Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AdmiralChungus
Sol
Level 66
God Stats
23W - 21L
1,534 SR
Queue Stats
112W - 114L
1,397 Elo+
Solo
Danzaburou
Danzaburou
DiegoEzzz
Danzaburou
Level 62
God Stats
17W - 16L
1,502 SR
Queue Stats
217W - 216L
1,456 Elo+
Party 3
Odin
Odin
Spectre_Nebula
Odin
Level 139
God Stats
2W - 2L
1,577 SR
Queue Stats
69W - 62L
1,546 Elo+
Party 1
Team Averages
Level 110
1,523 SR
1,480 Elo+

VS

Team Averages
Level 127
1,436 SR
1,499 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlackJesus1711
Hachiman
Level 109
God Stats
13W - 21L
1,458 SR
Queue Stats
153W - 159L
1,477 Elo+
Party 2
Anubis
Anubis
Diddac
Anubis
Level 129
God Stats
286W - 223L
1,586 SR
Queue Stats
687W - 646L
1,505 Elo+
Solo
Yemoja
Yemoja
TestingSin
Yemoja
Level 143
God Stats
1W - 1L
1,331 SR
Queue Stats
217W - 224L
1,487 Elo+
Party 2
Chaac
Chaac
TippAlip
Chaac
Level 127
God Stats
1W - 0L
1,303 SR
Queue Stats
106W - 89L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
5 / 3 / 0
5,599
700
6,243
9,026
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
 
Cerberus
7
0 / 3 / 0
4,390
549
2,704
10,050
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
4,810
601
2,205
5,303
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
DiegoEzzz
Danzaburou
8
0 / 1 / 0
4,399
550
2,719
3,904
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,817
477
1,446
3,222
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 0 / 2
6,251
781
6,381
6,736
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
9
2 / 0 / 1
5,007
626
5,450
4,219
1,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Diddac
Anubis
11
3 / 0 / 1
6,098
762
2,944
4,054
1,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
TestingSin
Yemoja
8
0 / 0 / 1
4,885
611
1,305
3,480
1,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
TippAlip
Chaac
9
1 / 5 / 1
5,316
665
3,101
8,646
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
5
Kills
11
11
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
3
0
1.67
L
Cerberus
 
Cerberus
0
3
0
0
W
Thanatos
 
Thanatos
5
0
2
6
L
0
3
0
0
W
Hachiman
2
0
1
2.5
W
Anubis
Diddac
Anubis
3
0
1
3.5
L
Danzaburou
DiegoEzzz
Danzaburou
0
1
0
0
L
0
1
0
0
W
Yemoja
TestingSin
Yemoja
0
0
1
0.5
W
Chaac
TippAlip
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,317
Damage
19,181
31,505
Taken
27,135
13,114
Mitigated
9,844
9,404
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,243
1,136
0
903
9,026
6,549
0
0
9,026
0
27,132
L
Cerberus
 
Cerberus
2,704
168
0
3,735
10,050
3,886
0
786
9,264
15,500
0
W
Thanatos
 
Thanatos
6,381
2,919
0
8,015
6,736
2,043
0
950
5,786
0
36,304
L
2,205
659
0
1,796
5,303
930
0
2,193
3,110
28,515
3,928
W
Hachiman
5,450
3,607
0
1,792
4,219
1,154
0
1,060
3,159
0
32,226
W
Anubis
Diddac
Anubis
2,944
251
0
2,261
4,054
1,548
242
1,706
2,348
41,709
1,011
L
Danzaburou
DiegoEzzz
Danzaburou
2,719
1,301
0
1,672
3,904
1,110
0
519
3,385
0
26,414
L
1,446
54
0
1,298
3,222
639
0
712
2,510
0
11,861
W
Yemoja
TestingSin
Yemoja
1,305
478
1,337
1,917
3,480
1,711
249
1,068
2,412
8,890
0
W
Chaac
TippAlip
Chaac
3,101
419
0
2,803
8,646
3,388
0
0
8,646
0
25,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,015
Gold Earned
27,557
222
Minions Killed
281
0
Camps Cleared
0
749,958
Distance Traveled
835,148
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,599
700
39
5
0
153,607
1
L
Cerberus
4,390
549
43
5
0
174,048
0
W
Thanatos
6,251
781
71
9
0
197,861
0
L
Sol
4,810
601
63
8
0
155,355
0
W
Hachiman
5,007
626
56
7
0
154,552
0
W
Anubis
6,098
762
84
11
0
162,860
2
L
Danzaburou
4,399
550
49
6
0
155,357
0
L
Odin
3,817
477
28
4
0
111,591
0
W
Yemoja
4,885
611
14
2
0
158,041
0
W
Chaac
5,316
665
56
7
0
161,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role