Player Matchup

Cupid
Cupid
 
Cupid
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
WarGeneraI7629
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 231L
1,478 Elo+
Party 2
Artemis
Artemis
XxQuiGonBeezy
Artemis
Level 147
God Stats
1W - 4L
1,434 SR
Queue Stats
160W - 152L
1,494 Elo+
Party 2
Osiris
Osiris
wannasmo
Osiris
Level 159
God Stats
2W - 1L
1,810 SR
Queue Stats
595W - 605L
1,661 Elo+
Solo
Team Averages
Level 157
1,549 SR
1,527 Elo+

VS

Team Averages
Level 135
1,635 SR
1,517 Elo+
Tyr
Tyr
AKA qt pie
Tyr
Level 156
God Stats
7W - 3L
1,697 SR
Queue Stats
407W - 368L
1,509 Elo+
Party 1
Olorun
Olorun
Do1ngCr1mes
Olorun
Level 193
God Stats
3W - 2L
1,500 SR
Queue Stats
520W - 469L
1,542 Elo+
Party 1
Zeus
Zeus
DreadNewtt
Zeus
Level 109
God Stats
4W - 1L
1,697 SR
Queue Stats
50W - 57L
1,432 Elo+
Party 3
Hachiman
Hachiman
Kackis
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,624 Elo+
Party 3
Hera
Hera
StrawyMonster54
Hera
Level 129
God Stats
2W - 0L
1,781 SR
Queue Stats
111W - 109L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 0 / 0
6,047
1,209
3,084
4,481
1,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
 
Ymir
6
0 / 1 / 0
4,393
879
159
2,276
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

8
0 / 1 / 0
4,586
917
880
3,833
3,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
10
0 / 2 / 1
4,862
972
2,500
4,101
1,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
wannasmo
Osiris
8
0 / 2 / 1
4,841
968
3,158
4,601
5,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,478
1,096
2,263
3,107
1,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
11
2 / 0 / 3
5,684
1,137
2,569
2,323
988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 3
5,897
1,179
8,156
1,961
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kackis
Hachiman
9
1 / 1 / 2
5,199
1,040
3,065
2,589
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 4
5,106
1,021
1,859
2,850
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
6
6
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
0
0
1
L
Ymir
 
Ymir
0
1
0
0
W
0
0
4
2
W
Olorun
2
0
3
3.5
W
3
0
3
4.5
W
Hachiman
Kackis
Hachiman
1
1
2
2
W
0
0
4
2
L
0
1
0
0
L
Artemis
0
2
1
0.25
L
Osiris
wannasmo
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,781
Damage
17,912
19,292
Taken
12,830
13,323
Mitigated
4,583
7,492
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,084
1,234
1,840
3,004
4,481
1,632
0
2,188
2,293
0
16,992
L
Ymir
 
Ymir
159
0
0
72
2,276
1,588
0
1,514
762
507
0
W
2,263
82
1,180
863
3,107
1,551
0
92
3,015
0
2,730
W
Olorun
2,569
1,182
2,574
1,352
2,323
988
330
67
2,223
13,197
0
W
8,156
613
0
150
1,961
584
0
0
1,928
12,156
0
W
Hachiman
Kackis
Hachiman
3,065
1,123
358
201
2,589
723
193
0
2,419
0
8,656
W
1,859
344
437
329
2,850
737
124
0
2,744
6,256
257
L
880
0
0
0
3,833
3,688
0
3,032
801
0
778
L
Artemis
2,500
367
549
1,022
4,101
1,355
0
2,853
1,248
0
7,250
L
Osiris
wannasmo
Osiris
3,158
563
302
703
4,601
5,060
0
2,912
1,689
0
5,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
27,364
44
Minions Killed
63
0
Camps Cleared
0
411,336
Distance Traveled
568,187
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,047
1,209
35
7
0
103,776
0
L
Ymir
4,393
879
1
0
0
35,639
1
W
Tyr
5,478
1,096
0
0
0
128,410
0
W
Olorun
5,684
1,137
26
5
0
96,506
0
W
Zeus
5,897
1,179
14
3
0
124,122
0
W
Hachiman
5,199
1,040
14
3
0
111,060
0
W
Hera
5,106
1,021
9
2
0
108,089
0
L
Serqet
4,586
917
0
0
0
74,613
0
L
Artemis
4,862
972
5
1
0
98,326
0
L
Osiris
4,841
968
3
1
0
98,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role