Player Matchup

Loki
Loki
 
Loki
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
PrayRapidz
Chaac
Level 125
God Stats
6W - 13L
1,478 SR
Queue Stats
381W - 371L
1,523 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sensei--Jei
Tsukuyomi
Level 127
God Stats
9W - 6L
1,724 SR
Queue Stats
183W - 185L
1,441 Elo+
Solo
Hachiman
Hachiman
superscar690
Hachiman
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 3
Team Averages
Level 127
1,541 SR
1,476 Elo+

VS

Team Averages
Level 142
1,524 SR
1,454 Elo+
Scylla
Scylla
 
Scylla
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BFrost-GT44
Ratatoskr
Level 122
God Stats
3W - 0L
1,813 SR
Queue Stats
29W - 30L
1,478 Elo+
Party 1
Ravana
Ravana
ThaWantAFeyt
Ravana
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
W11-PBDT
Danzaburou
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,387 Elo+
Party 1
Sobek
Sobek
kitchenshower
Sobek
Level 81
God Stats
1W - 1L
1,308 SR
Queue Stats
18W - 16L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 2
6,905
575
2,511
6,266
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
11
1 / 4 / 1
6,548
546
2,334
7,310
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
11
3 / 1 / 0
6,079
507
6,766
7,591
6,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Sensei--Jei
Tsukuyomi
12
2 / 6 / 2
6,711
559
5,960
12,048
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
superscar690
Hachiman
12
0 / 0 / 0
6,283
524
2,738
2,716
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 2 / 0
6,922
577
2,521
4,514
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
BFrost-GT44
Ratatoskr
14
7 / 4 / 0
8,455
705
9,456
10,105
5,179
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
10
1 / 1 / 3
5,980
498
4,425
5,835
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
W11-PBDT
Danzaburou
10
2 / 1 / 0
6,104
509
2,202
6,077
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
4,845
404
2,472
7,896
4,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
12
12
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
2
4
L
Sol
 
Sol
1
4
1
0.38
W
Scylla
 
Scylla
2
2
0
1
W
Ratatoskr
BFrost-GT44
Ratatoskr
7
4
0
1.75
L
Chaac
3
1
0
3
L
Tsukuyomi
Sensei--Jei
Tsukuyomi
2
6
2
0.5
W
Ravana
1
1
3
2.5
W
Danzaburou
W11-PBDT
Danzaburou
2
1
0
2
W
0
1
0
0
L
Hachiman
superscar690
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
21,076
35,931
Taken
34,427
16,843
Mitigated
15,321
9,505
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,511
414
0
2,406
6,266
1,877
0
829
5,437
0
44,370
L
Sol
 
Sol
2,334
1,018
0
2,576
7,310
2,095
0
1,607
5,703
36,463
10,482
W
Scylla
 
Scylla
2,521
285
0
1,240
4,514
1,239
0
1,427
3,087
51,130
523
W
Ratatoskr
BFrost-GT44
Ratatoskr
9,456
2,210
0
2,931
10,105
5,179
0
144
9,961
0
57,643
L
Chaac
6,766
337
0
1,244
7,591
6,376
0
2,008
5,583
0
35,831
L
Tsukuyomi
Sensei--Jei
Tsukuyomi
5,960
1,773
0
1,714
12,048
5,510
0
0
12,048
0
39,228
W
Ravana
4,425
1,543
0
1,357
5,835
2,296
0
569
5,266
0
42,670
W
Danzaburou
W11-PBDT
Danzaburou
2,202
275
0
2,833
6,077
1,667
0
0
6,077
0
27,737
W
2,472
107
0
2,363
7,896
4,940
0
0
7,896
15,127
0
L
Hachiman
superscar690
Hachiman
2,738
1,441
0
1,565
2,716
985
530
464
2,252
0
40,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
32,306
354
Minions Killed
339
0
Camps Cleared
0
1,247,260
Distance Traveled
1,216,930
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,905
575
80
7
0
298,249
2
L
Sol
6,548
546
85
7
0
214,096
0
W
Scylla
6,922
577
101
8
0
237,946
0
W
Ratatoskr
8,455
705
93
8
0
238,216
0
L
Chaac
6,079
507
49
4
0
264,481
2
L
Tsukuyomi
6,711
559
61
5
0
246,641
0
W
Ravana
5,980
498
64
5
0
275,876
0
W
Danzaburou
6,104
509
54
5
0
208,743
2
W
Sobek
4,845
404
27
2
0
256,149
2
L
Hachiman
6,283
524
79
7
0
223,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role