Player Matchup

Rama
Rama
 
Rama
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DEADPOOL1906
Bastet
Level 166
God Stats
9W - 11L
1,496 SR
Queue Stats
204W - 208L
1,458 Elo+
Solo
Neith
Neith
RAIDERx916x
Neith
Level 22
God Stats
0W - 3L
1,311 SR
Queue Stats
87W - 78L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
SilvaaBabyy
Sun Wukong
Level 69
God Stats
0W - 3L
1,266 SR
Queue Stats
112W - 182L
1,438 Elo+
Solo
Da Ji
Da Ji
carennnaa
Da Ji
Level 66
God Stats
0W - 2L
1,271 SR
Queue Stats
154W - 155L
1,456 Elo+
Solo
Team Averages
Level 88
1,369 SR
1,488 Elo+

VS

Team Averages
Level 118
1,534 SR
1,450 Elo+
Charybdis
Charybdis
CaptnAether
Charybdis
Level 101
God Stats
6W - 7L
1,500 SR
Queue Stats
127W - 136L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
FreeRad105
Kuzenbo
Level 152
God Stats
3W - 0L
1,848 SR
Queue Stats
141W - 145L
1,454 Elo+
Solo
The Morrigan
The Morrigan
HOOLIGAN254
The Morrigan
Level 104
God Stats
2W - 1L
1,287 SR
Queue Stats
350W - 389L
1,446 Elo+
Solo
Geb
Geb
MKVmiguelito
Geb
Level 128
God Stats
4W - 3L
1,536 SR
Queue Stats
92W - 99L
1,459 Elo+
Solo
Discordia
Discordia
joel1818
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 4 / 4
8,730
728
5,506
9,975
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
15
4 / 4 / 2
8,712
726
10,386
10,194
3,937
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 4
9,293
774
6,196
11,195
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SilvaaBabyy
Sun Wukong
10
0 / 3 / 3
7,074
590
2,249
5,877
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
carennnaa
Da Ji
14
4 / 8 / 1
8,587
716
6,352
11,016
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptnAether
Charybdis
18
11 / 3 / 8
10,942
912
14,549
10,257
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
FreeRad105
Kuzenbo
15
0 / 2 / 14
9,624
802
5,937
14,699
22,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
HOOLIGAN254
The Morrigan
17
3 / 0 / 11
9,880
823
3,956
4,023
1,707
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 3 / 17
9,680
807
10,837
10,436
8,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
joel1818
Discordia
16
7 / 4 / 8
10,150
846
8,635
9,040
3,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
10
Kills
23
23
Deaths
12
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
4
0.75
W
Charybdis
CaptnAether
Charybdis
11
3
8
5
L
Bastet
4
4
2
1.25
W
Kuzenbo
FreeRad105
Kuzenbo
0
2
14
3.5
W
The Morrigan
HOOLIGAN254
The Morrigan
3
0
11
8.5
W
2
3
17
3.5
L
1
4
4
0.75
L
Sun Wukong
SilvaaBabyy
Sun Wukong
0
3
3
0.5
L
Da Ji
carennnaa
Da Ji
4
8
1
0.56
W
Discordia
joel1818
Discordia
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,689
Damage
43,914
48,257
Taken
48,455
20,228
Mitigated
39,796
13,473
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,506
3,893
549
3,632
9,975
3,201
0
5,698
4,277
0
18,728
W
Charybdis
CaptnAether
Charybdis
14,549
8,876
0
1,644
10,257
4,465
4,754
0
10,257
0
34,578
L
Bastet
10,386
1,762
939
2,879
10,194
3,937
0
5,488
4,706
0
18,126
W
Kuzenbo
FreeRad105
Kuzenbo
5,937
1,676
3,921
4,473
14,699
22,041
293
0
14,699
8,724
592
W
The Morrigan
HOOLIGAN254
The Morrigan
3,956
279
326
406
4,023
1,707
1,248
0
4,023
7,066
4,052
W
10,837
347
929
1,513
10,436
8,526
203
0
10,436
22,798
76
L
6,196
2,417
261
4,127
11,195
4,475
0
7,652
3,543
0
39,593
L
Sun Wukong
SilvaaBabyy
Sun Wukong
2,249
49
174
760
5,877
3,843
0
2,645
3,232
0
7,690
L
Da Ji
carennnaa
Da Ji
6,352
879
0
152
11,016
4,772
0
5,483
5,533
0
10,527
W
Discordia
joel1818
Discordia
8,635
696
1,251
2,396
9,040
3,057
781
0
9,040
26,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
50,276
131
Minions Killed
150
0
Camps Cleared
0
837,712
Distance Traveled
985,315
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,730
728
30
3
0
189,963
0
W
Charybdis
10,942
912
51
4
0
149,142
0
L
Bastet
8,712
726
10
1
0
232,481
4
W
Kuzenbo
9,624
802
5
0
0
194,197
0
W
The Morrigan
9,880
823
31
3
0
222,658
0
W
Geb
9,680
807
14
1
0
229,737
0
L
Neith
9,293
774
72
6
0
176,179
2
L
Sun Wukong
7,074
590
8
1
0
92,320
0
L
Da Ji
8,587
716
11
1
0
146,769
0
W
Discordia
10,150
846
49
4
0
189,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role