Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ghostanker03
Baron Samedi
Level 127
God Stats
7W - 11L
1,453 SR
Queue Stats
24W - 33L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Lexianna
Nu Wa
Level 124
God Stats
6W - 13L
1,425 SR
Queue Stats
26W - 28L
1,421 Elo+
Party 1
Ymir
Ymir
Rivеn
Ymir
Level 215
God Stats
0W - 1L
1,218 SR
Queue Stats
112W - 111L
1,523 Elo+
Party 1
Hachiman
Hachiman
Vesperius
Hachiman
Level 148
God Stats
1W - 2L
1,516 SR
Queue Stats
129W - 130L
1,523 Elo+
Party 1
Team Averages
Level 144
1,423 SR
1,488 Elo+

VS

Team Averages
Level 163
1,645 SR
1,527 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Elemental Iux
Nu Wa
Level 216
God Stats
295W - 223L
1,623 SR
Queue Stats
404W - 363L
1,555 Elo+
Solo
Cerberus
Cerberus
HyliaTheGoddess
Cerberus
Level 145
God Stats
2W - 1L
1,783 SR
Queue Stats
158W - 160L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
LyteSpeed
Tsukuyomi
Level 143
God Stats
24W - 16L
1,667 SR
Queue Stats
105W - 74L
1,558 Elo+
Solo
Apollo
Apollo
MyNameBoneless
Apollo
Level 154
God Stats
2W - 1L
1,651 SR
Queue Stats
163W - 161L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 4
7,684
961
7,570
15,526
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Ghostanker03
Baron Samedi
9
0 / 0 / 0
6,144
768
0
535
146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Lexianna
Nu Wa
15
6 / 0 / 0
8,710
1,089
7,831
3,701
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ymir
Rivеn
Ymir
13
0 / 3 / 10
7,996
1,000
4,962
13,872
10,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Vesperius
Hachiman
14
3 / 1 / 7
8,125
1,016
9,732
8,154
3,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 3
7,500
938
7,317
11,349
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 5
7,533
942
12,054
5,196
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
8
1 / 1 / 0
7,175
897
715
3,353
1,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
LyteSpeed
Tsukuyomi
13
1 / 2 / 4
7,536
942
7,569
6,113
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 3 / 3
7,693
962
6,816
8,021
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
7
7
Deaths
12
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
4
1.67
W
Gilgamesh
 
Gilgamesh
2
3
3
1.17
W
0
3
5
0.83
L
Baron Samedi
Ghostanker03
Baron Samedi
0
0
0
0
W
Cerberus
1
1
0
1
L
Nu Wa
Lexianna
Nu Wa
6
0
0
6
W
Tsukuyomi
LyteSpeed
Tsukuyomi
1
2
4
1.5
W
3
3
3
1.5
L
Ymir
Rivеn
Ymir
0
3
10
1.67
L
Hachiman
Vesperius
Hachiman
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,095
Damage
34,471
41,788
Taken
34,032
29,215
Mitigated
16,233
13,865
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,570
1,328
0
5,759
15,526
13,770
0
3,890
11,533
0
18,251
W
Gilgamesh
 
Gilgamesh
7,317
1,471
0
1,038
11,349
8,613
0
4,434
6,440
0
19,712
W
12,054
4,109
0
750
5,196
1,622
0
1,138
3,803
29,369
0
L
Baron Samedi
Ghostanker03
Baron Samedi
0
0
0
0
535
146
0
535
0
0
0
W
Cerberus
715
96
331
905
3,353
1,128
0
1,553
1,642
2,086
126
L
Nu Wa
Lexianna
Nu Wa
7,831
487
0
91
3,701
1,341
216
1,231
2,431
27,384
0
W
Tsukuyomi
LyteSpeed
Tsukuyomi
7,569
1,853
0
645
6,113
1,903
0
1,458
4,308
0
29,004
W
6,816
3,676
0
1,496
8,021
2,967
0
2,972
4,624
0
17,766
L
Ymir
Rivеn
Ymir
4,962
1,343
1,743
3,614
13,872
10,775
0
3,983
9,558
14,777
899
L
Hachiman
Vesperius
Hachiman
9,732
6,040
0
2,658
8,154
3,183
0
3,057
5,018
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
37,437
167
Minions Killed
181
0
Camps Cleared
0
638,087
Distance Traveled
737,518
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,684
961
19
2
0
178,776
0
W
Gilgamesh
7,500
938
33
4
0
170,824
0
W
Nu Wa
7,533
942
55
7
0
170,493
3
L
Baron Samedi
6,144
768
0
0
0
8,106
0
W
Cerberus
7,175
897
7
1
0
53,849
0
L
Nu Wa
8,710
1,089
67
8
0
160,798
0
W
Tsukuyomi
7,536
942
53
7
0
180,437
0
W
Apollo
7,693
962
33
4
0
161,915
0
L
Ymir
7,996
1,000
25
3
0
131,354
0
L
Hachiman
8,125
1,016
56
7
0
159,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role