Player Matchup

Sol
Sol
AsamanPR
Sol
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 14L
944 Elo+
Party 1
Ymir
Ymir
Dgamer344
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 14L
944 Elo+
Party 1
Apollo
Apollo
ITZALPHAGIRL
Apollo
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 14L
944 Elo+
Party 1
Team Averages
Level 21
1,500 SR
944 Elo+

VS

Team Averages
Level 49
1,292 SR
1,256 Elo+
Zeus
Zeus
Evie98
Zeus
Level 32
God Stats
0W - 1L
1,090 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo
Bakasura
Bakasura
Red-Storm2020
Bakasura
Level 49
God Stats
8W - 12L
1,443 SR
Queue Stats
48W - 51L
1,405 Elo+
Solo
Chaac
Chaac
Vanneditte
Chaac
Level 67
God Stats
0W - 4L
1,342 SR
Queue Stats
6W - 19L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 1
9,771
977
13,032
8,624
3,025
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
13
0 / 1 / 6
7,635
764
2,504
8,657
6,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Apollo
13
1 / 2 / 6
7,988
799
2,909
7,565
2,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Evie98
Zeus
10
0 / 4 / 2
6,993
699
4,343
4,679
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Red-Storm2020
Bakasura
13
2 / 4 / 1
7,759
776
6,170
9,376
4,115
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
1 / 2 / 2
7,925
793
7,108
10,447
7,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
3
3
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
W
Ymir
0
1
6
3
L
Zeus
Evie98
Zeus
0
4
2
0.25
W
Apollo
1
2
6
2
L
Bakasura
Red-Storm2020
Bakasura
2
4
1
0.63
L
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
17,621
24,846
Taken
24,502
11,562
Mitigated
13,530
10,111
Healing
2,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,032
5,233
0
6,265
8,624
3,025
1,548
1,146
7,356
39,774
796
W
Ymir
2,504
856
0
2,186
8,657
6,205
27
1,656
6,213
12,321
0
L
Zeus
Evie98
Zeus
4,343
579
0
60
4,679
1,514
153
2,850
1,829
15,973
0
W
Apollo
2,909
1,029
0
1,660
7,565
2,332
0
1,553
5,816
0
10,395
L
Bakasura
Red-Storm2020
Bakasura
6,170
4,151
0
488
9,376
4,115
0
4,891
4,485
0
18,581
L
Chaac
7,108
920
0
1,623
10,447
7,901
0
7,663
2,784
0
25,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
22,677
95
Minions Killed
106
0
Camps Cleared
0
537,102
Distance Traveled
510,193
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,771
977
56
6
0
171,579
0
W
Ymir
7,635
764
22
2
0
184,008
0
L
Zeus
6,993
699
24
2
0
101,025
0
W
Apollo
7,988
799
17
2
0
181,515
0
L
Bakasura
7,759
776
41
4
0
187,015
0
L
Chaac
7,925
793
41
4
0
222,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role