Player Matchup

Khepri
Khepri
 
Khepri
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BrannyDann
Surtr
Level 103
God Stats
8W - 5L
1,650 SR
Queue Stats
83W - 64L
1,560 Elo+
Party 1
Neith
Neith
IIMCoyneX
Neith
Level 159
God Stats
1W - 5L
1,370 SR
Queue Stats
315W - 259L
1,592 Elo+
Party 1
Nox
Nox
Rosinanté
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,602 Elo+
Party 1
Thor
Thor
Rosnin
Thor
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
828W - 817L
1,449 Elo+
Solo
Team Averages
Level 120
1,504 SR
1,541 Elo+

VS

Team Averages
Level 129
1,546 SR
1,503 Elo+
Mulan
Mulan
 
Mulan
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
thushithan2001
Fenrir
Level 157
God Stats
6W - 4L
1,527 SR
Queue Stats
215W - 208L
1,524 Elo+
Solo
Ah Puch
Ah Puch
xTh3Cloud
Ah Puch
Level 46
God Stats
4W - 1L
1,558 SR
Queue Stats
93W - 84L
1,485 Elo+
Party 2
Izanami
Izanami
xTheStaiN
Izanami
Level 127
God Stats
11W - 3L
1,646 SR
Queue Stats
159W - 149L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 2 / 1
3,707
530
2,374
3,604
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
7
0 / 5 / 0
3,725
532
1,847
6,967
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Neith
IIMCoyneX
Neith
8
1 / 0 / 1
4,232
605
3,468
2,417
623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,013
573
2,168
4,339
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
Rosnin
Thor
6
1 / 3 / 0
3,810
544
1,511
4,925
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 0 / 1
6,099
871
3,758
4,588
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
9
1 / 1 / 1
4,560
651
2,375
5,931
3,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
5 / 0 / 2
5,005
715
3,522
6,303
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
xTh3Cloud
Ah Puch
9
3 / 0 / 3
4,996
714
3,086
3,445
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xTheStaiN
Izanami
8
0 / 1 / 1
4,328
618
1,284
4,025
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
13
13
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Mulan
 
Mulan
4
0
1
4.5
W
Sylvanus
 
Sylvanus
1
1
1
1.5
L
Surtr
0
5
0
0
L
Neith
IIMCoyneX
Neith
1
0
1
1.5
L
0
3
0
0
L
Thor
Rosnin
Thor
1
3
0
0.33
W
5
0
2
6
W
Ah Puch
xTh3Cloud
Ah Puch
3
0
3
4.5
W
Izanami
xTheStaiN
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,368
Damage
14,025
22,252
Taken
24,292
8,305
Mitigated
8,664
5,104
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,374
159
0
641
3,604
1,948
0
1,737
1,867
7,271
521
W
Mulan
 
Mulan
3,758
361
0
1,737
4,588
1,670
0
58
4,161
0
38,072
W
Sylvanus
 
Sylvanus
2,375
1,099
1,299
2,701
5,931
3,199
0
1,351
4,580
14,156
0
L
Surtr
1,847
630
0
2,209
6,967
2,984
0
0
6,967
520
17,336
L
Neith
IIMCoyneX
Neith
3,468
1,526
0
678
2,417
623
0
539
1,878
0
27,911
L
2,168
268
0
959
4,339
1,243
0
1,464
2,875
20,666
457
L
Thor
Rosnin
Thor
1,511
251
0
617
4,925
1,507
0
1,553
3,372
0
16,340
W
3,522
1,070
0
3,172
6,303
1,835
0
312
5,947
0
25,130
W
Ah Puch
xTh3Cloud
Ah Puch
3,086
457
0
1,059
3,445
972
0
1,659
1,590
23,820
850
W
Izanami
xTheStaiN
Izanami
1,284
628
0
1,176
4,025
988
0
820
3,205
0
31,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,487
Gold Earned
24,988
171
Minions Killed
259
0
Camps Cleared
0
674,155
Distance Traveled
771,880
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,707
530
14
2
0
154,887
2
W
Mulan
6,099
871
78
11
0
150,728
0
W
Sylvanus
4,560
651
18
3
0
147,732
0
L
Surtr
3,725
532
29
4
0
101,564
0
L
Neith
4,232
605
49
7
0
138,732
0
L
Nox
4,013
573
48
7
0
153,089
2
L
Thor
3,810
544
31
4
0
125,883
0
W
Fenrir
5,005
715
51
7
0
180,667
0
W
Ah Puch
4,996
714
47
7
0
150,051
1
W
Izanami
4,328
618
65
9
0
142,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role