Player Matchup

Chang'e
Chang'e
Jaibo8836
Chang'e
Level 57
God Stats
31W - 29L
1,511 SR
Queue Stats
133W - 152L
1,503 Elo+
Solo
Apollo
Apollo
JoonasCMD
Apollo
Level 117
God Stats
2W - 1L
1,486 SR
Queue Stats
119W - 112L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZestyRancher
Kumbhakarna
Level 49
God Stats
3W - 1L
1,613 SR
Queue Stats
42W - 14L
1,713 Elo+
Solo
Team Averages
Level 74
1,537 SR
1,568 Elo+

VS

Team Averages
Level 122
1,546 SR
1,493 Elo+
Baron Samedi
Baron Samedi
IzuIzu
Baron Samedi
Level 154
God Stats
1W - 1L
1,640 SR
Queue Stats
6W - 7L
1,446 Elo+
Solo
King Arthur
King Arthur
Luxtry
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,550 Elo+
Solo
Nut
Nut
iiAo
Nut
Level 144
God Stats
25W - 29L
1,498 SR
Queue Stats
61W - 63L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jaibo8836
Chang'e
17
6 / 2 / 5
10,759
897
12,322
11,714
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
JoonasCMD
Apollo
15
5 / 1 / 3
9,544
795
9,215
9,175
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ZestyRancher
Kumbhakarna
16
0 / 1 / 9
9,048
754
7,544
14,066
16,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IzuIzu
Baron Samedi
16
2 / 2 / 1
9,485
790
10,842
6,834
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Luxtry
King Arthur
14
1 / 4 / 2
8,972
748
6,403
17,560
11,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
iiAo
Nut
14
1 / 5 / 3
8,596
716
7,246
10,823
3,250
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IzuIzu
Baron Samedi
2
2
1
1.25
W
Chang'e
Jaibo8836
Chang'e
6
2
5
4.25
W
Apollo
JoonasCMD
Apollo
5
1
3
6.5
L
King Arthur
Luxtry
King Arthur
1
4
2
0.5
W
Kumbhakarna
ZestyRancher
Kumbhakarna
0
1
9
4.5
L
Nut
iiAo
Nut
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
24,491
34,955
Taken
35,217
25,678
Mitigated
18,302
12,641
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IzuIzu
Baron Samedi
10,842
802
1,930
2,011
6,834
3,515
0
3,884
2,912
41,516
0
W
Chang'e
Jaibo8836
Chang'e
12,322
527
2,841
6,663
11,714
4,617
360
3,937
7,777
44,624
1,406
W
Apollo
JoonasCMD
Apollo
9,215
4,752
0
909
9,175
4,431
1,264
2,551
6,624
0
34,780
L
King Arthur
Luxtry
King Arthur
6,403
741
0
3,022
17,560
11,537
54
7,730
9,626
146
23,046
W
Kumbhakarna
ZestyRancher
Kumbhakarna
7,544
528
395
1,833
14,066
16,630
31
4,467
9,599
20,340
2,789
L
Nut
iiAo
Nut
7,246
3,667
0
1,331
10,823
3,250
472
6,201
4,605
0
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
27,053
159
Minions Killed
137
0
Camps Cleared
0
686,262
Distance Traveled
572,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,485
790
62
5
0
198,603
0
W
Chang'e
10,759
897
71
6
0
244,370
0
W
Apollo
9,544
795
63
5
0
202,766
0
L
King Arthur
8,972
748
30
3
0
221,726
0
W
Kumbhakarna
9,048
754
25
2
0
239,126
0
L
Nut
8,596
716
45
4
0
152,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role