Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BarsucheZ
Cthulhu
Level 155
God Stats
6W - 2L
1,905 SR
Queue Stats
53W - 46L
1,555 Elo+
Party 1
Neith
Neith
SilSilea
Neith
Level 29
God Stats
1W - 0L
1,634 SR
Queue Stats
48W - 39L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
Toyeboy18
Ah Puch
Level 29
God Stats
3W - 2L
1,531 SR
Queue Stats
75W - 81L
1,561 Elo+
Party 2
Persephone
Persephone
razonator007
Persephone
Level 68
God Stats
2W - 1L
1,115 SR
Queue Stats
82W - 77L
1,599 Elo+
Party 2
Team Averages
Level 88
1,537 SR
1,556 Elo+

VS

Team Averages
Level 136
1,566 SR
1,520 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Godofsmite2014
Atlas
Level 115
God Stats
6W - 10L
1,386 SR
Queue Stats
741W - 730L
1,513 Elo+
Solo
Nox
Nox
Nitro-HooliGan
Nox
Level 127
God Stats
1W - 1L
1,727 SR
Queue Stats
57W - 64L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fcb54714
Ah Muzen Cab
Level 157
God Stats
4W - 2L
1,607 SR
Queue Stats
205W - 203L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
sangcanton96
Ratatoskr
Level 123
God Stats
0W - 1L
1,608 SR
Queue Stats
41W - 35L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 4
6,013
1,203
1,392
4,602
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cthulhu
BarsucheZ
Cthulhu
12
2 / 0 / 2
6,309
1,262
2,010
4,890
4,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
SilSilea
Neith
10
2 / 0 / 1
5,897
1,179
2,747
1,830
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Puch
Toyeboy18
Ah Puch
9
0 / 1 / 2
5,556
1,111
3,508
3,201
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
razonator007
Persephone
10
0 / 0 / 2
5,926
1,185
3,841
2,281
1,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 0
4,577
915
1,708
3,862
1,218
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 0
5,299
1,060
1,362
4,087
3,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 3 / 1
4,947
989
1,146
4,259
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
fcb54714
Ah Muzen Cab
11
1 / 0 / 1
5,268
1,054
1,926
2,103
707
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
sangcanton96
Ratatoskr
5
0 / 0 / 0
4,312
862
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
5
Kills
2
2
Deaths
5
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
4
3
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Cthulhu
BarsucheZ
Cthulhu
2
0
2
3
L
1
1
0
1
L
0
3
1
0.17
W
Neith
SilSilea
Neith
2
0
1
2.5
W
Ah Puch
Toyeboy18
Ah Puch
0
1
2
1
L
Ah Muzen Cab
fcb54714
Ah Muzen Cab
1
0
1
1.5
W
Persephone
razonator007
Persephone
0
0
2
1
L
Ratatoskr
sangcanton96
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,498
Damage
6,142
16,804
Taken
14,311
10,595
Mitigated
6,858
5,811
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,392
62
0
1,548
4,602
3,361
0
216
4,346
3,756
0
L
Jing Wei
 
Jing Wei
1,708
1,492
535
1,309
3,862
1,218
0
3,130
695
0
6,192
W
Cthulhu
BarsucheZ
Cthulhu
2,010
0
138
1,838
4,890
4,143
0
786
4,064
12,896
233
L
1,362
359
0
726
4,087
3,432
0
2,004
2,000
4,197
0
L
1,146
0
178
823
4,259
1,501
0
3,095
1,052
7,401
0
W
Neith
SilSilea
Neith
2,747
782
120
511
1,830
727
264
162
1,668
0
5,495
W
Ah Puch
Toyeboy18
Ah Puch
3,508
26
250
935
3,201
1,277
481
691
2,466
11,159
249
L
Ah Muzen Cab
fcb54714
Ah Muzen Cab
1,926
274
57
728
2,103
707
0
2,053
50
0
5,961
W
Persephone
razonator007
Persephone
3,841
45
0
471
2,281
1,087
330
525
1,752
8,797
419
L
Ratatoskr
sangcanton96
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
24,403
73
Minions Killed
45
0
Camps Cleared
0
552,885
Distance Traveled
363,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,013
1,203
9
2
0
102,729
0
L
Jing Wei
4,577
915
8
2
0
83,201
0
W
Cthulhu
6,309
1,262
14
3
0
130,582
0
L
Atlas
5,299
1,060
11
2
0
74,228
0
L
Nox
4,947
989
13
3
0
97,359
0
W
Neith
5,897
1,179
13
3
0
95,963
0
W
Ah Puch
5,556
1,111
18
4
0
109,148
0
L
Ah Muzen Cab
5,268
1,054
13
3
0
109,044
0
W
Persephone
5,926
1,185
19
4
0
114,463
0
L
Ratatoskr
4,312
862
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role