Player Matchup

Odin
Odin
Diamond I
EBG_Ginger
Odin
Diamond I
Level 46
God Stats
1W - 1L
1,603 SR
Queue Stats
61W - 30L
2,349 MMR
Party 1
Atlas
Atlas
Diamond II
Fontaíne
Atlas
Diamond II
Level 46
God Stats
3W - 4L
1,628 SR
Queue Stats
52W - 16L
2,319 MMR
Party 1
Set
Set
Masters
KM0N
Set
Masters
Level 189
God Stats
10W - 4L
1,695 SR
Queue Stats
450W - 336L
2,446 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 94
1,642 SR
2,371 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,563 SR
1,917 MMR
Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond II
COBRUUUHHTTV
Aphrodite
Diamond II
Level 108
God Stats
5W - 5L
1,585 SR
Queue Stats
371W - 423L
2,313 MMR
Solo
Awilix
Awilix
Diamond IV
DeadsNight01
Awilix
Diamond IV
Level 295
God Stats
309W - 141L
1,604 SR
Queue Stats
1,284W - 994L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
8,918
892
8,502
10,793
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Fontaíne
Atlas
13
2 / 0 / 6
8,366
837
6,022
7,730
7,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
KM0N
Set
16
6 / 1 / 4
10,077
1,008
10,900
7,240
5,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
FafnirSerqetYmirCerberusCupid

VS

Bans
CthulhuXing TianDiscordiaKuzenboScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 0 / 0
8,540
854
7,331
9,548
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
COBRUUUHHTTV
Aphrodite
12
0 / 5 / 1
7,175
718
3,938
9,367
2,909
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
12
0 / 5 / 1
7,302
730
5,654
10,790
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Aphrodite
COBRUUUHHTTV
Aphrodite
0
5
1
0.1
L
Awilix
0
5
1
0.1
W
2
0
8
6
W
Atlas
Fontaíne
Atlas
2
0
6
5
W
Set
KM0N
Set
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
16,923
25,763
Taken
29,705
23,940
Mitigated
14,823
8,873
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,331
1,061
0
3,225
9,548
7,704
0
2,458
6,874
0
28,088
L
Aphrodite
COBRUUUHHTTV
Aphrodite
3,938
269
3,967
2,797
9,367
2,909
112
1,848
7,339
15,263
0
L
Awilix
5,654
2,043
0
1,096
10,790
4,210
85
2,648
7,629
0
29,797
W
8,502
980
0
3,597
10,793
11,083
524
2,369
7,987
1,446
29,518
W
Atlas
Fontaíne
Atlas
6,022
1,598
0
3,391
7,730
7,826
230
1,202
6,104
15,099
1,310
W
Set
KM0N
Set
10,900
4,235
0
1,885
7,240
5,031
612
884
6,026
0
48,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,361
Gold Earned
23,017
138
Minions Killed
141
0
Camps Cleared
0
623,709
Distance Traveled
607,970
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,540
854
66
7
0
225,863
2
L
Aphrodite
7,175
718
25
3
0
179,124
4
L
Awilix
7,302
730
50
5
0
202,983
2
W
Odin
8,918
892
37
4
0
211,308
0
W
Atlas
8,366
837
21
2
0
202,494
2
W
Set
10,077
1,008
80
8
0
209,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role