Player Matchup

Hachiman
Hachiman
DreadedFlare
Hachiman
Level 107
God Stats
1W - 2L
1,272 SR
Queue Stats
54W - 51L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FreezingSerch
Tsukuyomi
Level 145
God Stats
0W - 4L
1,151 SR
Queue Stats
356W - 325L
1,451 Elo+
Solo
Sobek
Sobek
PrimeZion
Sobek
Level 84
God Stats
22W - 14L
1,611 SR
Queue Stats
32W - 32L
1,460 Elo+
Party 2
Lancelot
Lancelot
Wh1skeyHelps
Lancelot
Level 176
God Stats
2W - 2L
1,432 SR
Queue Stats
125W - 122L
1,513 Elo+
Solo
Aphrodite
Aphrodite
vikall
Aphrodite
Level 145
God Stats
117W - 82L
1,631 SR
Queue Stats
178W - 158L
1,499 Elo+
Solo
Team Averages
Level 131
1,419 SR
1,491 Elo+

VS

Team Averages
Level 83
1,616 SR
1,507 Elo+
Persephone
Persephone
GLOS_Ee
Persephone
Level 109
God Stats
5W - 1L
1,738 SR
Queue Stats
259W - 249L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
TheMork
Baron Samedi
Level 79
God Stats
3W - 5L
1,578 SR
Queue Stats
215W - 185L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YozoraKami-
Cu Chulainn
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 152L
1,487 Elo+
Solo
Artemis
Artemis
fuppaa
Artemis
Level 127
God Stats
14W - 5L
1,716 SR
Queue Stats
246W - 237L
1,519 Elo+
Party 1
Mulan
Mulan
wertyu01
Mulan
Level 29
God Stats
18W - 9L
1,546 SR
Queue Stats
120W - 112L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DreadedFlare
Hachiman
15
2 / 5 / 0
9,051
503
6,769
10,671
3,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
FreezingSerch
Tsukuyomi
14
2 / 7 / 2
8,144
452
7,056
15,456
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
PrimeZion
Sobek
12
0 / 3 / 3
7,799
433
5,316
17,901
17,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Wh1skeyHelps
Lancelot
16
2 / 5 / 0
10,082
560
10,582
17,614
13,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
vikall
Aphrodite
15
4 / 5 / 0
9,146
508
12,533
14,676
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GLOS_Ee
Persephone
15
0 / 3 / 7
9,278
515
7,826
9,185
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TheMork
Baron Samedi
15
5 / 1 / 5
9,870
548
9,682
13,054
12,117
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
YozoraKami-
Cu Chulainn
17
4 / 3 / 4
10,407
578
13,567
18,484
17,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
fuppaa
Artemis
17
3 / 3 / 6
10,237
569
10,662
11,074
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
wertyu01
Mulan
19
13 / 0 / 4
11,852
658
17,258
11,738
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
10
Kills
25
25
Deaths
10
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DreadedFlare
Hachiman
2
5
0
0.4
L
Tsukuyomi
FreezingSerch
Tsukuyomi
2
7
2
0.43
W
Persephone
GLOS_Ee
Persephone
0
3
7
1.17
L
Sobek
PrimeZion
Sobek
0
3
3
0.5
W
Baron Samedi
TheMork
Baron Samedi
5
1
5
7.5
L
Lancelot
Wh1skeyHelps
Lancelot
2
5
0
0.4
W
Cu Chulainn
YozoraKami-
Cu Chulainn
4
3
4
2
W
Artemis
fuppaa
Artemis
3
3
6
2
L
Aphrodite
vikall
Aphrodite
4
5
0
0.8
W
Mulan
wertyu01
Mulan
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,256
Damage
58,995
76,318
Taken
63,535
47,242
Mitigated
42,250
25,069
Healing
27,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DreadedFlare
Hachiman
6,769
4,324
0
3,264
10,671
3,657
120
675
9,996
0
76,151
L
Tsukuyomi
FreezingSerch
Tsukuyomi
7,056
1,364
0
5,269
15,456
5,409
0
2,184
13,232
0
62,476
W
Persephone
GLOS_Ee
Persephone
7,826
121
0
2,960
9,185
2,357
469
5,392
3,399
57,352
438
L
Sobek
PrimeZion
Sobek
5,316
211
0
4,824
17,901
17,538
112
7,703
9,780
19,881
1,013
W
Baron Samedi
TheMork
Baron Samedi
9,682
911
553
5,694
13,054
12,117
119
5,872
7,002
36,364
0
L
Lancelot
Wh1skeyHelps
Lancelot
10,582
2,177
0
1,710
17,614
13,944
11
2,258
15,356
584
78,808
W
Cu Chulainn
YozoraKami-
Cu Chulainn
13,567
1,424
0
6,858
18,484
17,299
0
1,291
17,145
13,456
65,120
W
Artemis
fuppaa
Artemis
10,662
3,460
0
2,869
11,074
4,288
680
2,113
8,869
0
82,716
L
Aphrodite
vikall
Aphrodite
12,533
826
3,033
6,969
14,676
6,694
236
6,800
7,544
59,991
820
W
Mulan
wertyu01
Mulan
17,258
2,247
0
8,349
11,738
6,189
351
2,913
8,713
0
118,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
51,644
533
Minions Killed
600
0
Camps Cleared
0
1,686,867
Distance Traveled
1,814,664
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,051
503
143
8
0
313,753
0
L
Tsukuyomi
8,144
452
88
5
0
395,349
0
W
Persephone
9,278
515
102
6
0
358,067
0
L
Sobek
7,799
433
33
2
0
330,839
6
W
Baron Samedi
9,870
548
61
3
0
353,067
3
L
Lancelot
10,082
560
142
8
0
344,244
0
W
Cu Chulainn
10,407
578
129
7
0
372,051
0
W
Artemis
10,237
569
133
7
0
319,281
4
L
Aphrodite
9,146
508
127
7
0
302,682
0
W
Mulan
11,852
658
175
10
0
412,198
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role