Player Matchup

Geb
Geb
Platinum III
AzteckIking
Geb
Platinum III
Level 157
God Stats
1W - 3L
1,373 SR
Queue Stats
48W - 50L
1,848 MMR
Party 2
Fenrir
Fenrir
Gold III
Doon4s
Fenrir
Gold III
Level 108
God Stats
2W - 0L
1,753 SR
Queue Stats
52W - 69L
1,446 MMR
Party 2
Baba Yaga
Baba Yaga
Gold IV
TopConnor
Baba Yaga
Gold IV
Level 65
God Stats
1W - 0L
1,708 SR
Queue Stats
19W - 16L
1,570 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,612 SR
1,621 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 162
1,459 SR
1,613 MMR
Hera
Hera
Platinum IV
ELBUENLUISO
Hera
Platinum IV
Level 154
God Stats
18W - 22L
1,598 SR
Queue Stats
133W - 124L
1,748 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
SeuNutella
Kuzenbo
Gold III
Level 185
God Stats
3W - 6L
1,393 SR
Queue Stats
390W - 431L
1,544 MMR
Solo
Hou Yi
Hou Yi
Gold IV
jhontroble
Hou Yi
Gold IV
Level 148
God Stats
2W - 8L
1,385 SR
Queue Stats
132W - 132L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,283
844
7,305
9,553
8,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Doon4s
Fenrir
14
1 / 3 / 5
8,568
779
5,492
10,079
8,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
TopConnor
Baba Yaga
17
5 / 2 / 4
10,637
967
13,116
6,436
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuDiscordiaVulcanBaron SamediSerqet

VS

Bans
FafnirAchillesArtemisXing TianCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,162
833
7,440
8,166
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SeuNutella
Kuzenbo
15
2 / 3 / 4
9,060
824
5,661
11,794
12,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
jhontroble
Hou Yi
15
4 / 3 / 1
9,307
846
7,129
9,349
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
7
7
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Fenrir
Doon4s
Fenrir
1
3
5
1.17
L
1
3
2
0.67
L
Kuzenbo
SeuNutella
Kuzenbo
2
3
4
1.33
W
Baba Yaga
TopConnor
Baba Yaga
5
2
4
3.5
L
Hou Yi
jhontroble
Hou Yi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
20,230
26,068
Taken
29,309
19,796
Mitigated
18,340
3,574
Healing
1,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,305
1,235
0
1,468
9,553
8,275
0
4,174
5,253
18,802
2,453
W
Fenrir
Doon4s
Fenrir
5,492
368
0
941
10,079
8,428
0
5,138
4,671
0
21,553
L
7,440
1,477
0
185
8,166
3,033
0
4,598
3,545
34,183
143
L
Kuzenbo
SeuNutella
Kuzenbo
5,661
1,370
0
0
11,794
12,063
0
8,570
3,161
19,780
1,275
W
Baba Yaga
TopConnor
Baba Yaga
13,116
688
0
1,165
6,436
3,093
0
2,667
3,659
49,204
0
L
Hou Yi
jhontroble
Hou Yi
7,129
2,540
0
1,068
9,349
3,244
0
6,926
2,410
0
24,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
27,529
129
Minions Killed
144
0
Camps Cleared
0
671,217
Distance Traveled
623,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,283
844
26
2
0
204,282
0
W
Fenrir
8,568
779
26
2
0
243,703
0
L
Hera
9,162
833
67
6
0
226,766
0
L
Kuzenbo
9,060
824
41
4
0
210,703
0
W
Baba Yaga
10,637
967
77
7
0
223,232
0
L
Hou Yi
9,307
846
36
3
0
185,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role