Player Matchup

Ra
Ra
Hope Is Hot
Ra
Level 125
God Stats
9W - 8L
1,643 SR
Queue Stats
102W - 101L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
The Real Conky
Ne Zha
Level 155
God Stats
27W - 26L
1,575 SR
Queue Stats
129W - 127L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
UTGfrosti
Sylvanus
Level 124
God Stats
4W - 3L
1,508 SR
Queue Stats
16W - 19L
1,519 Elo+
Party 1
Team Averages
Level 135
1,575 SR
1,527 Elo+

VS

Team Averages
Level 98
1,671 SR
1,515 Elo+
Ullr
Ullr
AJReeperofDeath
Ullr
Level 128
God Stats
5W - 3L
1,653 SR
Queue Stats
62W - 57L
1,557 Elo+
Solo
Tyr
Tyr
JazperLokes
Tyr
Level 129
God Stats
7W - 7L
1,819 SR
Queue Stats
197W - 190L
1,489 Elo+
Solo
Vulcan
Vulcan
UglieBluntBunny
Vulcan
Level 38
God Stats
11W - 17L
1,542 SR
Queue Stats
11W - 18L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,871
984
3,754
5,008
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 2
8,029
1,004
6,894
6,239
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
UTGfrosti
Sylvanus
12
0 / 1 / 5
7,153
894
1,581
6,835
3,165
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,670
834
4,441
7,667
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 1 / 0
5,235
654
123
928
452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 1
6,486
811
6,425
5,156
1,809
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
1
3
3.5
L
0
1
0
0
W
4
0
2
5
W
Sylvanus
UTGfrosti
Sylvanus
0
1
5
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,229
Damage
10,989
18,082
Taken
13,751
7,173
Mitigated
4,428
8,449
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,441
1,177
0
1,894
7,667
2,167
0
2,946
4,394
0
16,063
W
3,754
73
1,103
1,833
5,008
1,768
182
1,473
3,535
39,303
0
L
123
55
0
34
928
452
0
406
470
0
776
W
6,894
1,148
0
2,268
6,239
2,240
381
2,447
3,792
0
31,021
W
Sylvanus
UTGfrosti
Sylvanus
1,581
38
1,264
1,981
6,835
3,165
240
2,555
4,280
8,652
1,601
L
6,425
88
0
0
5,156
1,809
0
1,516
3,518
21,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
18,391
135
Minions Killed
69
0
Camps Cleared
0
493,018
Distance Traveled
337,862
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,670
834
34
4
0
153,754
3
W
Ra
7,871
984
87
11
0
155,181
0
L
Tyr
5,235
654
1
0
0
14,713
0
W
Ne Zha
8,029
1,004
29
4
0
202,018
0
W
Sylvanus
7,153
894
19
2
0
135,819
2
L
Vulcan
6,486
811
34
4
0
169,395
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role