Player Matchup

Zeus
Zeus
Master_Bungus
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,402 Elo+
Party 1
Hades
Hades
Newagedevil
Hades
Level 89
God Stats
2W - 0L
1,733 SR
Queue Stats
86W - 95L
1,413 Elo+
Party 2
Discordia
Discordia
Picklerick1500
Discordia
Level 68
God Stats
4W - 2L
1,459 SR
Queue Stats
112W - 116L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
bahgoohl
Guan Yu
Level 162
God Stats
1W - 0L
1,682 SR
Queue Stats
47W - 55L
1,414 Elo+
Party 1
Merlin
Merlin
kushdragoninja
Merlin
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 55L
1,352 Elo+
Party 2
Team Averages
Level 84
1,575 SR
1,398 Elo+

VS

Team Averages
Level 117
1,525 SR
1,389 Elo+
Hou Yi
Hou Yi
BronieStrangler0
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,313 Elo+
Solo
Hera
Hera
Catiebelle777
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,447 Elo+
Solo
Shiva
Shiva
MRTRUE_KNOWLEDGE
Shiva
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 267L
1,433 Elo+
Solo
Artemis
Artemis
Mistadobalina303
Artemis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,295 Elo+
Solo
Terra
Terra
So_realbabe
Terra
Level 148
God Stats
21W - 11L
1,625 SR
Queue Stats
1,239W - 1,249L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
12,492
781
18,420
10,630
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 5 / 12
12,937
809
14,825
14,686
8,792
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Discordia
Picklerick1500
Discordia
20
7 / 5 / 11
12,459
779
11,100
11,994
4,432
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
bahgoohl
Guan Yu
20
7 / 5 / 13
12,620
789
16,640
25,501
27,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
1 / 7 / 19
11,864
742
6,118
11,642
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 9
13,765
860
14,159
17,108
5,879
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 9 / 10
11,857
741
11,055
14,434
4,396
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
4,664
292
0
654
150
19
6 / 7 / 7
11,922
745
15,460
16,206
6,202
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 17
12,152
760
10,673
34,491
35,387

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
28
Kills
24
25
Deaths
29
70
Assists
43
Player
Kills
Deaths
Assists
KDA
L
10
7
9
2.07
L
2
9
10
0.78
L
0
1
0
0
W
5
3
15
4.17
L
6
7
7
1.36
W
8
5
12
2.8
W
Discordia
Picklerick1500
Discordia
7
5
11
2.5
L
6
5
17
2.9
W
Guan Yu
bahgoohl
Guan Yu
7
5
13
2.7
W
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,103
Damage
51,347
74,453
Taken
82,893
49,808
Mitigated
52,014
25,319
Healing
25,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,159
4,923
671
2,047
17,108
5,879
2,694
10,763
6,345
0
37,949
L
11,055
2,597
1,632
1,350
14,434
4,396
1,261
11,008
3,426
32,852
0
L
0
0
0
0
654
150
0
654
0
0
0
W
18,420
1,922
0
0
10,630
4,455
1,638
4,427
6,203
43,814
336
L
15,460
6,352
23
1,545
16,206
6,202
1,329
8,966
7,240
0
30,768
W
14,825
1,097
874
3,965
14,686
8,792
841
3,639
11,047
34,918
639
W
Discordia
Picklerick1500
Discordia
11,100
1,762
750
1,600
11,994
4,432
2,199
3,441
8,553
24,972
183
L
10,673
2,708
3,782
14,559
34,491
35,387
118
18,663
15,828
20,335
194
W
Guan Yu
bahgoohl
Guan Yu
16,640
1,508
7,261
8,242
25,501
27,409
723
5,902
19,599
0
34,613
W
6,118
558
1,859
768
11,642
4,720
1,761
4,125
7,517
25,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,372
Gold Earned
54,360
167
Minions Killed
145
0
Camps Cleared
0
1,300,007
Distance Traveled
958,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,765
860
45
3
0
233,022
0
L
Hera
11,857
741
50
3
0
212,292
0
L
Shiva
4,664
292
0
0
0
0
0
W
Zeus
12,492
781
45
3
0
280,605
0
L
Artemis
11,922
745
40
3
0
227,396
1
W
Hades
12,937
809
40
3
0
247,252
0
W
Discordia
12,459
779
29
2
0
225,063
0
L
Terra
12,152
760
10
1
0
285,674
0
W
Guan Yu
12,620
789
20
1
0
297,033
0
W
Merlin
11,864
742
33
2
0
250,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role