Player Matchup

Anubis
Anubis
Gold V
A7OOH__
Anubis
Gold V
Level 114
God Stats
1W - 2L
1,710 SR
Queue Stats
7W - 3L
1,719 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Andhersons
Danzaburou
Bronze III
Level 46
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 7L
1,312 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
ColdSniperOps
Erlang Shen
Platinum IV
Level 148
God Stats
6W - 10L
1,484 SR
Queue Stats
156W - 165L
1,816 MMR
Solo
Arachne
Arachne
Silver IV
Raidenzx1831
Arachne
Silver IV
Level 42
God Stats
0W - 1L
1,695 SR
Queue Stats
10W - 18L
1,265 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
SR Mesac DF
Zhong Kui
Gold II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 219L
1,692 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,603 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,605 SR
1,550 MMR
Cernunnos
Cernunnos
Silver II
GankMeDaddy88
Cernunnos
Silver II
Level 89
God Stats
2W - 4L
1,474 SR
Queue Stats
37W - 31L
1,350 MMR
Party 2
Cabrakan
Cabrakan
Silver II
MightyRavino
Cabrakan
Silver II
Level 143
God Stats
23W - 19L
1,550 SR
Queue Stats
45W - 53L
1,238 MMR
Party 2
Discordia
Discordia
Platinum I
MilksteakToast
Discordia
Platinum I
Level 86
God Stats
32W - 19L
1,713 SR
Queue Stats
185W - 176L
2,000 MMR
Solo
Hercules
Hercules
Gold II
Soltheeggbiscut1
Hercules
Gold II
Level 104
God Stats
9W - 10L
1,489 SR
Queue Stats
116W - 113L
1,230 MMR
Solo
Ravana
Ravana
Platinum I
Varania95
Ravana
Platinum I
Level 199
God Stats
5W - 2L
1,797 SR
Queue Stats
179W - 169L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A7OOH__
Anubis
12
2 / 6 / 3
7,853
491
6,049
10,141
3,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Andhersons
Danzaburou
11
1 / 9 / 0
6,415
401
3,532
14,458
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ColdSniperOps
Erlang Shen
13
1 / 3 / 2
8,475
530
9,613
15,305
10,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Raidenzx1831
Arachne
11
4 / 12 / 0
7,277
455
4,209
17,479
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SR Mesac DF
Zhong Kui
1
0 / 0 / 0
4,700
294
0
0
0
Bans
SusanoShivaBake KujiraJormungandrGeb

VS

Bans
KumbhakarnaRaijinNu WaThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GankMeDaddy88
Cernunnos
15
0 / 4 / 4
8,784
549
5,241
10,432
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MightyRavino
Cabrakan
13
3 / 1 / 9
8,657
541
4,809
11,989
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
MilksteakToast
Discordia
16
11 / 2 / 3
10,041
628
12,984
5,609
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 5
10,278
642
11,628
12,882
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Varania95
Ravana
17
10 / 1 / 5
10,096
631
7,964
8,388
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
8
Kills
29
30
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
A7OOH__
Anubis
2
6
3
0.58
L
Danzaburou
Andhersons
Danzaburou
1
9
0
0.11
L
Erlang Shen
ColdSniperOps
Erlang Shen
1
3
2
0.67
W
Cernunnos
GankMeDaddy88
Cernunnos
0
4
4
0.5
W
Cabrakan
MightyRavino
Cabrakan
3
1
9
7.5
W
Discordia
MilksteakToast
Discordia
11
2
3
6.25
L
Arachne
Raidenzx1831
Arachne
4
12
0
0.33
L
Zhong Kui
SR Mesac DF
Zhong Kui
0
0
0
0
W
5
0
5
7.5
W
Ravana
Varania95
Ravana
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
42,626
57,383
Taken
49,300
21,921
Mitigated
36,567
11,917
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
A7OOH__
Anubis
6,049
430
0
2,663
10,141
3,504
0
3,636
6,117
43,147
633
L
Danzaburou
Andhersons
Danzaburou
3,532
548
0
1,689
14,458
3,559
0
5,481
8,689
0
37,700
L
Erlang Shen
ColdSniperOps
Erlang Shen
9,613
5,058
0
6,655
15,305
10,110
0
1,294
13,477
0
48,355
W
Cernunnos
GankMeDaddy88
Cernunnos
5,241
2,465
0
3,822
10,432
3,818
4,532
602
9,830
0
73,931
W
Cabrakan
MightyRavino
Cabrakan
4,809
1,055
0
1,939
11,989
14,686
1,590
1,842
10,147
21,225
0
W
Discordia
MilksteakToast
Discordia
12,984
722
0
475
5,609
1,954
1,392
494
5,115
74,140
1,113
L
Arachne
Raidenzx1831
Arachne
4,209
3,027
0
910
17,479
4,748
0
6,187
10,841
0
24,567
L
Zhong Kui
SR Mesac DF
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
11,628
4,232
0
3,460
12,882
12,781
176
1,935
10,947
0
73,087
W
Ravana
Varania95
Ravana
7,964
1,805
0
2,873
8,388
3,328
3,342
1,136
7,252
0
73,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
47,856
241
Minions Killed
560
0
Camps Cleared
0
1,042,211
Distance Traveled
1,558,289
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,853
491
79
5
0
197,427
0
L
Danzaburou
6,415
401
46
3
0
274,006
0
L
Erlang Shen
8,475
530
79
5
0
285,543
5
W
Cernunnos
8,784
549
135
8
0
303,220
0
W
Cabrakan
8,657
541
38
2
0
279,571
1
W
Discordia
10,041
628
133
8
0
320,601
0
L
Arachne
7,277
455
37
2
0
285,235
0
L
Zhong Kui
4,700
294
0
0
0
0
0
W
Hercules
10,278
642
137
9
0
295,071
0
W
Ravana
10,096
631
117
7
0
359,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role