Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Corlleone
Bellona
Level 42
God Stats
5W - 3L
1,168 SR
Queue Stats
6W - 11L
1,186 Elo+
Party 1
Odin
Odin
Marl
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,374 Elo+
Party 1
Agni
Agni
Nightlovell
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,175 Elo+
Party 1
Nut
Nut
Slurrpi
Nut
Level 135
God Stats
22W - 11L
1,669 SR
Queue Stats
108W - 51L
1,660 Elo+
Party 1
Team Averages
Level 87
1,467 SR
1,379 Elo+

VS

Team Averages
Level 98
1,610 SR
1,519 Elo+
Achilles
Achilles
Brissinger
Achilles
Level 124
God Stats
0W - 1L
1,560 SR
Queue Stats
20W - 18L
1,470 Elo+
Party 2
Da Ji
Da Ji
Jesulitorl
Da Ji
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,940 Elo+
Solo
Yu Huang
Yu Huang
Madafressbrett
Yu Huang
Level 96
God Stats
47W - 45L
1,506 SR
Queue Stats
784W - 838L
1,441 Elo+
Solo
Kukulkan
Kukulkan
SrTerrateniente
Kukulkan
Level 147
God Stats
0W - 1L
2,005 SR
Queue Stats
2W - 5L
1,378 Elo+
Solo
Medusa
Medusa
reberkoX
Medusa
Level 55
God Stats
5W - 8L
1,480 SR
Queue Stats
26W - 30L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 6
7,590
1,265
3,129
5,901
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Corlleone
Bellona
13
1 / 0 / 6
7,525
1,254
3,661
4,465
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
Marl
Odin
13
1 / 2 / 6
7,246
1,208
4,398
5,982
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 5
7,723
1,287
4,807
4,081
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
13
3 / 0 / 6
7,839
1,307
9,237
3,569
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

360

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brissinger
Achilles
11
1 / 2 / 0
6,611
1,102
2,051
4,583
3,972
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
10
0 / 5 / 1
6,284
1,047
2,924
6,880
3,028
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
11
0 / 3 / 2
6,599
1,100
3,194
6,044
2,078
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
12
0 / 1 / 2
7,350
1,225
7,108
4,975
1,932
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
reberkoX
Medusa
11
1 / 1 / 1
6,850
1,142
4,745
4,669
1,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
12
Kills
2
2
Deaths
12
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
6
6
L
Achilles
Brissinger
Achilles
1
2
0
0.5
W
Bellona
Corlleone
Bellona
1
0
6
4
L
Da Ji
0
5
1
0.1
L
Yu Huang
0
3
2
0.33
W
Odin
Marl
Odin
1
2
6
2
W
4
0
5
6.5
W
Nut
3
0
6
6
L
Kukulkan
0
1
2
1
L
Medusa
reberkoX
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,232
Damage
20,022
23,998
Taken
27,151
15,701
Mitigated
12,706
2,308
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,129
0
0
614
5,901
3,728
0
2,646
3,255
16,666
0
L
Achilles
Brissinger
Achilles
2,051
51
0
164
4,583
3,972
0
1,875
2,604
0
3,461
W
Bellona
Corlleone
Bellona
3,661
270
0
420
4,465
4,044
0
2,225
2,240
0
14,134
L
Da Ji
2,924
277
0
0
6,880
3,028
0
1,634
4,970
0
2,924
L
Yu Huang
3,194
158
0
0
6,044
2,078
0
2,083
3,805
11,964
0
W
Odin
Marl
Odin
4,398
753
0
574
5,982
5,306
0
2,612
3,370
0
11,496
W
4,807
497
0
250
4,081
1,421
0
1,712
2,369
12,179
0
W
Nut
9,237
3,481
0
450
3,569
1,202
0
1,107
2,462
0
23,487
L
Kukulkan
7,108
51
0
589
4,975
1,932
0
744
4,075
37,313
0
L
Medusa
reberkoX
Medusa
4,745
1,382
0
497
4,669
1,696
0
1,600
2,909
0
11,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
33,694
115
Minions Killed
119
8
Camps Cleared
3
704,346
Distance Traveled
529,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,590
1,265
10
2
1
153,695
0
L
Achilles
6,611
1,102
5
1
0
76,214
0
W
Bellona
7,525
1,254
31
5
5
129,398
0
L
Da Ji
6,284
1,047
0
0
0
62,642
0
L
Yu Huang
6,599
1,100
19
3
0
120,873
0
W
Odin
7,246
1,208
17
3
0
140,147
0
W
Agni
7,723
1,287
24
4
0
140,720
0
W
Nut
7,839
1,307
33
6
2
140,386
0
L
Kukulkan
7,350
1,225
80
13
0
119,564
0
L
Medusa
6,850
1,142
15
3
3
149,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role