Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Masters
Hellried
Artio
Masters
Level 157
God Stats
5W - 3L
1,731 SR
Queue Stats
420W - 344L
2,386 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
easied
Baron Samedi
Masters
Level 164
God Stats
3W - 0L
1,821 SR
Queue Stats
685W - 369L
2,584 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 144
1,684 SR
2,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,600 SR
1,356 MMR
Discordia
Discordia
Bronze I
Gepunkt1x
Discordia
Bronze I
Level 66
God Stats
0W - 2L
1,424 SR
Queue Stats
4W - 16L
1,267 MMR
Solo
Ne Zha
Ne Zha
Gold III
Kinaresh
Ne Zha
Gold III
Level 129
God Stats
0W - 1L
1,725 SR
Queue Stats
60W - 67L
1,586 MMR
Solo
Fenrir
Fenrir
Silver I
єηтєι
Fenrir
Silver I
Level 63
God Stats
9W - 6L
1,650 SR
Queue Stats
246W - 304L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 1 / 6
8,731
1,091
8,086
9,030
6,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Hellried
Artio
15
5 / 1 / 7
8,473
1,059
5,620
11,963
10,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
easied
Baron Samedi
13
1 / 1 / 8
7,855
982
7,207
6,794
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FafnirAchillesCthulhuKumbhakarnaKuzenbo

VS

Bans
SerqetXing TianGebCerberusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gepunkt1x
Discordia
12
1 / 2 / 1
7,150
894
10,105
6,339
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Kinaresh
Ne Zha
12
2 / 4 / 1
7,242
905
5,766
7,992
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
єηтєι
Fenrir
9
0 / 6 / 1
5,962
745
1,797
9,055
4,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
6
9
L
Discordia
Gepunkt1x
Discordia
1
2
1
0.75
W
Artio
Hellried
Artio
5
1
7
8.5
L
Ne Zha
Kinaresh
Ne Zha
2
4
1
0.63
W
Baron Samedi
easied
Baron Samedi
1
1
8
5
L
Fenrir
єηтєι
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,913
Damage
17,668
27,787
Taken
23,386
19,262
Mitigated
9,411
14,728
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,086
5,933
0
4,735
9,030
6,266
2,537
3,033
5,373
0
26,386
L
Discordia
Gepunkt1x
Discordia
10,105
282
0
500
6,339
1,584
0
3,329
2,397
29,562
0
W
Artio
Hellried
Artio
5,620
302
419
6,254
11,963
10,372
318
4,394
6,848
16,523
1,407
L
Ne Zha
Kinaresh
Ne Zha
5,766
1,657
0
1,636
7,992
3,253
0
4,018
3,491
0
21,176
W
Baron Samedi
easied
Baron Samedi
7,207
464
902
2,418
6,794
2,624
145
1,588
4,827
31,858
560
L
Fenrir
єηтєι
Fenrir
1,797
582
0
1,070
9,055
4,574
60
4,883
3,324
0
5,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
20,354
124
Minions Killed
103
0
Camps Cleared
0
516,840
Distance Traveled
467,156
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,731
1,091
59
7
0
164,648
1
L
Discordia
7,150
894
55
7
0
151,148
0
W
Artio
8,473
1,059
17
2
0
194,326
0
L
Ne Zha
7,242
905
38
5
0
172,875
0
W
Baron Samedi
7,855
982
48
6
0
157,866
1
L
Fenrir
5,962
745
10
1
0
143,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role