Player Matchup

Geb
Geb
Gold I
BadNeim
Geb
Gold I
Level 93
God Stats
15W - 8L
1,582 SR
Queue Stats
116W - 103L
1,662 MMR
Solo
Discordia
Discordia
Masters
OxleyV2
Discordia
Masters
Level 233
God Stats
5W - 3L
1,562 SR
Queue Stats
221W - 180L
2,579 MMR
Solo
Apollo
Apollo
Diamond V
PommesPanzer-229
Apollo
Diamond V
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,918 MMR
Solo
Awilix
Awilix
Platinum IV
Robacobre69
Awilix
Platinum IV
Level 78
God Stats
2W - 1L
1,536 SR
Queue Stats
38W - 22L
1,907 MMR
Solo
Amaterasu
Amaterasu
Platinum V
deanmcmillan02
Amaterasu
Platinum V
Level 183
God Stats
13W - 11L
1,536 SR
Queue Stats
392W - 406L
1,664 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,543 SR
1,946 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,458 SR
1,636 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
BeanFlicker420
Cerberus
Gold V
Level 109
God Stats
0W - 1L
1,319 SR
Queue Stats
7W - 8L
1,652 MMR
Solo
Fenrir
Fenrir
Platinum IV
Eder_34_3
Fenrir
Platinum IV
Level 197
God Stats
5W - 2L
1,707 SR
Queue Stats
417W - 412L
1,785 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
roiares
Ne Zha
Platinum IV
Level 87
God Stats
2W - 6L
1,267 SR
Queue Stats
149W - 137L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
6
0 / 1 / 2
4,183
598
1,631
7,541
1,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
OxleyV2
Discordia
11
5 / 0 / 0
5,853
836
3,991
1,640
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 1
4,440
634
1,738
4,053
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
9
0 / 0 / 4
4,577
654
2,766
4,561
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
deanmcmillan02
Amaterasu
7
1 / 5 / 0
4,177
597
2,048
7,630
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThanatosVamanaAphroditeThorMaman Brigitte

VS

Bans
Ao KuangYmirTiamatAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 1
4,412
630
4,025
3,139
1,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
 
Ra
7
0 / 2 / 0
4,022
575
1,405
3,144
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
9
4 / 2 / 1
5,505
786
4,345
6,677
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Eder_34_3
Fenrir
9
2 / 1 / 0
4,552
650
1,880
4,765
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
roiares
Ne Zha
8
0 / 1 / 1
4,482
640
3,399
5,695
2,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
6
6
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
L
Ra
 
Ra
0
2
0
0
W
Geb
0
1
2
1
L
Cerberus
4
2
1
2.25
L
Fenrir
Eder_34_3
Fenrir
2
1
0
2
W
Discordia
OxleyV2
Discordia
5
0
0
5
W
1
0
1
1.5
W
Awilix
0
0
4
2
W
Amaterasu
deanmcmillan02
Amaterasu
1
5
0
0.2
L
Ne Zha
roiares
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
15,054
25,425
Taken
23,420
7,228
Mitigated
9,586
9,306
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,025
2,815
0
1,148
3,139
1,010
0
618
2,499
0
33,103
L
Ra
 
Ra
1,405
143
168
804
3,144
738
0
1,864
1,082
20,795
0
W
Geb
1,631
313
1,021
2,360
7,541
1,972
0
0
7,541
10,419
0
L
Cerberus
4,345
662
0
2,360
6,677
4,121
0
532
5,882
23,155
1,745
L
Fenrir
Eder_34_3
Fenrir
1,880
522
0
1,086
4,765
1,547
50
1,229
3,340
0
23,759
W
Discordia
OxleyV2
Discordia
3,991
359
0
720
1,640
396
0
314
1,278
39,444
879
W
1,738
938
0
1,256
4,053
824
0
0
4,053
0
26,967
W
Awilix
2,766
1,027
0
2,533
4,561
1,185
0
901
3,477
0
27,090
W
Amaterasu
deanmcmillan02
Amaterasu
2,048
837
0
1,416
7,630
2,851
0
3,649
3,404
0
15,535
L
Ne Zha
roiares
Ne Zha
3,399
1,270
0
2,743
5,695
2,170
0
918
4,777
0
16,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,230
Gold Earned
22,973
237
Minions Killed
242
0
Camps Cleared
0
825,173
Distance Traveled
769,210
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,412
630
57
8
0
133,172
0
L
Ra
4,022
575
49
7
0
115,572
1
W
Geb
4,183
598
16
2
0
161,811
4
L
Cerberus
5,505
786
65
9
0
141,389
0
L
Fenrir
4,552
650
47
7
0
185,184
0
W
Discordia
5,853
836
93
13
0
155,228
0
W
Apollo
4,440
634
51
7
0
155,741
0
W
Awilix
4,577
654
54
8
0
209,785
0
W
Amaterasu
4,177
597
23
3
0
142,608
0
L
Ne Zha
4,482
640
24
3
0
193,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role