Player Matchup

Kukulkan
Kukulkan
Drub77
Kukulkan
Level 129
God Stats
12W - 6L
1,645 SR
Queue Stats
65W - 52L
1,488 Elo+
Party 2
Arachne
Arachne
JSharpe
Arachne
Level 111
God Stats
2W - 0L
1,765 SR
Queue Stats
93W - 77L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
Ndnlife4ever
Zhong Kui
Level 184
God Stats
58W - 39L
1,577 SR
Queue Stats
112W - 92L
1,486 Elo+
Solo
Ishtar
Ishtar
firebud
Ishtar
Level 316
God Stats
35W - 42L
1,608 SR
Queue Stats
890W - 829L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
samwise9400
Gilgamesh
Level 128
God Stats
51W - 42L
1,597 SR
Queue Stats
210W - 200L
1,433 Elo+
Party 2
Team Averages
Level 174
1,639 SR
1,490 Elo+

VS

Team Averages
Level 145
1,515 SR
1,529 Elo+
Cernunnos
Cernunnos
AshKashsToes
Cernunnos
Level 101
God Stats
0W - 2L
1,318 SR
Queue Stats
484W - 461L
1,521 Elo+
Party 1
Eset
Eset
LoneMountain
Eset
Level 149
God Stats
2W - 4L
1,524 SR
Queue Stats
69W - 92L
1,508 Elo+
Party 3
Apollo
Apollo
Overthetrees
Apollo
Level 153
God Stats
2W - 3L
1,435 SR
Queue Stats
133W - 132L
1,543 Elo+
Solo
Arachne
Arachne
TheFlickWizard
Arachne
Level 167
God Stats
5W - 4L
1,582 SR
Queue Stats
160W - 157L
1,576 Elo+
Party 3
Jormungandr
Jormungandr
treyhawk14
Jormungandr
Level 157
God Stats
3W - 2L
1,718 SR
Queue Stats
185W - 185L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drub77
Kukulkan
12
1 / 0 / 1
6,356
636
1,751
4,327
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
JSharpe
Arachne
10
3 / 0 / 1
5,615
562
1,485
5,878
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
Ndnlife4ever
Zhong Kui
10
4 / 1 / 3
6,160
616
3,662
6,067
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
firebud
Ishtar
12
0 / 0 / 3
6,430
643
2,450
4,493
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
samwise9400
Gilgamesh
12
1 / 0 / 2
6,622
662
3,933
5,256
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AshKashsToes
Cernunnos
10
0 / 2 / 0
5,430
543
1,803
4,617
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,248
625
3,579
3,701
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
11
1 / 3 / 0
5,671
567
1,932
7,079
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,635
464
1,164
6,839
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
treyhawk14
Jormungandr
8
0 / 2 / 0
4,871
487
1,377
3,972
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AshKashsToes
Cernunnos
0
2
0
0
W
Kukulkan
Drub77
Kukulkan
1
0
1
1.5
W
Arachne
JSharpe
Arachne
3
0
1
3.5
L
0
1
0
0
W
Zhong Kui
Ndnlife4ever
Zhong Kui
4
1
3
5.5
L
Apollo
1
3
0
0.33
L
0
1
0
0
W
Ishtar
firebud
Ishtar
0
0
3
1.5
W
Gilgamesh
samwise9400
Gilgamesh
1
0
2
2
L
Jormungandr
treyhawk14
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
9,855
26,021
Taken
26,208
11,022
Mitigated
8,971
11,977
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AshKashsToes
Cernunnos
1,803
1,045
0
1,795
4,617
1,141
0
465
4,152
0
36,668
W
Kukulkan
Drub77
Kukulkan
1,751
181
0
1,803
4,327
1,355
0
1,655
2,526
45,731
0
W
Arachne
JSharpe
Arachne
1,485
1,215
0
3,684
5,878
1,649
0
732
5,082
0
32,335
L
3,579
65
75
1,024
3,701
957
0
1,334
2,367
46,500
311
W
Zhong Kui
Ndnlife4ever
Zhong Kui
3,662
1,658
120
3,016
6,067
3,396
0
1,585
4,396
31,420
8,226
L
Apollo
1,932
809
0
2,348
7,079
1,792
0
845
5,905
0
36,536
L
1,164
678
0
2,479
6,839
2,793
0
871
5,968
0
36,840
W
Ishtar
firebud
Ishtar
2,450
1,628
0
1,166
4,493
1,523
1
998
3,495
0
43,016
W
Gilgamesh
samwise9400
Gilgamesh
3,933
1,456
0
2,188
5,256
3,099
159
113
5,143
0
43,638
L
Jormungandr
treyhawk14
Jormungandr
1,377
604
0
1,106
3,972
2,288
0
1,608
2,364
10,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
26,855
381
Minions Killed
342
0
Camps Cleared
0
986,055
Distance Traveled
983,574
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,430
543
64
6
0
188,193
2
W
Kukulkan
6,356
636
96
10
0
197,498
0
W
Arachne
5,615
562
58
6
0
223,174
1
L
Eset
6,248
625
117
12
0
199,408
0
W
Zhong Kui
6,160
616
57
6
0
182,183
0
L
Apollo
5,671
567
72
7
0
166,216
2
L
Arachne
4,635
464
75
8
0
232,569
0
W
Ishtar
6,430
643
84
8
0
202,556
1
W
Gilgamesh
6,622
662
86
9
0
180,644
0
L
Jormungandr
4,871
487
14
1
0
197,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role