Player Matchup

Medusa
Medusa
HrbexCZ
Medusa
Level 48
God Stats
1W - 1L
1,289 SR
Queue Stats
7W - 13L
1,230 Elo+
Solo
Persephone
Persephone
Jekido366
Persephone
Level 104
God Stats
6W - 5L
1,818 SR
Queue Stats
72W - 76L
1,488 Elo+
Solo
Sol
Sol
Mandrazzz
Sol
Level 125
God Stats
21W - 14L
1,569 SR
Queue Stats
145W - 144L
1,475 Elo+
Solo
Aphrodite
Aphrodite
car19
Aphrodite
Level 117
God Stats
41W - 42L
1,489 SR
Queue Stats
97W - 93L
1,459 Elo+
Solo
Shiva
Shiva
vechu94
Shiva
Level 120
God Stats
10W - 8L
1,584 SR
Queue Stats
106W - 111L
1,434 Elo+
Solo
Team Averages
Level 103
1,550 SR
1,417 Elo+

VS

Team Averages
Level 101
1,547 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Dackas
Ao Kuang
Level 76
God Stats
20W - 32L
1,379 SR
Queue Stats
565W - 603L
1,464 Elo+
Solo
Medusa
Medusa
Rock31240
Medusa
Level 69
God Stats
128W - 139L
1,540 SR
Queue Stats
415W - 453L
1,426 Elo+
Solo
Vulcan
Vulcan
SnortaKoks
Vulcan
Level 105
God Stats
46W - 33L
1,596 SR
Queue Stats
373W - 399L
1,354 Elo+
Solo
Nox
Nox
Thelord04
Nox
Level 99
God Stats
18W - 6L
1,697 SR
Queue Stats
68W - 55L
1,540 Elo+
Solo
Ares
Ares
kyklopas
Ares
Level 156
God Stats
9W - 8L
1,523 SR
Queue Stats
332W - 366L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HrbexCZ
Medusa
14
1 / 6 / 1
9,401
940
5,881
12,903
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Jekido366
Persephone
14
0 / 0 / 0
8,474
847
0
0
0
14
1 / 4 / 1
9,561
956
10,858
10,348
2,996
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
car19
Aphrodite
15
0 / 9 / 3
10,461
1,046
8,446
20,496
15,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
vechu94
Shiva
15
1 / 8 / 2
9,964
996
10,830
26,210
23,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

95

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dackas
Ao Kuang
18
12 / 1 / 13
12,152
1,215
23,660
13,031
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Rock31240
Medusa
17
3 / 0 / 19
10,877
1,088
11,439
5,756
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vulcan
SnortaKoks
Vulcan
18
2 / 1 / 20
11,052
1,105
12,440
4,836
3,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
7 / 1 / 11
11,490
1,149
7,539
7,646
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
17
3 / 0 / 16
10,578
1,058
8,475
8,776
9,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
106
3
Kills
27
27
Deaths
3
7
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dackas
Ao Kuang
12
1
13
18.5
L
Medusa
HrbexCZ
Medusa
1
6
1
0.25
L
Persephone
Jekido366
Persephone
0
0
0
0
L
1
4
1
0.38
W
Medusa
Rock31240
Medusa
3
0
19
12.5
W
Vulcan
SnortaKoks
Vulcan
2
1
20
12
W
7
1
11
12.5
L
Aphrodite
car19
Aphrodite
0
9
3
0.17
W
Ares
3
0
16
11
L
Shiva
vechu94
Shiva
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
63,553
69,957
Taken
40,045
45,661
Mitigated
24,796
9,856
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dackas
Ao Kuang
23,660
7,445
0
6,711
13,031
6,365
0
7,481
5,550
36,097
0
L
Medusa
HrbexCZ
Medusa
5,881
2,380
0
318
12,903
4,423
0
9,689
2,978
0
16,609
L
Persephone
Jekido366
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
10,858
3,210
0
1,348
10,348
2,996
0
7,356
2,812
24,491
0
W
Medusa
Rock31240
Medusa
11,439
3,370
0
2,324
5,756
2,282
0
1,791
3,965
0
31,476
W
Vulcan
SnortaKoks
Vulcan
12,440
108
0
61
4,836
3,361
0
1,712
3,124
36,480
0
W
7,539
1,009
0
0
7,646
2,910
0
4,359
3,287
20,196
926
L
Aphrodite
car19
Aphrodite
8,446
1,054
3,159
4,721
20,496
15,100
0
15,473
4,704
33,797
0
W
Ares
8,475
155
0
414
8,776
9,878
0
5,124
3,652
10,062
953
L
Shiva
vechu94
Shiva
10,830
2,013
0
310
26,210
23,142
0
17,999
7,831
1,163
33,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,861
Gold Earned
56,149
160
Minions Killed
177
2
Camps Cleared
6
597,805
Distance Traveled
1,068,954
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,152
1,215
30
3
0
212,793
0
L
Medusa
9,401
940
29
3
1
104,638
0
L
Persephone
8,474
847
0
0
0
0
0
L
Sol
9,561
956
34
3
0
133,989
0
W
Medusa
10,877
1,088
43
4
1
217,075
0
W
Vulcan
11,052
1,105
50
5
1
230,142
0
W
Nox
11,490
1,149
44
4
3
201,353
0
L
Aphrodite
10,461
1,046
51
5
1
164,782
1
W
Ares
10,578
1,058
10
1
1
207,591
0
L
Shiva
9,964
996
46
5
0
194,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role