Player Matchup

Terra
Terra
Mella-is-Money-
Terra
Level 66
God Stats
8W - 3L
1,587 SR
Queue Stats
11W - 9L
1,335 Elo+
Solo
Kukulkan
Kukulkan
MoZkA80
Kukulkan
Level 126
God Stats
1W - 0L
1,780 SR
Queue Stats
81W - 35L
1,531 Elo+
Solo
Bellona
Bellona
Yy_yao_yY
Bellona
Level 188
God Stats
3W - 7L
1,418 SR
Queue Stats
130W - 141L
1,388 Elo+
Solo
Team Averages
Level 127
1,595 SR
1,418 Elo+

VS

Team Averages
Level 88
1,488 SR
1,296 Elo+
Mulan
Mulan
Hanna06h
Mulan
Level 115
God Stats
4W - 4L
1,516 SR
Queue Stats
21W - 37L
1,285 Elo+
Party 1
Neith
Neith
Skyler553300
Neith
Level 101
God Stats
182W - 167L
1,471 SR
Queue Stats
260W - 248L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
count_dukell22
Baron Samedi
Level 48
God Stats
7W - 7L
1,478 SR
Queue Stats
35W - 54L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,851
785
4,004
8,413
5,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MoZkA80
Kukulkan
14
2 / 2 / 3
8,400
840
6,833
4,880
1,852
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Yy_yao_yY
Bellona
14
5 / 1 / 3
8,548
855
7,723
12,286
10,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hanna06h
Mulan
11
2 / 4 / 2
7,246
725
2,815
8,824
3,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 2
7,461
746
7,265
8,450
2,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
count_dukell22
Baron Samedi
13
1 / 3 / 1
7,528
753
6,943
5,276
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
Hanna06h
Mulan
2
4
2
0.75
W
1
1
3
2.5
W
Kukulkan
MoZkA80
Kukulkan
2
2
3
1.75
L
1
1
2
2
W
Bellona
Yy_yao_yY
Bellona
5
1
3
6.5
L
Baron Samedi
count_dukell22
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,560
Damage
17,023
25,579
Taken
22,550
18,460
Mitigated
8,223
7,257
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Hanna06h
Mulan
2,815
103
0
82
8,824
3,337
0
4,975
3,827
0
8,222
W
4,004
120
323
2,191
8,413
5,921
477
2,541
5,872
22,276
194
W
Kukulkan
MoZkA80
Kukulkan
6,833
529
0
250
4,880
1,852
840
1,208
3,672
33,034
513
L
7,265
2,488
0
2,601
8,450
2,915
0
3,891
4,475
0
25,995
W
Bellona
Yy_yao_yY
Bellona
7,723
1,208
391
4,102
12,286
10,687
209
3,027
9,259
0
16,370
L
Baron Samedi
count_dukell22
Baron Samedi
6,943
1,170
786
1,053
5,276
1,971
0
1,755
3,499
21,439
206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
22,235
130
Minions Killed
90
0
Camps Cleared
0
557,878
Distance Traveled
481,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,246
725
15
2
0
155,517
0
W
Terra
7,851
785
42
4
0
197,134
0
W
Kukulkan
8,400
840
71
7
0
168,117
0
L
Neith
7,461
746
42
4
0
165,969
0
W
Bellona
8,548
855
17
2
0
192,627
0
L
Baron Samedi
7,528
753
33
3
0
159,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role