Player Matchup

Aphrodite
Aphrodite
A5APR0CKY
Aphrodite
Level 147
God Stats
1W - 0L
1,232 SR
Queue Stats
21W - 19L
1,491 Elo+
Solo
Ra
Ra
DucRime49303931
Ra
Level 156
God Stats
1W - 1L
1,339 SR
Queue Stats
38W - 31L
1,504 Elo+
Solo
Mulan
Mulan
SnowWallker
Mulan
Level 63
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 8L
1,001 Elo+
Party 1
Skadi
Skadi
charzaceae
Skadi
Level 87
God Stats
2W - 2L
1,507 SR
Queue Stats
14W - 11L
1,469 Elo+
Solo
Ne Zha
Ne Zha
tractor2217
Ne Zha
Level 128
God Stats
2W - 3L
1,322 SR
Queue Stats
7W - 8L
1,464 Elo+
Party 1
Team Averages
Level 116
1,345 SR
1,386 Elo+

VS

Team Averages
Level 116
1,523 SR
1,439 Elo+
Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DAVE LIFAEN
Agni
Level 170
God Stats
23W - 34L
1,435 SR
Queue Stats
282W - 272L
1,435 Elo+
Solo
Cupid
Cupid
GOD_OnTheEarth
Cupid
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Raina_Morrigane
Aphrodite
Level 127
God Stats
9W - 8L
1,631 SR
Queue Stats
168W - 172L
1,416 Elo+
Party 2
Arachne
Arachne
xELi0Nx
Arachne
Level 95
God Stats
30W - 26L
1,547 SR
Queue Stats
330W - 339L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A5APR0CKY
Aphrodite
11
6 / 1 / 2
7,500
577
4,209
6,581
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 5
7,413
570
7,260
8,048
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 1
6,545
503
4,916
10,321
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
11
1 / 1 / 5
6,863
528
5,694
6,183
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
12
3 / 1 / 3
6,969
536
5,470
6,128
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 1 / 0
7,722
594
7,507
11,254
8,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 4
6,300
485
6,579
6,162
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,292
407
2,015
9,054
2,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Raina_Morrigane
Aphrodite
8
0 / 2 / 1
5,734
441
823
7,400
4,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
xELi0Nx
Arachne
12
7 / 2 / 0
7,306
562
4,042
9,700
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
9
9
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
W
Aphrodite
A5APR0CKY
Aphrodite
6
1
2
7
L
1
3
4
1
W
4
5
5
1.3
L
0
6
1
0.08
L
Aphrodite
Raina_Morrigane
Aphrodite
0
2
1
0.25
W
0
1
1
0.5
W
Skadi
1
1
5
3.5
W
Ne Zha
3
1
3
4.5
L
Arachne
xELi0Nx
Arachne
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,549
Damage
20,966
37,261
Taken
43,570
14,373
Mitigated
20,745
10,851
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,507
892
0
4,614
11,254
8,879
0
671
10,543
8,630
50,421
W
Aphrodite
A5APR0CKY
Aphrodite
4,209
428
2,181
4,314
6,581
2,139
0
773
5,698
35,908
0
L
6,579
254
0
1,707
6,162
1,618
0
1,918
3,971
39,238
966
W
7,260
105
324
504
8,048
2,436
910
3,284
4,348
42,282
0
L
2,015
615
573
2,644
9,054
2,397
0
2,436
6,446
0
20,881
L
Aphrodite
Raina_Morrigane
Aphrodite
823
171
1,863
3,768
7,400
4,348
0
2,816
4,330
12,266
0
W
4,916
464
0
2,599
10,321
6,009
147
794
9,527
0
39,520
W
Skadi
5,694
1,119
0
0
6,183
1,788
778
1,493
4,510
0
38,257
W
Ne Zha
5,470
1,389
0
929
6,128
2,001
0
1,258
4,738
0
41,236
L
Arachne
xELi0Nx
Arachne
4,042
2,652
0
2,442
9,700
3,503
0
2,748
6,811
0
42,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
32,354
334
Minions Killed
312
0
Camps Cleared
0
1,322,878
Distance Traveled
1,288,014
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,722
594
114
9
0
226,808
5
W
Aphrodite
7,500
577
50
4
0
257,317
4
L
Agni
6,300
485
72
6
0
268,614
0
W
Ra
7,413
570
68
5
0
263,661
1
L
Cupid
5,292
407
41
3
0
242,922
0
L
Aphrodite
5,734
441
13
1
0
267,249
4
W
Mulan
6,545
503
81
6
0
236,495
0
W
Skadi
6,863
528
63
5
0
251,883
0
W
Ne Zha
6,969
536
72
6
0
313,522
0
L
Arachne
7,306
562
72
6
0
282,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role