Player Matchup

Vamana
Vamana
CxllyTempest
Vamana
Level 154
God Stats
15W - 9L
1,615 SR
Queue Stats
121W - 115L
1,557 Elo+
Solo
Mercury
Mercury
HAUNTEDSanta
Mercury
Level 108
God Stats
1W - 1L
1,749 SR
Queue Stats
55W - 45L
1,527 Elo+
Solo
Scylla
Scylla
HokageBrock
Scylla
Level 148
God Stats
21W - 16L
1,616 SR
Queue Stats
333W - 306L
1,548 Elo+
Solo
Xbalanque
Xbalanque
kingcooper1234
Xbalanque
Level 141
God Stats
0W - 2L
1,829 SR
Queue Stats
19W - 21L
1,488 Elo+
Solo
Ares
Ares
mushroomoon
Ares
Level 144
God Stats
9W - 7L
1,621 SR
Queue Stats
113W - 113L
1,444 Elo+
Solo
Team Averages
Level 139
1,686 SR
1,513 Elo+

VS

Team Averages
Level 109
1,620 SR
1,535 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Nxrukamii
Surtr
Level 155
God Stats
2W - 0L
1,663 SR
Queue Stats
45W - 25L
1,649 Elo+
Solo
Danzaburou
Danzaburou
Tyler4304
Danzaburou
Level 58
God Stats
77W - 57L
1,577 SR
Queue Stats
121W - 104L
1,481 Elo+
Solo
Nu Wa
Nu Wa
barbiequila
Nu Wa
Level 82
God Stats
45W - 46L
1,520 SR
Queue Stats
274W - 247L
1,500 Elo+
Solo
Scylla
Scylla
ethanfu
Scylla
Level 107
God Stats
4W - 1L
1,838 SR
Queue Stats
73W - 70L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
4
0 / 2 / 0
3,885
432
751
3,197
1,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
HAUNTEDSanta
Mercury
9
2 / 6 / 0
5,102
567
2,213
9,049
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
2 / 4 / 1
5,549
617
4,684
6,045
1,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
kingcooper1234
Xbalanque
8
1 / 6 / 3
4,876
542
5,059
7,332
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 5 / 3
4,785
532
3,354
9,047
6,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 4
6,291
699
5,066
6,346
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Nxrukamii
Surtr
10
2 / 1 / 1
6,307
701
3,184
6,045
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Tyler4304
Danzaburou
11
9 / 1 / 3
7,263
807
8,044
7,793
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 3 / 10
6,372
708
4,885
6,860
2,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
ethanfu
Scylla
12
6 / 0 / 5
7,123
791
4,546
3,182
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
23
23
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
4
6
L
Vamana
0
2
0
0
L
Mercury
HAUNTEDSanta
Mercury
2
6
0
0.33
L
Scylla
2
4
1
0.63
W
Surtr
Nxrukamii
Surtr
2
1
1
2.5
W
Danzaburou
Tyler4304
Danzaburou
9
1
3
10.5
W
2
3
10
2.33
W
Scylla
ethanfu
Scylla
6
0
5
8.5
L
Xbalanque
kingcooper1234
Xbalanque
1
6
3
0.42
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,061
Damage
25,725
34,670
Taken
30,226
13,301
Mitigated
11,524
5,252
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,066
43
0
3,478
6,346
2,625
0
1,960
4,357
37,674
810
L
Vamana
751
0
0
524
3,197
1,120
0
1,002
2,195
0
9,009
L
Mercury
HAUNTEDSanta
Mercury
2,213
981
0
700
9,049
2,734
0
4,021
4,988
0
27,010
L
Scylla
4,684
213
0
1,096
6,045
1,292
0
4,443
1,398
33,625
0
W
Surtr
Nxrukamii
Surtr
3,184
1,088
0
1,723
6,045
2,601
36
96
5,801
1,309
36,328
W
Danzaburou
Tyler4304
Danzaburou
8,044
3,924
0
4,632
7,793
2,549
709
2,930
4,863
0
36,635
W
4,885
1,478
0
1,446
6,860
2,804
449
1,279
5,581
19,777
0
W
Scylla
ethanfu
Scylla
4,546
589
0
668
3,182
945
432
1,773
1,409
34,772
556
L
Xbalanque
kingcooper1234
Xbalanque
5,059
2,608
0
1,320
7,332
1,836
0
2,665
4,667
0
25,609
L
3,354
677
0
1,612
9,047
6,319
0
2,130
6,909
8,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
33,356
183
Minions Killed
287
0
Camps Cleared
0
811,695
Distance Traveled
935,195
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,291
699
75
8
0
190,668
0
L
Vamana
3,885
432
13
1
0
80,950
2
L
Mercury
5,102
567
56
6
0
198,406
0
L
Scylla
5,549
617
65
7
0
170,378
0
W
Surtr
6,307
701
61
7
0
179,690
0
W
Danzaburou
7,263
807
61
7
0
187,319
0
W
Nu Wa
6,372
708
19
2
0
187,292
2
W
Scylla
7,123
791
71
8
0
190,226
0
L
Xbalanque
4,876
542
44
5
0
174,879
0
L
Ares
4,785
532
5
1
0
187,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role