Player Matchup

Medusa
Medusa
Eski-Joe
Medusa
Level 38
God Stats
12W - 12L
1,471 SR
Queue Stats
20W - 27L
1,389 Elo+
Solo
Raijin
Raijin
I_NESS_DROGON
Raijin
Level 64
God Stats
0W - 1L
1,713 SR
Queue Stats
23W - 21L
1,542 Elo+
Solo
Hades
Hades
NerfsAnubis
Hades
Level 129
God Stats
19W - 12L
1,656 SR
Queue Stats
58W - 49L
1,585 Elo+
Party 2
Apollo
Apollo
NerfsHades
Apollo
Level 146
God Stats
3W - 4L
1,544 SR
Queue Stats
431W - 425L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
visio200nario
Kuzenbo
Level 80
God Stats
25W - 17L
1,663 SR
Queue Stats
411W - 384L
1,486 Elo+
Solo
Team Averages
Level 91
1,609 SR
1,507 Elo+

VS

Team Averages
Level 139
1,603 SR
1,512 Elo+
Vulcan
Vulcan
Haddwey
Vulcan
Level 158
God Stats
4W - 1L
1,863 SR
Queue Stats
102W - 94L
1,532 Elo+
Solo
Hachiman
Hachiman
Havoc43
Hachiman
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 69L
1,537 Elo+
Party 1
Horus
Horus
JeyRoo
Horus
Level 140
God Stats
8W - 7L
1,566 SR
Queue Stats
330W - 329L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
juciepork
Ao Kuang
Level 137
God Stats
5W - 6L
1,461 SR
Queue Stats
489W - 469L
1,477 Elo+
Solo
Medusa
Medusa
kantiluv
Medusa
Level 139
God Stats
5W - 2L
1,626 SR
Queue Stats
150W - 138L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eski-Joe
Medusa
11
1 / 7 / 1
6,328
487
4,315
8,085
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 8 / 0
6,431
495
3,710
11,409
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 0
5,359
412
3,471
8,770
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apollo
NerfsHades
Apollo
8
1 / 3 / 0
5,159
397
2,445
5,878
2,140
Kuzenbo
5
0 / 1 / 0
4,676
360
754
3,630
2,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Haddwey
Vulcan
13
6 / 2 / 3
8,127
625
7,646
5,551
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Havoc43
Hachiman
14
2 / 0 / 5
8,642
665
5,954
6,633
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
JeyRoo
Horus
13
4 / 1 / 10
8,441
649
6,537
11,066
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
juciepork
Ao Kuang
14
5 / 0 / 6
8,178
629
3,694
8,932
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
kantiluv
Medusa
15
6 / 0 / 5
9,210
708
4,925
5,794
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
23
23
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
Eski-Joe
Medusa
1
7
1
0.21
W
Vulcan
Haddwey
Vulcan
6
2
3
3.75
W
Hachiman
Havoc43
Hachiman
2
0
5
4.5
L
1
8
0
0.13
W
Horus
JeyRoo
Horus
4
1
10
9
L
0
4
0
0
L
Apollo
NerfsHades
Apollo
1
3
0
0.33
W
Ao Kuang
juciepork
Ao Kuang
5
0
6
8
W
Medusa
kantiluv
Medusa
6
0
5
8.5
L
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,695
Damage
28,756
37,772
Taken
37,976
12,588
Mitigated
13,825
7,524
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Eski-Joe
Medusa
4,315
1,920
0
280
8,085
2,056
0
0
8,085
0
41,298
W
Vulcan
Haddwey
Vulcan
7,646
231
0
776
5,551
1,786
372
2,786
2,746
48,888
1,109
W
Hachiman
Havoc43
Hachiman
5,954
3,048
0
2,900
6,633
1,953
2,091
482
5,889
0
60,662
L
3,710
157
0
625
11,409
2,653
0
5,815
5,206
38,141
0
W
Horus
JeyRoo
Horus
6,537
2,948
1,016
5,250
11,066
5,209
303
1,743
9,238
0
31,357
L
3,471
285
235
3,823
8,770
3,678
0
3,902
4,738
32,490
763
L
Apollo
NerfsHades
Apollo
2,445
755
0
1,415
5,878
2,140
0
780
5,045
0
20,206
W
Ao Kuang
juciepork
Ao Kuang
3,694
1,549
0
4,038
8,932
2,968
2,883
2,008
6,870
39,187
2,950
W
Medusa
kantiluv
Medusa
4,925
1,567
0
501
5,794
1,909
2,807
700
5,080
0
69,452
L
Kuzenbo
754
356
0
1,146
3,630
2,061
0
0
3,630
7,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
42,598
258
Minions Killed
441
0
Camps Cleared
0
904,118
Distance Traveled
1,322,146
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,328
487
70
5
0
234,036
6
W
Vulcan
8,127
625
87
7
0
260,310
0
W
Hachiman
8,642
665
110
8
0
226,787
1
L
Raijin
6,431
495
76
6
0
224,112
0
W
Horus
8,441
649
57
4
0
258,845
0
L
Hades
5,359
412
61
5
0
187,577
0
L
Apollo
5,159
397
37
3
0
177,596
0
W
Ao Kuang
8,178
629
78
6
0
296,526
0
W
Medusa
9,210
708
109
8
0
279,678
0
L
Kuzenbo
4,676
360
14
1
0
80,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role