Player Matchup

Ix Chel
Ix Chel
Chinorium
Ix Chel
Level 143
God Stats
23W - 23L
1,533 SR
Queue Stats
653W - 681L
1,524 Elo+
Party 2
Neith
Neith
MIWEL-JP
Neith
Level 127
God Stats
5W - 8L
1,396 SR
Queue Stats
66W - 62L
1,450 Elo+
Solo
Pele
Pele
SuriCata883913
Pele
Level 140
God Stats
59W - 55L
1,586 SR
Queue Stats
587W - 622L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
That_Gamer_Boy96
Ah Puch
Level 127
God Stats
15W - 12L
1,548 SR
Queue Stats
247W - 249L
1,470 Elo+
Party 1
Hades
Hades
Wayne-Glenski08
Hades
Level 77
God Stats
16W - 14L
1,563 SR
Queue Stats
210W - 193L
1,532 Elo+
Party 1
Team Averages
Level 123
1,525 SR
1,501 Elo+

VS

Team Averages
Level 109
1,558 SR
1,483 Elo+
Arachne
Arachne
LuqueV69
Arachne
Level 73
God Stats
80W - 44L
1,657 SR
Queue Stats
110W - 97L
1,500 Elo+
Solo
Hachiman
Hachiman
Musician0069
Hachiman
Level 122
God Stats
2W - 3L
1,243 SR
Queue Stats
625W - 595L
1,452 Elo+
Solo
Anubis
Anubis
NikVelll
Anubis
Level 88
God Stats
8W - 3L
1,693 SR
Queue Stats
145W - 137L
1,448 Elo+
Solo
Danzaburou
Danzaburou
kcazmodo
Danzaburou
Level 107
God Stats
41W - 46L
1,519 SR
Queue Stats
337W - 315L
1,506 Elo+
Solo
Ymir
Ymir
pihoo
Ymir
Level 155
God Stats
8W - 7L
1,680 SR
Queue Stats
146W - 115L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chinorium
Ix Chel
17
3 / 6 / 4
10,363
545
12,999
14,958
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MIWEL-JP
Neith
16
7 / 4 / 3
10,427
549
12,893
13,489
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 5
10,594
558
11,473
14,799
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
0 / 6 / 4
9,114
480
7,655
13,341
4,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 6 / 6
8,688
457
9,790
24,588
23,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LuqueV69
Arachne
2
0 / 0 / 0
4,010
211
0
0
0
Hachiman
Musician0069
Hachiman
14
3 / 4 / 3
8,937
470
13,482
18,097
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
NikVelll
Anubis
18
11 / 5 / 3
12,007
632
18,255
13,902
6,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kcazmodo
Danzaburou
19
7 / 5 / 3
11,936
628
13,940
19,718
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
pihoo
Ymir
15
3 / 5 / 6
9,191
484
14,898
21,628
14,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
19
Kills
24
24
Deaths
19
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Chinorium
Ix Chel
3
6
4
0.83
L
Arachne
LuqueV69
Arachne
0
0
0
0
W
Neith
MIWEL-JP
Neith
7
4
3
2.13
L
Hachiman
Musician0069
Hachiman
3
4
3
1.13
L
Anubis
NikVelll
Anubis
11
5
3
2.5
W
7
2
5
4.75
W
0
6
4
0.33
W
2
6
6
0.83
L
Danzaburou
kcazmodo
Danzaburou
7
5
3
1.7
L
Ymir
pihoo
Ymir
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,810
Damage
60,575
81,175
Taken
73,345
42,792
Mitigated
34,193
29,499
Healing
25,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Chinorium
Ix Chel
12,999
1,262
661
5,404
14,958
4,328
30
5,424
9,534
66,040
1,238
L
Arachne
LuqueV69
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Neith
MIWEL-JP
Neith
12,893
3,203
0
2,947
13,489
4,698
0
6,654
6,835
0
72,856
L
Hachiman
Musician0069
Hachiman
13,482
8,871
0
7,208
18,097
4,971
249
3,654
14,443
0
51,484
L
Anubis
NikVelll
Anubis
18,255
57
0
6,438
13,902
6,206
730
8,409
5,493
75,569
2,482
W
11,473
2,469
0
7,403
14,799
5,390
0
4,210
10,589
0
88,788
W
7,655
144
0
5,187
13,341
4,891
0
6,956
6,385
60,176
766
W
9,790
1,625
373
7,524
24,588
23,485
0
9,175
15,413
34,985
2,780
L
Danzaburou
kcazmodo
Danzaburou
13,940
4,650
0
7,954
19,718
8,367
155
11,965
7,753
0
105,072
L
Ymir
pihoo
Ymir
14,898
2,768
0
3,976
21,628
14,649
311
5,747
15,881
61,842
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,186
Gold Earned
46,081
531
Minions Killed
459
0
Camps Cleared
0
1,778,055
Distance Traveled
1,334,812
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,363
545
103
5
0
354,231
0
L
Arachne
4,010
211
1
0
0
0
0
W
Neith
10,427
549
114
6
0
346,198
0
L
Hachiman
8,937
470
62
3
0
312,291
0
L
Anubis
12,007
632
130
7
0
311,788
0
W
Pele
10,594
558
131
7
0
448,861
0
W
Ah Puch
9,114
480
109
6
0
292,525
1
W
Hades
8,688
457
74
4
0
336,240
2
L
Danzaburou
11,936
628
188
10
0
366,167
0
L
Ymir
9,191
484
78
4
0
344,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role