Player Matchup

Thanatos
Thanatos
Commander_Ganon
Thanatos
Level 107
God Stats
3W - 0L
1,251 SR
Queue Stats
39W - 42L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Jeninjah
Nu Wa
Level 122
God Stats
17W - 16L
1,449 SR
Queue Stats
33W - 47L
1,406 Elo+
Solo
Anhur
Anhur
oldmanROBERTO
Anhur
Level 154
God Stats
9W - 9L
1,510 SR
Queue Stats
16W - 19L
1,421 Elo+
Solo
Team Averages
Level 128
1,404 SR
1,423 Elo+

VS

Team Averages
Level 129
1,500 SR
1,496 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jokes_17
Poseidon
Level 104
God Stats
43W - 37L
1,501 SR
Queue Stats
83W - 76L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 3 / 5
8,936
894
5,225
8,777
3,006
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
Jeninjah
Nu Wa
13
2 / 0 / 5
8,524
852
6,227
4,313
1,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 4
9,097
910
5,444
4,813
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 7 / 1
6,840
684
5,113
9,700
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
 
Ymir
10
0 / 0 / 0
6,396
640
0
1,644
589
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Jokes_17
Poseidon
12
1 / 5 / 1
7,583
758
4,703
7,218
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
1
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
7
1
0.07
L
Ymir
 
Ymir
0
0
0
0
W
Thanatos
6
3
5
2.83
W
Nu Wa
Jeninjah
Nu Wa
2
0
5
4.5
L
Poseidon
Jokes_17
Poseidon
1
5
1
0.3
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
9,816
17,903
Taken
18,562
6,025
Mitigated
5,249
7,667
Healing
1,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,113
160
0
780
9,700
3,105
0
2,741
6,919
19,219
0
L
Ymir
 
Ymir
0
0
0
0
1,644
589
0
1,111
533
215
9
W
Thanatos
5,225
517
0
4,362
8,777
3,006
992
3,703
5,074
0
19,688
W
Nu Wa
Jeninjah
Nu Wa
6,227
1,852
0
242
4,313
1,403
372
3,074
1,239
29,839
0
L
Poseidon
Jokes_17
Poseidon
4,703
558
0
791
7,218
1,555
0
2,342
4,848
28,524
690
W
5,444
1,290
211
2,852
4,813
1,616
1,744
2,878
1,935
0
29,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
20,819
153
Minions Killed
88
0
Camps Cleared
0
540,850
Distance Traveled
442,379
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,840
684
31
3
0
159,076
1
L
Ymir
6,396
640
0
0
0
156,147
0
W
Thanatos
8,936
894
29
3
0
198,677
6
W
Nu Wa
8,524
852
54
5
0
186,826
5
L
Poseidon
7,583
758
57
6
0
127,156
0
W
Anhur
9,097
910
70
7
0
155,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role