Player Matchup

Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DougGimmeDome69_
Neith
Level 118
God Stats
4W - 2L
1,511 SR
Queue Stats
82W - 97L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
Pinatalllama
Zhong Kui
Level 128
God Stats
1W - 2L
1,535 SR
Queue Stats
42W - 43L
1,430 Elo+
Solo
Artemis
Artemis
chaitealatte-
Artemis
Level 148
God Stats
16W - 10L
1,635 SR
Queue Stats
77W - 92L
1,436 Elo+
Party 1
Team Averages
Level 146
1,536 SR
1,460 Elo+

VS

Team Averages
Level 128
1,590 SR
1,455 Elo+
Izanami
Izanami
GrimJefe
Izanami
Level 149
God Stats
0W - 1L
1,690 SR
Queue Stats
10W - 16L
1,404 Elo+
Party 2
Bastet
Bastet
ICTARNISH
Bastet
Level 103
God Stats
1W - 2L
1,572 SR
Queue Stats
9W - 6L
1,693 Elo+
Solo
Nu Wa
Nu Wa
RICKY-SANNN
Nu Wa
Level 109
God Stats
94W - 92L
1,583 SR
Queue Stats
221W - 224L
1,477 Elo+
Solo
Nox
Nox
Show stoppa6506
Nox
Level 153
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 11L
1,307 Elo+
Solo
King Arthur
King Arthur
YoungPanda209
King Arthur
Level 124
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 0 / 3
7,625
1,089
4,769
7,055
3,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sobek
 
Sobek
12
1 / 1 / 7
7,189
1,027
4,445
8,902
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 3
7,447
1,064
3,260
3,165
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Pinatalllama
Zhong Kui
12
1 / 1 / 4
6,488
927
3,651
5,634
3,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
11
1 / 0 / 4
6,333
905
2,981
2,685
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrimJefe
Izanami
12
1 / 1 / 0
6,516
931
3,723
4,628
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
ICTARNISH
Bastet
11
0 / 1 / 1
5,959
851
5,762
5,597
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,199
886
3,814
4,618
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,544
792
2,340
1,915
706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
YoungPanda209
King Arthur
11
0 / 4 / 0
5,841
834
2,587
7,319
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
10
Kills
2
2
Deaths
10
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
3
5.5
W
Sobek
 
Sobek
1
1
7
4.5
W
3
0
3
4.5
L
Izanami
GrimJefe
Izanami
1
1
0
1
L
Bastet
ICTARNISH
Bastet
0
1
1
0.5
W
Zhong Kui
Pinatalllama
Zhong Kui
1
1
4
3
L
1
3
1
0.5
L
0
1
0
0
L
King Arthur
YoungPanda209
King Arthur
0
4
0
0
W
Artemis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
18,226
27,441
Taken
24,077
14,694
Mitigated
9,959
10,983
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,769
254
207
3,219
7,055
3,057
280
1,908
5,147
26,446
0
W
Sobek
 
Sobek
4,445
187
0
3,612
8,902
6,538
0
1,388
7,514
8,337
1,304
W
3,260
448
0
1,481
3,165
895
810
981
2,184
0
27,329
L
Izanami
GrimJefe
Izanami
3,723
1,894
0
576
4,628
1,554
0
2,604
2,024
0
19,033
L
Bastet
ICTARNISH
Bastet
5,762
724
0
805
5,597
1,905
0
3,295
2,302
0
13,942
W
Zhong Kui
Pinatalllama
Zhong Kui
3,651
923
0
2,010
5,634
3,374
987
1,328
4,306
14,874
622
L
3,814
1,732
19
763
4,618
1,277
0
2,221
2,397
14,469
0
L
2,340
0
0
77
1,915
706
0
1,031
884
6,485
0
L
King Arthur
YoungPanda209
King Arthur
2,587
140
0
0
7,319
4,517
0
3,506
3,813
0
10,108
W
Artemis
2,981
639
0
454
2,685
830
1,793
549
2,136
0
9,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
30,059
188
Minions Killed
111
0
Camps Cleared
0
681,658
Distance Traveled
570,158
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,625
1,089
51
7
0
137,668
0
W
Sobek
7,189
1,027
16
2
0
151,787
0
W
Neith
7,447
1,064
68
10
0
125,028
0
L
Izanami
6,516
931
43
6
0
134,510
0
L
Bastet
5,959
851
25
4
0
143,170
0
W
Zhong Kui
6,488
927
31
4
0
126,889
0
L
Nu Wa
6,199
886
25
4
0
83,139
2
L
Nox
5,544
792
3
0
0
74,648
0
L
King Arthur
5,841
834
15
2
0
134,691
0
W
Artemis
6,333
905
22
3
0
140,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role