Player Matchup

Fafnir
Fafnir
Objsimple
Fafnir
Level 205
God Stats
19W - 4L
1,987 SR
Queue Stats
419W - 69L
1,960 Elo+
Party 1
Ra
Ra
SeviperRed
Ra
Level 155
God Stats
1W - 0L
1,649 SR
Queue Stats
122W - 17L
2,014 Elo+
Party 1
Artemis
Artemis
iKitsune
Artemis
Level 185
God Stats
15W - 2L
1,976 SR
Queue Stats
325W - 52L
2,014 Elo+
Party 1
Team Averages
Level 182
1,871 SR
1,996 Elo+

VS

Team Averages
Level 135
1,628 SR
1,540 Elo+
Ra
Ra
Hope Is Hot
Ra
Level 125
God Stats
9W - 8L
1,689 SR
Queue Stats
102W - 101L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
The Real Conky
Ne Zha
Level 155
God Stats
27W - 26L
1,590 SR
Queue Stats
129W - 127L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
UTGfrosti
Sylvanus
Level 124
God Stats
4W - 3L
1,606 SR
Queue Stats
16W - 19L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Objsimple
Fafnir
14
2 / 0 / 10
8,740
874
8,554
10,083
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 1 / 4
9,811
981
6,077
6,565
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
iKitsune
Artemis
14
4 / 2 / 5
8,306
831
9,884
8,434
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,971
797
6,421
7,943
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 2
7,142
714
6,230
9,973
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
UTGfrosti
Sylvanus
13
1 / 3 / 2
7,481
748
2,282
9,820
6,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Fafnir
Objsimple
Fafnir
2
0
10
7
W
6
1
4
8
L
1
6
2
0.33
L
Sylvanus
UTGfrosti
Sylvanus
1
3
2
0.67
W
Artemis
iKitsune
Artemis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,515
Damage
14,933
25,082
Taken
27,736
14,105
Mitigated
12,394
10,374
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,421
69
538
2,388
7,943
2,649
0
4,585
2,901
36,203
0
W
Fafnir
Objsimple
Fafnir
8,554
2,406
0
3,864
10,083
9,152
13
2,476
7,120
21,208
3,408
W
6,077
504
1,949
2,888
6,565
2,382
187
2,692
3,659
40,220
0
L
6,230
903
0
1,822
9,973
3,477
0
3,090
6,421
0
19,350
L
Sylvanus
UTGfrosti
Sylvanus
2,282
139
1,446
2,765
9,820
6,268
0
5,159
4,040
7,183
2,062
W
Artemis
iKitsune
Artemis
9,884
2,735
0
1,673
8,434
2,571
181
2,468
5,752
0
30,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
22,594
158
Minions Killed
111
0
Camps Cleared
0
600,678
Distance Traveled
543,612
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,971
797
79
8
0
192,971
0
W
Fafnir
8,740
874
27
3
0
200,245
0
W
Ra
9,811
981
85
9
0
210,315
0
L
Ne Zha
7,142
714
14
1
0
178,882
0
L
Sylvanus
7,481
748
18
2
0
171,759
4
W
Artemis
8,306
831
46
5
0
190,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role