Player Matchup

Apollo
Apollo
Angelwolf Jeter
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 22L
1,174 Elo+
Party 1
Atlas
Atlas
Deathmaster5769
Atlas
Level 155
God Stats
11W - 13L
1,461 SR
Queue Stats
543W - 572L
1,386 Elo+
Party 1
Mulan
Mulan
Mimmiekimmie888
Mulan
Level 148
God Stats
6W - 15L
1,321 SR
Queue Stats
533W - 561L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
RekoSuav
Xbalanque
Level 129
God Stats
2W - 1L
1,724 SR
Queue Stats
324W - 317L
1,476 Elo+
Party 1
Poseidon
Poseidon
SomeGuylol69
Poseidon
Level 28
God Stats
1W - 1L
1,460 SR
Queue Stats
28W - 45L
1,279 Elo+
Party 1
Team Averages
Level 97
1,493 SR
1,339 Elo+

VS

Team Averages
Level 127
1,466 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Asvp AIex
Agni
Level 149
God Stats
3W - 2L
1,574 SR
Queue Stats
156W - 160L
1,475 Elo+
Solo
Loki
Loki
BL4CK ZAC
Loki
Level 172
God Stats
3W - 0L
1,255 SR
Queue Stats
106W - 99L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
G1ngerRage93
Zhong Kui
Level 144
God Stats
2W - 1L
1,499 SR
Queue Stats
68W - 62L
1,544 Elo+
Solo
Maui
Maui
icelcole
Maui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 5
6,372
637
2,605
11,040
3,498
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
2 / 6 / 7
8,243
824
7,618
13,548
13,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 6 / 3
7,495
750
5,189
10,495
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
RekoSuav
Xbalanque
14
1 / 6 / 7
7,517
752
7,204
10,354
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SomeGuylol69
Poseidon
12
2 / 8 / 5
7,116
712
6,605
11,681
3,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
10 / 1 / 18
9,890
989
15,809
7,347
3,698
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Agni
16
12 / 2 / 17
10,352
1,035
18,724
6,273
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
9 / 3 / 17
9,899
990
11,307
8,061
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
G1ngerRage93
Zhong Kui
15
4 / 2 / 18
8,856
886
5,709
10,515
11,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
15
0 / 4 / 26
9,174
917
1,391
11,187
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
131
8
Kills
35
35
Deaths
12
27
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
18
19
L
0
9
5
0.28
W
Agni
12
2
17
10.25
W
Loki
9
3
17
5.83
L
2
6
7
0.92
W
Zhong Kui
G1ngerRage93
Zhong Kui
4
2
18
6.5
L
3
6
3
0.75
L
Xbalanque
RekoSuav
Xbalanque
1
6
7
0.75
L
Poseidon
SomeGuylol69
Poseidon
2
8
5
0.56
W
Maui
0
4
26
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,221
Damage
52,940
57,118
Taken
43,383
29,845
Mitigated
32,602
7,494
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,809
4,443
740
2,735
7,347
3,698
1,280
3,840
3,507
0
28,772
L
2,605
1,038
0
317
11,040
3,498
0
4,747
6,293
0
6,245
W
Agni
18,724
1,167
1,133
1,594
6,273
2,590
558
2,733
3,540
30,038
296
W
Loki
11,307
1,250
187
1,299
8,061
3,332
389
1,820
6,241
0
21,819
L
7,618
3,167
134
1,389
13,548
13,009
0
5,706
7,842
18,696
409
W
Zhong Kui
G1ngerRage93
Zhong Kui
5,709
57
1,418
5,680
10,515
11,536
894
3,077
7,438
19,219
739
L
5,189
312
0
858
10,495
6,678
0
3,974
6,521
0
9,301
L
Xbalanque
RekoSuav
Xbalanque
7,204
4,498
0
2,140
10,354
3,192
0
5,799
4,555
0
16,382
L
Poseidon
SomeGuylol69
Poseidon
6,605
1,262
415
2,241
11,681
3,468
0
5,455
6,226
12,947
0
W
Maui
1,391
222
0
765
11,187
11,446
120
2,553
8,634
3,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,743
Gold Earned
48,171
64
Minions Killed
119
0
Camps Cleared
0
807,834
Distance Traveled
978,178
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,890
989
30
3
0
176,075
0
L
Apollo
6,372
637
6
1
0
137,871
0
W
Agni
10,352
1,035
26
3
0
199,954
0
W
Loki
9,899
990
15
2
0
212,620
0
L
Atlas
8,243
824
13
1
0
184,789
0
W
Zhong Kui
8,856
886
41
4
0
195,723
0
L
Mulan
7,495
750
11
1
0
164,659
2
L
Xbalanque
7,517
752
24
2
0
157,070
0
L
Poseidon
7,116
712
10
1
0
163,445
0
W
Maui
9,174
917
7
1
0
193,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role