Player Matchup

Ganesha
Ganesha
ColoBby
Ganesha
Level 168
God Stats
3W - 3L
1,636 SR
Queue Stats
624W - 632L
1,569 Elo+
Party 2
Fenrir
Fenrir
DeadPlayerMV
Fenrir
Level 162
God Stats
19W - 32L
1,574 SR
Queue Stats
286W - 312L
1,526 Elo+
Party 2
Olorun
Olorun
FakeChumLee
Olorun
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,623 Elo+
Solo
Awilix
Awilix
Yslwandel
Awilix
Level 180
God Stats
19W - 23L
1,512 SR
Queue Stats
178W - 183L
1,480 Elo+
Solo
Heimdallr
Heimdallr
mataadc
Heimdallr
Level 129
God Stats
3W - 6L
1,433 SR
Queue Stats
243W - 221L
1,618 Elo+
Solo
Team Averages
Level 160
1,531 SR
1,563 Elo+

VS

Team Averages
Level 161
1,527 SR
1,597 Elo+
Danzaburou
Danzaburou
Decodas
Danzaburou
Level 150
God Stats
1W - 1L
1,345 SR
Queue Stats
128W - 48L
1,725 Elo+
Party 1
Scylla
Scylla
IAMurasame
Scylla
Level 147
God Stats
7W - 5L
1,510 SR
Queue Stats
382W - 359L
1,508 Elo+
Solo
Nemesis
Nemesis
JoJosef159
Nemesis
Level 147
God Stats
2W - 0L
1,281 SR
Queue Stats
15W - 10L
1,585 Elo+
Solo
Loki
Loki
Overthetrees
Loki
Level 153
God Stats
5W - 1L
1,772 SR
Queue Stats
133W - 132L
1,519 Elo+
Solo
Ullr
Ullr
Retroxil
Ullr
Level 206
God Stats
36W - 19L
1,727 SR
Queue Stats
317W - 209L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ColoBby
Ganesha
6
1 / 0 / 0
3,292
658
1,187
2,865
1,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
7
2 / 2 / 2
3,804
761
2,670
4,600
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
6
2 / 2 / 1
3,766
753
1,150
2,784
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
Yslwandel
Awilix
5
0 / 3 / 2
2,908
582
636
4,179
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
mataadc
Heimdallr
1
0 / 0 / 0
2,419
484
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Decodas
Danzaburou
5
0 / 1 / 0
3,327
665
1,271
2,588
672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
IAMurasame
Scylla
7
4 / 1 / 1
4,271
854
3,422
1,842
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JoJosef159
Nemesis
5
0 / 1 / 0
3,184
637
971
1,661
430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 2 / 2
3,543
709
1,612
4,203
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
7
2 / 1 / 2
4,365
873
2,826
2,859
700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
7
7
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ColoBby
Ganesha
1
0
0
1
L
Fenrir
2
2
2
1.5
W
Danzaburou
Decodas
Danzaburou
0
1
0
0
L
Olorun
2
2
1
1.25
W
Scylla
IAMurasame
Scylla
4
1
1
4.5
W
Nemesis
JoJosef159
Nemesis
0
1
0
0
W
1
2
2
1
W
Ullr
2
1
2
3
L
Awilix
Yslwandel
Awilix
0
3
2
0.33
L
Heimdallr
mataadc
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,643
Damage
10,102
14,428
Taken
13,153
4,529
Mitigated
3,140
3,739
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ColoBby
Ganesha
1,187
453
0
1,252
2,865
1,152
0
0
2,865
9,085
0
L
Fenrir
2,670
1,098
0
1,540
4,600
1,322
0
1,107
3,405
0
17,345
W
Danzaburou
Decodas
Danzaburou
1,271
550
0
1,064
2,588
672
0
526
2,062
0
20,827
L
Olorun
1,150
621
0
364
2,784
688
0
1,637
979
13,529
0
W
Scylla
IAMurasame
Scylla
3,422
438
0
430
1,842
448
0
654
1,188
17,669
0
W
Nemesis
JoJosef159
Nemesis
971
530
0
110
1,661
430
0
661
1,000
0
10,671
W
1,612
437
0
1,610
4,203
890
0
366
3,837
0
13,936
W
Ullr
2,826
1,486
0
848
2,859
700
0
130
2,729
0
22,916
L
Awilix
Yslwandel
Awilix
636
109
0
583
4,179
1,367
0
422
3,757
0
7,732
L
Heimdallr
mataadc
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,189
Gold Earned
18,690
88
Minions Killed
159
0
Camps Cleared
0
458,930
Distance Traveled
464,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,292
658
5
1
0
121,542
1
L
Fenrir
3,804
761
40
8
0
129,802
0
W
Danzaburou
3,327
665
25
5
0
85,799
0
L
Olorun
3,766
753
34
7
0
106,034
0
W
Scylla
4,271
854
36
7
0
104,348
0
W
Nemesis
3,184
637
22
4
0
82,106
0
W
Loki
3,543
709
36
7
0
102,586
0
W
Ullr
4,365
873
40
8
0
89,572
0
L
Awilix
2,908
582
9
2
0
101,552
0
L
Heimdallr
2,419
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role