elo+
Solo
Rama
Rama
MeltedSnail
Rama
Level 105
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
myrbattlesphere
Jormungandr
Level 129
God Stats
1W - 0L
1,529 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 1
Nu Wa
Nu Wa
poppetxox
Nu Wa
Level 34
God Stats
4W - 4L
1,569 SR
Queue Stats
12W - 21L
1,395 Elo+
Solo
Team Averages
Level 95
1,596 SR
1,508 Elo+

VS

Team Averages
Level 62
1,508 SR
1,475 Elo+
Zeus
Zeus
DonSolomi
Zeus
Level 109
God Stats
108W - 108L
1,493 SR
Queue Stats
191W - 190L
1,442 Elo+
Solo
Sylvanus
Sylvanus
LrayTheGreat
Sylvanus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,428 Elo+
Solo
Nemesis
Nemesis
StormanNorman20
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 2
Poseidon
Poseidon
SwoleMc419
Poseidon
Level 35
God Stats
2W - 5L
1,524 SR
Queue Stats
21W - 21L
1,511 Elo+
Solo
Thanatos
Thanatos
moditty97
Thanatos
Level 115
God Stats
2W - 1L
1,522 SR
Queue Stats
18W - 20L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 3 / 5
6,518
1,304
1,739
9,349
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Avoxjunior
Vulcan
11
2 / 1 / 3
6,423
1,285
4,311
2,645
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
4 / 2 / 7
7,071
1,414
6,649
3,862
1,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
myrbattlesphere
Jormungandr
12
5 / 3 / 6
7,624
1,525
6,489
6,243
3,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
poppetxox
Nu Wa
12
3 / 0 / 6
6,862
1,372
4,032
1,595
460
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

365

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 1 / 2
7,419
1,484
7,696
3,335
855
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LrayTheGreat
Sylvanus
10
0 / 1 / 0
5,249
1,050
503
1,375
585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 3
5,745
1,149
3,312
7,262
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SwoleMc419
Poseidon
11
1 / 4 / 6
6,670
1,334
5,077
6,413
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
moditty97
Thanatos
11
4 / 4 / 3
7,197
1,439
5,325
8,060
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
15
Kills
9
9
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
5
1.17
W
Vulcan
Avoxjunior
Vulcan
2
1
3
3.5
L
Zeus
4
1
2
5
L
Sylvanus
LrayTheGreat
Sylvanus
0
1
0
0
W
4
2
7
3.75
L
0
5
3
0.3
L
Poseidon
SwoleMc419
Poseidon
1
4
6
1
L
Thanatos
moditty97
Thanatos
4
4
3
1.38
W
Jormungandr
myrbattlesphere
Jormungandr
5
3
6
2.67
W
Nu Wa
poppetxox
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
21,913
23,694
Taken
26,445
11,047
Mitigated
7,845
3,633
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,739
280
0
1,466
9,349
5,784
0
5,480
3,869
3,494
0
W
Vulcan
Avoxjunior
Vulcan
4,311
168
0
206
2,645
606
0
1,412
1,233
18,738
390
L
Zeus
7,696
812
0
0
3,335
855
0
2,016
1,297
25,052
0
L
Sylvanus
LrayTheGreat
Sylvanus
503
338
113
88
1,375
585
0
825
516
872
30
W
6,649
4,680
0
391
3,862
1,092
0
1,461
2,401
0
12,450
L
3,312
871
0
394
7,262
2,464
0
3,081
4,134
0
6,264
L
Poseidon
SwoleMc419
Poseidon
5,077
1,131
102
149
6,413
1,657
0
4,951
1,396
19,545
0
L
Thanatos
moditty97
Thanatos
5,325
1,190
0
2,820
8,060
2,284
0
5,006
2,934
0
12,497
W
Jormungandr
myrbattlesphere
Jormungandr
6,489
3,319
0
538
6,243
3,105
0
4,313
1,930
15,525
505
W
Nu Wa
poppetxox
Nu Wa
4,032
1,094
0
1,032
1,595
460
0
596
999
13,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
32,280
109
Minions Killed
93
4
Camps Cleared
2
493,476
Distance Traveled
413,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,518
1,304
6
1
0
94,610
0
W
Vulcan
6,423
1,285
42
8
0
113,012
0
L
Zeus
7,419
1,484
46
9
0
107,295
0
L
Sylvanus
5,249
1,050
0
0
0
12,435
0
W
Rama
7,071
1,414
12
2
1
99,543
0
L
Nemesis
5,745
1,149
9
2
0
92,308
0
L
Poseidon
6,670
1,334
29
6
0
87,068
0
L
Thanatos
7,197
1,439
9
2
2
114,472
0
W
Jormungandr
7,624
1,525
19
4
2
91,140
0
W
Nu Wa
6,862
1,372
30
6
1
95,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role