Player Matchup

Ah Puch
Ah Puch
Ganguz420
Ah Puch
Level 201
God Stats
20W - 9L
1,717 SR
Queue Stats
48W - 35L
1,525 Elo+
Solo
Medusa
Medusa
HammeredOrc5361
Medusa
Level 82
God Stats
43W - 37L
1,459 SR
Queue Stats
412W - 394L
1,413 Elo+
Solo
Bacchus
Bacchus
TurtleToes1849
Bacchus
Level 64
God Stats
3W - 6L
1,236 SR
Queue Stats
14W - 16L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
X_phatty_X
Cu Chulainn
Level 53
God Stats
3W - 0L
1,714 SR
Queue Stats
139W - 134L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
ZomBCow
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,458 Elo+
Party 2
Team Averages
Level 102
1,525 SR
1,452 Elo+

VS

Team Averages
Level 74
1,527 SR
1,311 Elo+
Geb
Geb
BigsnowXb1
Geb
Level 150
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
Botts2
Nike
Level 68
God Stats
4W - 8L
1,514 SR
Queue Stats
124W - 132L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DJwilldoit
Ah Muzen Cab
Level 107
God Stats
8W - 7L
1,626 SR
Queue Stats
257W - 244L
1,409 Elo+
Solo
Arachne
Arachne
Losilluminati
Arachne
Level 32
God Stats
6W - 13L
1,368 SR
Queue Stats
31W - 47L
1,105 Elo+
Party 1
Anubis
Anubis
lasombrapr
Anubis
Level 14
God Stats
0W - 2L
1,280 SR
Queue Stats
31W - 47L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ganguz420
Ah Puch
13
4 / 3 / 1
7,605
585
7,942
9,755
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
7,225
556
6,016
8,027
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 2
7,156
550
4,769
6,752
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
X_phatty_X
Cu Chulainn
14
6 / 1 / 0
8,892
684
7,924
10,720
7,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
ZomBCow
Baron Samedi
14
6 / 4 / 4
8,179
629
6,511
6,982
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,576
506
3,117
8,191
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
Botts2
Nike
10
1 / 8 / 1
6,640
511
8,736
15,191
9,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
DJwilldoit
Ah Muzen Cab
11
1 / 5 / 5
6,150
473
3,371
10,212
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
13
4 / 2 / 1
6,864
528
3,929
7,126
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
lasombrapr
Anubis
10
2 / 4 / 4
6,151
473
1,698
6,213
2,025
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
21
Kills
10
10
Deaths
21
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Nike
Botts2
Nike
1
8
1
0.19
L
Ah Muzen Cab
DJwilldoit
Ah Muzen Cab
1
5
5
0.7
W
Ah Puch
Ganguz420
Ah Puch
4
3
1
1.5
W
1
1
4
3
L
Arachne
4
2
1
2.25
W
4
1
2
5
W
Cu Chulainn
X_phatty_X
Cu Chulainn
6
1
0
6
W
Baron Samedi
ZomBCow
Baron Samedi
6
4
4
2
L
Anubis
lasombrapr
Anubis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,162
Damage
20,851
42,236
Taken
46,933
20,092
Mitigated
21,226
10,114
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,117
196
0
1,637
8,191
5,270
0
1,843
6,156
23,661
0
L
Nike
Botts2
Nike
8,736
1,460
0
55
15,191
9,043
0
3,272
11,875
0
38,339
L
Ah Muzen Cab
DJwilldoit
Ah Muzen Cab
3,371
1,377
0
818
10,212
2,885
0
5,828
4,248
0
33,162
W
Ah Puch
Ganguz420
Ah Puch
7,942
524
91
3,384
9,755
2,972
0
568
9,187
47,721
1,158
W
6,016
1,997
0
2,095
8,027
2,755
351
2,252
5,775
0
41,874
L
Arachne
3,929
2,757
0
2,647
7,126
2,003
0
3,332
3,632
0
45,255
W
4,769
172
0
873
6,752
4,004
0
505
6,247
43,478
0
W
Cu Chulainn
X_phatty_X
Cu Chulainn
7,924
1,759
0
2,591
10,720
7,569
253
0
10,720
6,434
59,097
W
Baron Samedi
ZomBCow
Baron Samedi
6,511
516
296
784
6,982
2,792
1,067
1,490
5,492
51,718
1,933
L
Anubis
lasombrapr
Anubis
1,698
84
0
640
6,213
2,025
0
4,676
1,453
22,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
32,381
431
Minions Killed
285
0
Camps Cleared
0
1,229,457
Distance Traveled
1,182,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,576
506
29
2
0
253,981
1
L
Nike
6,640
511
59
5
0
221,475
0
L
Ah Muzen Cab
6,150
473
55
4
0
206,563
0
W
Ah Puch
7,605
585
78
6
0
244,499
0
W
Medusa
7,225
556
66
5
0
251,657
0
L
Arachne
6,864
528
92
7
0
284,219
0
W
Bacchus
7,156
550
69
5
0
255,708
0
W
Cu Chulainn
8,892
684
107
8
0
238,938
0
W
Baron Samedi
8,179
629
111
9
0
238,655
0
L
Anubis
6,151
473
50
4
0
215,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role