Player Matchup

Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BF4 Hunts
Ah Muzen Cab
Level 151
God Stats
4W - 3L
1,464 SR
Queue Stats
406W - 376L
1,502 Elo+
Party 1
Sobek
Sobek
Chrisflo724
Sobek
Level 39
God Stats
2W - 0L
1,771 SR
Queue Stats
44W - 46L
1,482 Elo+
Party 1
Sol
Sol
Ender643
Sol
Level 126
God Stats
1W - 0L
1,314 SR
Queue Stats
32W - 23L
1,587 Elo+
Party 1
Chaac
Chaac
PackofJews
Chaac
Level 158
God Stats
6W - 5L
1,635 SR
Queue Stats
452W - 444L
1,573 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,529 Elo+

VS

Team Averages
Level 141
1,317 SR
1,572 Elo+
Bake Kujira
Bake Kujira
Avelan
Bake Kujira
Level 143
God Stats
0W - 1L
1,254 SR
Queue Stats
120W - 127L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Dbug217
Amaterasu
Level 157
God Stats
5W - 10L
1,412 SR
Queue Stats
410W - 430L
1,609 Elo+
Solo
Cliodhna
Cliodhna
Ruohuo
Cliodhna
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,776 Elo+
Solo
Agni
Agni
SQUISHYPUFF
Agni
Level 161
God Stats
0W - 3L
1,143 SR
Queue Stats
62W - 80L
1,452 Elo+
Solo
Fenrir
Fenrir
ohyoukn0w
Fenrir
Level 154
God Stats
2W - 6L
1,275 SR
Queue Stats
331W - 350L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 1 / 21
9,415
942
4,776
8,804
8,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
BF4 Hunts
Ah Muzen Cab
16
10 / 1 / 16
10,186
1,019
18,231
6,505
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 20
9,553
955
6,104
13,535
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 1 / 17
9,165
917
11,948
5,867
2,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
15
8 / 2 / 18
9,595
960
13,882
13,160
15,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Avelan
Bake Kujira
12
1 / 7 / 3
7,046
705
7,041
12,495
12,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Dbug217
Amaterasu
11
0 / 4 / 1
6,342
634
4,274
12,021
8,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cliodhna
Ruohuo
Cliodhna
13
2 / 8 / 2
8,023
802
8,256
11,539
4,219
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 5 / 3
8,852
885
9,882
7,784
2,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ohyoukn0w
Fenrir
13
1 / 5 / 2
6,969
697
7,922
15,913
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
18
29
Kills
7
8
Deaths
29
92
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
21
12.5
L
Bake Kujira
Avelan
Bake Kujira
1
7
3
0.36
W
Ah Muzen Cab
BF4 Hunts
Ah Muzen Cab
10
1
16
18
W
4
3
20
4.67
L
Amaterasu
Dbug217
Amaterasu
0
4
1
0.13
W
5
1
17
13.5
W
Chaac
8
2
18
8.5
L
Cliodhna
Ruohuo
Cliodhna
2
8
2
0.38
L
3
5
3
0.9
L
Fenrir
ohyoukn0w
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,941
Damage
37,375
47,871
Taken
59,752
45,531
Mitigated
38,591
15,797
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,776
882
2,059
2,310
8,804
8,500
1,210
3,348
5,257
12,917
0
L
Bake Kujira
Avelan
Bake Kujira
7,041
2,449
357
590
12,495
12,591
0
6,627
5,667
13,004
0
W
Ah Muzen Cab
BF4 Hunts
Ah Muzen Cab
18,231
5,679
1,668
606
6,505
2,885
1,910
2,415
4,036
0
37,064
W
6,104
207
616
3,481
13,535
15,855
180
4,072
9,025
15,380
340
L
Amaterasu
Dbug217
Amaterasu
4,274
265
448
2,950
12,021
8,990
0
3,816
8,045
0
6,650
W
11,948
4,222
421
1,382
5,867
2,725
3,193
1,382
4,422
22,019
1,124
W
Chaac
13,882
1,505
0
3,254
13,160
15,566
261
5,443
7,450
2,069
18,942
L
Cliodhna
Ruohuo
Cliodhna
8,256
1,026
250
1,430
11,539
4,219
0
3,044
8,276
0
17,369
L
9,882
433
34
1,616
7,784
2,754
0
2,306
5,321
24,075
0
L
Fenrir
ohyoukn0w
Fenrir
7,922
985
313
4,244
15,913
10,037
0
7,858
7,842
289
11,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
37,232
126
Minions Killed
110
0
Camps Cleared
0
978,752
Distance Traveled
829,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,415
942
16
2
0
186,429
0
L
Bake Kujira
7,046
705
25
3
0
162,957
0
W
Ah Muzen Cab
10,186
1,019
40
4
0
193,216
0
W
Sobek
9,553
955
35
4
0
199,912
0
L
Amaterasu
6,342
634
18
2
0
199,487
0
W
Sol
9,165
917
21
2
0
189,654
0
W
Chaac
9,595
960
14
1
0
209,541
0
L
Cliodhna
8,023
802
21
2
0
147,294
0
L
Agni
8,852
885
38
4
0
153,075
0
L
Fenrir
6,969
697
8
1
0
166,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role