Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Anonymous080
Discordia
Level 100
God Stats
3W - 0L
1,822 SR
Queue Stats
276W - 267L
1,567 Elo+
Solo
Ares
Ares
Blackhammer282
Ares
Level 148
God Stats
14W - 10L
1,625 SR
Queue Stats
653W - 671L
1,496 Elo+
Solo
Hou Yi
Hou Yi
defro152
Hou Yi
Level 114
God Stats
28W - 24L
1,603 SR
Queue Stats
194W - 191L
1,578 Elo+
Party 1
Fenrir
Fenrir
viejoriki
Fenrir
Level 128
God Stats
6W - 7L
1,608 SR
Queue Stats
116W - 120L
1,557 Elo+
Party 1
Team Averages
Level 115
1,632 SR
1,540 Elo+

VS

Team Averages
Level 139
1,502 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
BE BURN FC
Tsukuyomi
Level 171
God Stats
2W - 6L
1,450 SR
Queue Stats
628W - 598L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Forn Born
Sylvanus
Level 158
God Stats
0W - 2L
1,366 SR
Queue Stats
109W - 117L
1,545 Elo+
Solo
Janus
Janus
MrClutch16
Janus
Level 123
God Stats
32W - 55L
1,469 SR
Queue Stats
313W - 297L
1,586 Elo+
Solo
Cupid
Cupid
OmenElite7
Cupid
Level 97
God Stats
9W - 8L
1,566 SR
Queue Stats
275W - 264L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skizz Fizz
Cu Chulainn
Level 145
God Stats
260W - 212L
1,657 SR
Queue Stats
783W - 720L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 5
7,268
909
5,801
11,217
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Anonymous080
Discordia
14
0 / 2 / 8
8,019
1,002
7,681
3,556
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 9
7,510
939
6,492
7,550
8,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
defro152
Hou Yi
15
6 / 0 / 3
8,469
1,059
7,220
5,685
2,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
viejoriki
Fenrir
13
4 / 3 / 3
7,835
979
4,383
7,134
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BE BURN FC
Tsukuyomi
13
2 / 6 / 2
7,768
971
3,505
7,656
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Sylvanus
Forn Born
Sylvanus
12
1 / 2 / 1
7,248
906
1,802
5,961
4,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
14
1 / 3 / 2
7,678
960
7,788
4,509
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
14
1 / 1 / 4
7,672
959
5,787
7,717
3,063
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Skizz Fizz
Cu Chulainn
13
2 / 1 / 3
7,518
940
7,849
10,777
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
12
Kills
7
7
Deaths
13
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
5
1.75
W
Discordia
Anonymous080
Discordia
0
2
8
2
L
Tsukuyomi
BE BURN FC
Tsukuyomi
2
6
2
0.5
W
1
0
9
5.5
L
Sylvanus
Forn Born
Sylvanus
1
2
1
0.75
L
Janus
1
3
2
0.67
L
Cupid
1
1
4
3
L
Cu Chulainn
Skizz Fizz
Cu Chulainn
2
1
3
3.5
W
Hou Yi
defro152
Hou Yi
6
0
3
7.5
W
Fenrir
viejoriki
Fenrir
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
26,731
35,142
Taken
36,620
24,991
Mitigated
20,705
6,468
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,801
1,481
0
1,987
11,217
6,608
0
2,702
8,343
0
12,375
W
Discordia
Anonymous080
Discordia
7,681
37
0
390
3,556
1,104
51
237
3,279
28,519
0
L
Tsukuyomi
BE BURN FC
Tsukuyomi
3,505
484
0
256
7,656
2,619
0
2,691
4,856
0
17,481
W
6,492
136
0
945
7,550
8,513
0
2,452
5,030
10,143
1,784
L
Sylvanus
Forn Born
Sylvanus
1,802
421
622
1,404
5,961
4,909
0
2,893
3,068
3,166
0
L
Janus
7,788
615
0
432
4,509
1,524
0
1,532
2,944
26,242
301
L
Cupid
5,787
3,137
1,114
4,681
7,717
3,063
0
2,611
4,978
0
24,531
L
Cu Chulainn
Skizz Fizz
Cu Chulainn
7,849
1,062
0
1,024
10,777
8,590
0
4,067
6,674
0
19,918
W
Hou Yi
defro152
Hou Yi
7,220
4,158
0
2,116
5,685
2,655
510
1,456
4,149
0
24,756
W
Fenrir
viejoriki
Fenrir
4,383
604
0
1,030
7,134
6,111
111
2,090
4,872
0
13,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
37,884
171
Minions Killed
166
0
Camps Cleared
0
895,268
Distance Traveled
862,923
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,268
909
18
2
0
173,505
3
W
Discordia
8,019
1,002
56
7
0
169,578
0
L
Tsukuyomi
7,768
971
31
4
0
191,128
3
W
Ares
7,510
939
13
2
0
173,257
0
L
Sylvanus
7,248
906
5
1
0
120,351
0
L
Janus
7,678
960
63
8
0
189,770
0
L
Cupid
7,672
959
42
5
0
173,688
0
L
Cu Chulainn
7,518
940
25
3
0
187,986
0
W
Hou Yi
8,469
1,059
62
8
0
189,150
0
W
Fenrir
7,835
979
22
3
0
189,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role