Player Matchup

Terra
Terra
Dwarffle
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,747 Elo+
Party 1
Shiva
Shiva
FuRiaSBerserK
Shiva
Level 194
God Stats
9W - 2L
1,747 SR
Queue Stats
369W - 381L
1,455 Elo+
Solo
Izanami
Izanami
Rucelee
Izanami
Level 131
God Stats
4W - 1L
1,708 SR
Queue Stats
38W - 20L
1,614 Elo+
Party 1
Anubis
Anubis
ZabierGlitch
Anubis
Level 109
God Stats
1W - 2L
1,391 SR
Queue Stats
19W - 16L
1,508 Elo+
Solo
Sobek
Sobek
soradusta
Sobek
Level 139
God Stats
3W - 0L
1,830 SR
Queue Stats
38W - 20L
1,614 Elo+
Party 1
Team Averages
Level 136
1,635 SR
1,588 Elo+

VS

Team Averages
Level 131
1,450 SR
1,487 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GeOs_23
Kuzenbo
Level 108
God Stats
3W - 7L
1,405 SR
Queue Stats
80W - 91L
1,447 Elo+
Party 3
Sylvanus
Sylvanus
JhonnyRonda
Sylvanus
Level 153
God Stats
0W - 2L
1,321 SR
Queue Stats
77W - 89L
1,425 Elo+
Party 3
Lancelot
Lancelot
yRG7oned
Lancelot
Level 156
God Stats
1W - 2L
1,527 SR
Queue Stats
245W - 252L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dwarffle
Terra
12
3 / 2 / 18
8,041
1,005
8,769
12,610
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
9 / 1 / 16
8,430
1,054
8,489
11,066
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
Rucelee
Izanami
14
5 / 0 / 16
8,034
1,004
7,884
8,044
3,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
4 / 0 / 21
8,372
1,047
11,985
8,995
4,853
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
soradusta
Sobek
14
6 / 0 / 18
9,098
1,137
6,934
9,265
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 4 / 1
6,438
805
8,529
8,148
2,857
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Apollo
 
Apollo
11
1 / 6 / 1
6,082
760
4,578
8,373
2,702
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
GeOs_23
Kuzenbo
10
1 / 5 / 1
5,603
700
5,246
8,650
7,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
JhonnyRonda
Sylvanus
12
0 / 6 / 1
5,815
727
5,196
9,169
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
yRG7oned
Lancelot
12
0 / 6 / 1
5,846
731
6,477
13,340
7,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
8
27
Kills
3
3
Deaths
27
89
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
1
0.38
L
Apollo
 
Apollo
1
6
1
0.25
W
Terra
Dwarffle
Terra
3
2
18
6
W
9
1
16
17
L
Kuzenbo
GeOs_23
Kuzenbo
1
5
1
0.3
L
Sylvanus
JhonnyRonda
Sylvanus
0
6
1
0.08
W
Izanami
Rucelee
Izanami
5
0
16
13
W
Anubis
4
0
21
14.5
W
Sobek
soradusta
Sobek
6
0
18
15
L
Lancelot
yRG7oned
Lancelot
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
30,026
49,980
Taken
47,680
36,589
Mitigated
24,045
27,263
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,529
3,362
0
1,506
8,148
2,857
0
4,531
3,469
0
18,392
L
Apollo
 
Apollo
4,578
1,967
1,036
651
8,373
2,702
0
5,632
2,619
0
7,826
W
Terra
Dwarffle
Terra
8,769
759
10,235
5,450
12,610
7,160
93
2,840
9,770
14,283
0
W
8,489
1,092
1,568
2,265
11,066
10,394
351
1,982
9,084
0
11,623
L
Kuzenbo
GeOs_23
Kuzenbo
5,246
1,069
52
649
8,650
7,935
0
3,712
4,739
6,963
0
L
Sylvanus
JhonnyRonda
Sylvanus
5,196
1,980
900
1,140
9,169
3,472
0
5,988
3,101
11,059
1,843
W
Izanami
Rucelee
Izanami
7,884
4,885
1,212
697
8,044
3,547
3,071
1,549
6,495
0
17,813
W
Anubis
11,985
789
873
2,200
8,995
4,853
1,118
1,739
7,256
31,735
1,279
W
Sobek
soradusta
Sobek
6,934
259
1,138
1,625
9,265
10,635
717
1,877
7,388
10,442
0
L
Lancelot
yRG7oned
Lancelot
6,477
221
18
2,897
13,340
7,079
0
7,211
5,865
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
29,784
121
Minions Killed
45
0
Camps Cleared
0
787,496
Distance Traveled
655,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,438
805
11
1
0
141,079
0
L
Apollo
6,082
760
3
0
0
144,003
0
W
Terra
8,041
1,005
15
2
0
163,379
0
W
Shiva
8,430
1,054
14
2
0
156,148
0
L
Kuzenbo
5,603
700
0
0
0
102,561
0
L
Sylvanus
5,815
727
19
2
0
122,074
0
W
Izanami
8,034
1,004
30
4
0
159,542
0
W
Anubis
8,372
1,047
48
6
0
142,747
0
W
Sobek
9,098
1,137
14
2
0
165,680
0
L
Lancelot
5,846
731
12
2
0
146,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role