Player Matchup

Cu Chulainn
Cu Chulainn
Diamond V
Bosstronium
Cu Chulainn
Diamond V
Level 115
God Stats
3W - 0L
1,875 SR
Queue Stats
102W - 92L
2,023 MMR
Solo
Sobek
Sobek
Platinum I
Gerlex
Sobek
Platinum I
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 46L
2,031 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Koyomi479
Tsukuyomi
Diamond IV
Level 159
God Stats
18W - 13L
1,664 SR
Queue Stats
265W - 266L
2,102 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
lionunicorn
Jormungandr
Diamond IV
Level 156
God Stats
13W - 6L
1,699 SR
Queue Stats
92W - 71L
2,187 MMR
Solo
Medusa
Medusa
Diamond IV
lxDarkJackxl
Medusa
Diamond IV
Level 165
God Stats
46W - 32L
1,665 SR
Queue Stats
170W - 137L
2,188 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,681 SR
2,106 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,600 SR
2,137 MMR
Odin
Odin
Platinum II
DonBigoteS
Odin
Platinum II
Level 154
God Stats
11W - 6L
1,714 SR
Queue Stats
39W - 32L
1,971 MMR
Solo
Janus
Janus
Platinum I
KS DN0VAW0LF
Janus
Platinum I
Level 255
God Stats
19W - 26L
1,543 SR
Queue Stats
730W - 715L
2,015 MMR
Solo
Nut
Nut
Platinum II
Laquari
Nut
Platinum II
Level 146
God Stats
0W - 4L
1,291 SR
Queue Stats
85W - 91L
1,986 MMR
Solo
Bacchus
Bacchus
Platinum I
rich_namaste
Bacchus
Platinum I
Level 147
God Stats
16W - 12L
1,771 SR
Queue Stats
131W - 125L
2,020 MMR
Solo
Ymir
Ymir
Masters
ÒpÇôDì
Ymir
Masters
Level 199
God Stats
12W - 10L
1,682 SR
Queue Stats
550W - 536L
2,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bosstronium
Cu Chulainn
15
5 / 5 / 2
9,198
575
10,391
20,392
11,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Gerlex
Sobek
14
1 / 0 / 11
8,565
535
5,949
11,895
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Koyomi479
Tsukuyomi
16
6 / 1 / 11
9,351
584
9,263
12,411
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
lionunicorn
Jormungandr
15
7 / 3 / 6
9,177
574
11,198
17,459
5,886
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
15
2 / 0 / 3
8,732
546
7,622
4,694
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
SusanoAthenaCharybdisAres

VS

Bans
Zhong KuiChironCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
8,442
528
8,603
11,650
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 6 / 3
8,705
544
8,573
9,336
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
14
0 / 2 / 2
7,901
494
6,067
8,870
3,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
rich_namaste
Bacchus
11
1 / 4 / 4
7,658
479
5,689
13,344
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 5 / 2
9,543
596
14,766
17,389
10,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
21
Kills
9
9
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bosstronium
Cu Chulainn
5
5
2
1.2
L
4
4
2
1.25
W
Sobek
Gerlex
Sobek
1
0
11
6.5
L
1
6
3
0.42
W
Tsukuyomi
Koyomi479
Tsukuyomi
6
1
11
11.5
L
Nut
0
2
2
0.5
W
Jormungandr
lionunicorn
Jormungandr
7
3
6
3.33
W
Medusa
2
0
3
3.5
L
Bacchus
rich_namaste
Bacchus
1
4
4
0.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,423
Damage
43,698
66,851
Taken
60,589
34,527
Mitigated
36,942
21,617
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bosstronium
Cu Chulainn
10,391
2,876
0
3,927
20,392
11,587
0
12,170
8,222
0
61,551
L
8,603
2,480
0
3,098
11,650
5,090
0
4,071
7,509
0
60,967
W
Sobek
Gerlex
Sobek
5,949
631
0
5,077
11,895
10,425
0
4,929
6,966
30,116
2,194
L
8,573
249
0
830
9,336
3,343
0
4,841
4,467
80,880
167
W
Tsukuyomi
Koyomi479
Tsukuyomi
9,263
3,573
0
7,508
12,411
4,660
3
4,730
7,681
0
72,231
L
Nut
6,067
2,501
0
1,833
8,870
3,054
0
2,550
6,216
0
62,561
W
Jormungandr
lionunicorn
Jormungandr
11,198
2,374
0
3,480
17,459
5,886
0
6,550
10,909
70,026
611
W
Medusa
7,622
3,346
0
1,625
4,694
1,969
266
958
3,736
0
80,477
L
Bacchus
rich_namaste
Bacchus
5,689
940
0
2,924
13,344
15,045
0
3,860
9,440
19,699
0
L
14,766
4,520
0
7,731
17,389
10,410
0
1,488
15,877
72,966
1,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
42,249
516
Minions Killed
506
0
Camps Cleared
0
1,666,934
Distance Traveled
1,597,064
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,198
575
110
7
0
311,184
7
L
Odin
8,442
528
97
6
0
369,468
1
W
Sobek
8,565
535
47
3
0
314,377
4
L
Janus
8,705
544
138
9
0
309,728
0
W
Tsukuyomi
9,351
584
106
7
0
373,228
6
L
Nut
7,901
494
136
9
0
297,704
5
W
Jormungandr
9,177
574
129
8
0
346,071
0
W
Medusa
8,732
546
124
8
0
322,074
4
L
Bacchus
7,658
479
14
1
0
344,696
4
L
Ymir
9,543
596
121
8
0
275,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role